[quote name='yeah-yeah']I don't think that it's inane. As we move from tangible goods to virtual ones (digital or otherwise), more people are going to ask the question, "what exactly are we paying for?" Are we paying for bytes that are stored on a hard drive, are we paying for a copy of the intellectual property which governs the item in question, and can do with it as we please, or is it something else? As goods and services evolve, I think that it's good and healthy to ask these sorts of questions.[/QUOTE]
Uh, what are you talking about, and how is it related related to what I said? I'm saying that the expectation that some people have for Steam to provide them with downloads of games they bought elsewhere is ridiculous, that's all.
These questions that you're putting forth are already answered, so it's not really as futuristic or esoteric or misunderstood or mysterious as you seem to think it is. We know quite well what digital goods are. When you buy digital goods (iTunes music, Steam games, etc), you're buying into a license contract. These licenses/contracts basically entitle you to download (sometimes infinitely, sometimes limited) specific copies of the content (the specific "bytes that are stored on a hard drive") from certain vendors or services. You're buying a license, that entitles you to some bytes. No one is selling free-reign access to the IP that entitles you to access it from any vendor you want. It doesn't work that way, and anyone who thinks that is kind of stupid.
It's not really that different from traditional retail. If you buy a CD at Wal-mart, that doesn't mean that you now have some sort of permanent, universal entitlement to that IP, that means that Best Buy would have to give you a copy of that CD for free, if you ask for it. The only real difference here is that instead of bytes on a compact disc, we're dealing with bytes coming across the internet. It's really not that difficult to understand.
are we paying for a copy of the intellectual property which governs the item in question, and can do with it as we please,
There is no question about that, either. Pretty much any time you purchase a license, you're also entering into a user agreement that dictates what you can and can't do with it. You absolutely can not do
anything you please, in most cases.