Note that Amazon bumped the trade in value to $8.25
[quote name='illennium']Limbo is decent. I know that on the Internet you are supposed to either love something to pieces or hate it with a fiery passion, or just "meh" it with a too-cool-for-school attitude, but the truth is that Limbo succeeds in some ways and fails in others. I like the art direction not because it's artistic but because it's atmospheric. Some of the puzzles are fun while others are counter-intuitive. The main problems are the trial-and-error progression that ensures lots of deaths and disincentivizes exploration, and the fact that the game loses focus and atmosphere as soon as it goes indoors in the second half and becomes more about completing box puzzles in a factory (yawn) than surviving a creepy wilderness. I'd give the game a B-. It held my attention throughout the short playthrough, but there are certainly much better games out there.[/QUOTE]
The frequent checkpoints and almost exorbitant deaths REWARD exploration in an almost perverse way.
And there was maybe ONE puzzle in the whole of the game I might have had fun with and not one that stands out in my mind. It was not especially bad but it was utterly bereft of the quality that separates good games from tripe. Doubly so because EVERY puzzle had me spend 20 times longer actually shoving crap around than it actually took me to figure out what to do. I understand that the genre can't institute immediate thought placement of everything, but the pacing here was just ruined by the constant drawn out moving crap of the puzzles. That crap should have washed out in the early PS2 era.
None of that draws my ire. The atmosphere kinda draws my ire. It's empty, pointless atmosphere that does not even pretend to tell an obscured story, or even have fragments of a pretend story for the audience to figure out that the writer never wanted to bother with. Combine that with the downright silly $15 price at launch and you have a game with a horrendously overinflated sense of self-importance and a whole darned army of fanboys from reviewers to indie groups to gaming communities somehow thinking this is a one of a kind experience, GotY, best XBLA game, etc etc. THAT burns my toast
A mediocre game with a cutesy, insubstantial style getting such accolades makes me wonder, what if Hydrophobia, instead of all that goofy neon sci-fi hallways, just did away with all the plot, dialogue, color, etc and had just layered on Limbo's overbearing, overdone color palette and style, such as it was, that it might have encountered greater success. I really do wonder if people eat this nonsense up or if it is just an isolated incident.