[quote name='craab']Ok - this idea was brought up in the thread about feeling self-concious while playing your DS in public.[/quote]
Hey, man, thanks for the credit
http://www.cheapassgamer.com/forums/showpost.php?p=2632574&postcount=86
Anyway, Clubhouse Games and Advance Wars Duel Strike, obviously. Those both chew up large amounts of time without seeming like it (thus good for long cross-country flights). I used to dread the monthly 2 1/2 + 5 hour flights that I had to make in 2005 - until AW DS came out that is. Then I actually kind of looked forward to them because I could put serious time into the game. I didn't travel much in 2006 and I'm still saving hard stamp mode in Clubhouse Games for my next big trip.
I rule out any game that requires fine control like NSMB or Yoshi's Island, and obviously stuff like Elite Beat Agents. Slower paced games are great. I don't mind stylus control though. Microphone, however, is OUT (so, Rolento, if Rub Rabbits is anything like FTM, I'd say that's not a good choice

).
But really, I need a good idea for a new game to bring on my next trip. RPG's are OK, I guess, but I already beat FF III and am playing Magical Starsign now. Is Children of Mana too actiony for a plane? Spectrobes might be a good one - sounds detail-oriented but not too full of precise control. Are there any puzzle games that don't get too frantic? I actually played Meteos quite a bit on the plane too, and that worked out OK (despite requiring a bit too much fine control).
As for GBA games, The Fire Emblem games would probably be good. I have both and only got part way through the second one (on a trip needless to say).
godhatesjustyou, I actually prefer mental strain in a game for plane rides - makes them go faster. But not alot of repetitive control type games, so I would rule out Tetris and Castlevania probably has fine control issues that I don't want to mess with (bumpy plane rides, people crawling over me, carts hitting me in the feet, kids banging on my seat, etc).