[quote name='anathema728']Please research games before you buy them and be an informed consumer. This game is basically a strategic turn-based tactical rpg. The only elements it adds is a third person shooter movement and attacking mechanic.
And some AI quirks, and some levels are basically a puzzle. And the only rpg elements are unit class upgrades (weapons, armor, grenades) and hero tank upgrades (inventory space restricted upgrades + class upgrades).
So if you've never liked tactical turn based games, random miss probabilities, random dodge probabilities, then dont buy this game.[/QUOTE]
Being part of a certain genre doesn't excuse things like having enemies evade more than 50% of the time - it's like if a regular RPG had a really high random encounter rate. It makes things frustrating. To get the best rank, sometimes you have to reload and reload and reload (and with VC's load times, that gets old very quickly).
There's just a lot of little unintuitive things in the game. Another example... I thought I'd be smart and get behind some enemy crouching behind sandbags and shoot them. Nope, apparently they are protected from every angle, even though they "appear" completely exposed from the back. You have to use those grenades you can throw only three feet in front of you.
Don't get me wrong though... even though it pissed me off a lot, I really did like the game. I downloaded the demo of VC2 this morning and it was fun, too. I'll buy the full game, day one, whenever it comes here.