What is your most hated game of all time? One that made you want to punch babies?

Soodmeg

CAGiversary!
By far the game that pisses me off more than any other game in the world is.....any version of Madden Football.

I had given up and sworn off playing any madden game again back in 05 but all my friends and familly seem to think that i still love the fucking thing so i can count on getting the newest one for my b-day/christmas/ any present giving day.

Now before you ask why dont i just trade it in, I dont trade in games for any reason to any store. I dont ever sell it because i wouldnt want to sell it unless someone paid me 50 or 60 bucks for it.....the cost of a retail one which is not happening because of the age of the interweb.

So whats yours?



Total controllers smashed: 8
Holes in wall: 2
Curse said: 563478583746573478567834657863478378657
Disk Broken
because of punching: 3
 
F-Zero (SNES)
Madden (all of them)
FPS (All of them)

I know, those of you who are good or even competent at FPS games probably don't understand why I hate them, but this is the genre that the new generation left me behind with. I am bad at them the way the average 45-year-old man is bad at Super Mario Brothers and the way the average 75-year-old man is bad at operating a remote control. No matter how much I put into them I still suck, and have come more dangerously close to breaking valuable home furnishings over these games than any other.
 
[quote name='naes']Dr. Jekyll and Mr. Hyde.

How the fuck do you play?[/quote]
[media]http://youtube.com/watch?v=6M_4Yqk65f8[/media]
 
If we want to talk about mainstream, popular games.. I can't stand all those cookie cutter NIS Strat/RPGs that the supposedly "hardcore" flock to just because it's 2D and got anime characters.

They churn out copycat shovelware worse than EA does, but somehow people are blind to it because it's atlus, and disgaea was rare at one point. I would keep a copy of phantom brave around if I ever needed a sleep aid, however.
 
The Wizard of OZ for SNES. My cousin gives me his SNES when PS1 came out. But he only gave me one game with it Wizard of fucking OZ.

That game was so creepy, and super fucking hard.

AHHHHH!!!

I feel better now.
 
Two games come to mind.

From the "What in the heck am I even supposed to do?" camp: Back to the Future II & III for the NES

From the "This game is so hard it makes grown men cry" and/or "Thank God for the Game Genie" camp: Battletoads for the NES.

One game has death by manhole covers. The other has the accursed jetski / hover bike level. And yet that didn't stop me from playing both, a lot, growing up. I guess I had a lot more patience back then (or a lot fewer options).
 
Mission Impossible for the NES. Let's play through a shitty Metal Gear rip off to get to the final level where you need to put in a five digit password to disarm a bomb. That password is no where to be found in the actual game. You've got 30 minutes (just enough time to call up the Nintendo Tip Line!). Battletoads is a close second though.

If we extend this beyond the actual game, the whole Final Fantasy VII fandom pisses me off.
 
Im going have to agree about Madden. All it is is a football game with slightly better graphics every year and new players and stats. Stadiums are the same. Gameplay is the same. But for some reason ALL of the kids at my school recommend it to me. And I was just never interested in it. I tried playing a demo but I could never get into it.
 
[quote name='RelentlessRolento']Driver 2... how many fucking times do you want me to drive 200 miles in Cuba to pick someone up only to die 90 min into the mission and start over again?[/quote]You obviously never played Driv3r. I know I didn't, but I watched my dad and criticized him the entire time for purchasing it. Ugh.

I'll have to think about mine. As for the guy who mentioned F-Zero GX, you apparently have played three or four games in your entire life. That's the only way that can be the worst you've ever played.
 
TMNT and Ninja Gaiden for NES, Blast Corps for N64, Ninja Gaiden for Xbox on hardest difficulty, Viewtiful Joe 1 for any system on hardest difficulty, and Ghouls n Ghosts on any system ( how is it possible to beat this game! ).
 
Metroid Prime 2: Got all the way through the boring game and made it to the end and played the last boss like 30Xs w/o beating him. I gave up with much anger.
 
[quote name='jer7583']If we want to talk about mainstream, popular games.. I can't stand all those cookie cutter NIS Strat/RPGs that the supposedly "hardcore" flock to just because it's 2D and got anime characters.

They churn out copycat shovelware worse than EA does, but somehow people are blind to it because it's atlus, and disgaea was rare at one point. I would keep a copy of phantom brave around if I ever needed a sleep aid, however.[/quote]

First, NIS is NOT Atlus.

Second, the reason why "hardcore" players flock to it is because the games make it so that in order to beat the special bosses, you have to POWER-LEVEL to level 200 like a mo-fo, restart your character at lvl 1 so that he has better starting stats, POWER-LEVEL again, and repeat. And then after ll this, you have a decent chance of beating the special bosses. (One of my friends ABSOLUTELY loves this. If he had free-reign to design a game, Disgaea with its insane power-leveling trials is what he would have done. I call him crazy.)

But yes, they are cookie-cutter Strat-RPGs.
 
[quote name='scdoanintendo'] Ghouls n Ghosts on any system ( how is it possible to beat this game! ).[/QUOTE]


Honestly, the one game that made me cry. Forget anger and frustration....that series of games made me cry.
 
[quote name='Soodmeg']By far the game that pisses me off more than any other game in the world is.....any version of Madden Football.

I had given up and sworn off playing any madden game again back in 05 but all my friends and familly seem to think that i still love the fucking thing so i can count on getting the newest one for my b-day/christmas/ any present giving day.

[/quote]

It's not the game that bothers me, it's the online cheesers in Madden that bother me.

The only game I ever really hated was Time Lord on the NES. Getting past level two was impossible no matter how many times you tried.
 
Im gonna stay away from NES era games, cos yeaah, many of those games were asskickingly hard, but thats was pretty standard back then.


In more recent times, there was a Gamecube WWE wrestling game that I really hated. It was either WM18, WM19, or DoR1, I forget which. But it had the cheapest, most frustrating story mode ever found in a wrestling game.

The story mode did not involve matches in the ring, that would make too much sense. This game had you fighting at construction sites againt construction workers and security gaurds. They would attack you 3,4,5 at a time. Theycan all focus on you and hit you, but of course you can only focus on one of them at a time. To further compound the frustration, your focus immediately switched to whomever hit you last. So you would be going to town on a guy, about to lock up and hit him with a devestating move, and a punch from a security gaurd would turn your focus away. :bomb:

Then if you managed to beat back the hordes of blue collar workers, you got to climb high up the construction site and face off against an actual wrestler. Of course the wrestler had more security and construction minions to stop you from actually having a chance at winning. And you would always get thrown off the top and take a ton of damage and have to climb back up. I think there was even a time limit to make this mode that much more fun.

And of course, you needed to beat endless levels of this horrid story mode in order to unlock edit points and caw features. Making the game nearly worthless unless you beat the mode.

That was one of the rare newer gen games that made me throw my controller. I stopped playing without ever beating the mode and never played the game again. I traded it in in fact.

Worst story mode in a wrestling game EVER! :bomb:
 
[quote name='Rasen']First, NIS is NOT Atlus.

Second, the reason why "hardcore" players flock to it is because the games make it so that in order to beat the special bosses, you have to POWER-LEVEL to level 200 like a mo-fo, restart your character at lvl 1 so that he has better starting stats, POWER-LEVEL again, and repeat. And then after ll this, you have a decent chance of beating the special bosses. (One of my friends ABSOLUTELY loves this. If he had free-reign to design a game, Disgaea with its insane power-leveling trials is what he would have done. I call him crazy.)

But yes, they are cookie-cutter Strat-RPGs.[/quote]

Man that really sounds hardcore. Definitely not boring, tedious, or repetitive. :roll:
 
I, too, am going to avoid the NES era of games, because plenty of them made me baby-punching mad but that doesn't mean I hated them.

Out of recent games, the one that comes to mind is Final Fight: Streetwise. I had a review copy for the site I was working for at the time, and I was surprised that I didn't hate it at 1st. Arena fights where you earn cash and learn new moves, a little free-roaming...it wasn't bad. Then you get to the goddamned burning building! It's a timed level, but it's way too easy to get hurt by the fire, so you have to be really precise. Be careful, waste time. Be sloppy to move quickly, and die. My blood boils just thinking about it.
 
Ok, avoiding NES era there is one game I have a huge love/hate relationship with.

Star Trek: Invasion on the PS One.

The game is gorgeous and fun, but there is one part in the middle of the game in which you have to tractor beam a ship to safety while under a RIDICULOUS amount of fire. It is a near-impossible scenario to complete because even if you gameshark invincibility in for yourself, the ship you have tractored is still vulnerable and the enemy flocks to it like a moth to a flame.
 
Rise to Honor - wow I thought it was a decent fighter but instead I get shit just pure shit. Using the analog stick is ok for fighting but the system is definitly not meant to fight more then two enemies at once. This becomes even worse when you facing 6-8 enemies. There are no countering moves, the blocking sucks, the shooting sequences are even worse. The best part is when I hid behind a wooden crate and enemies were shooting at the crate and it didn't even break. I never knew wooden crates in japan are bulletproof.

Any NFL Blitz game - the cheap A.I. literally had me screaming and cussing at the tv. I could be up 20 or 30 points and out of nowhere the cpu would intercept every pass I threw and would tie the game.
 
[quote name='schuerm26']Man that really sounds hardcore. Definitely not boring, tedious, or repetitive. :roll:[/quote]

The thing about NIS srpg's, they are meant for the hardcore. So releasing multiple cookie cutter games is what fans of the series want. Srpg's are a very niche genre, so why try to attract new people to the genre? Instead NIS has chosen to focus on keeping faithful fans of their games happy.

Are they cookie cutter? yes. Is that a bad thing? Not to fans it isnt.

I can appreciate any criticism of NIS's games cos those critics are right, but if your in love with the gameplay then none of that matters.

Besides, NIS releasing a cookie cutter new SRPG every year is no different that what 20 other developers do. Do we need a new Madden, or Tony Hawk, Need for Speed, or Splinter Cell game every single year? Well, if your a fan of those games then yeah, you probably do.
 
[quote name='GuilewasNK']It's not the game that bothers me, it's the online cheesers in Madden that bother me.

The only game I ever really hated was Time Lord on the NES. Getting past level two was impossible no matter how many times you tried.[/QUOTE]

This is exactly the game I was thinking of when I first saw this thread.
 
Batman Dark Tomorrow for the Gamecube was the second most ridiculous piece of shit ever made for a game system.

The first craptacular game of all time for me was Dragon's Lair for the NES. I can't even describe how infuriatingly bad this game was. Even now, thinking of it makes me want to commit great bodily harm to some programmer responsible for its creation.
 
When I was younger, my parents banned me and my brother from renting Burger Time. We would flip out playing this game, crying, throwing our controls into the TV, was just something about those damn burgers.
 
[quote name='schuerm26']Man that really sounds hardcore. Definitely not boring, tedious, or repetitive. :roll:[/quote]
And how else are you supposed to make a tactical RPG hardcore? If you wanted to, you could challenge the bonus stuff without the power levelling, see how well you do. (spoiler: badly)
 
Only one game I can think of...MAPLESTORY! I want to kill that game it's such a time sink what a piece of crap...can't believe I spent a month or two playing it!
 
Well I said NIS and Atlus in that post because Atlus releases just as many crappy games that sell based on japanophile appeal alone.

Puffa cought exactly my point, that NIS is no more "honorable" or "hardcore" than EA or Ubi.. they milk their customer base just as well, but without all the polish and variety in their games.

Frankly I think the games are crap, I got cought up in the Disgaea 2 bandwagon, and sold that as soon as I could while it was worth anything.

As for what I think they should do? I'm not sure. I don't really know if they're capable of creating something outside of that "hardcore" (read: obsessively nerdy) customer base. I'm sure if they tried it'd have absolutely crippled gameplay and not be well recieved by either group.
 
Rambo on the NES. I couldn't get out of the hanger, where you start the game, for hours I was actually in tears over it (I was about 7 years old at the time) because I swore the game was broken. it was a big disappointment to get a game about the 2nd most badass character next to the Terminator (at the time) and have it suck so bad.

Eventually I figured out that you had to press up on some random, unmarked part of the background to get out. then you went into the forest and fought spiders...you lost against the spiders most of the time.

that's right, before Rambo even gets to the main battle, he gets eaten by tarantulas.
 
The fuck cheating AI in NBA Jam for Sega Gen really pissed me off. Unless you were winning by more than 3 at the end of the game, they would gang rape you and throw up that wind-mill full court hail mary and make the shot every fucking time!!!

I wasn't allowed to play the game anymore, after I spit at the TV and chucked the game down the hall. Oh it makes me so mad thinking about it, I want to go home and take a sledge hammer to it.


If we are talking about hyped games that never came close to living up to what they were suppose to be, the A-1 winner there is Fable. I threw up in my mouth when I finished that game..... The only game I ever pre-ordered....I was so pissed.....
 
Advanced D&D: Heroes of the Lance for the NES.

Description:
Based on the later parts of the Dragon Lance book Dragons of Autumn Twilight, the heroes are descending into a ruined city in search of the disks of Mishakal.

The gameplay consists of horizontal fighting with a maze like map using doors to change the view. The party consists of the 8 Heroes of the Lance, using one at a time and you can switch between them at any time. Each character has different types of attacks and spells making them more suited to fighting different enemies as well as acting as lives.

One of the AD&D games that make a break from the usual RPG style.


Translation:
Every character's (except tasslehoff) normal attacks go over the heads of the enemies at the start of the game - so you'll get stabbed in the nads to death by shrimpy goblin things... that or you'll fall in pits and die. -- WORST GAME EVER.
 
[quote name='afedock']When I was younger, my parents banned me and my brother from renting Burger Time. We would flip out playing this game, crying, throwing our controls into the TV, was just something about those damn burgers.[/quote]

fuck...I think I'm having an heart attack from laughing too hard after reading that. Burger Time?!?

I could see that with Congo Bongo, but not Burger Time.

For me, NES era (Atari doesn't count, as since most of those games had no endings, I didn't have that drive to "beat" the game, just master it as much as possible if I really wanted to):

Athena - cheapest, glitchiest piece of shit ever "coded", if you can even call it coding. I got to the fucking lobster final boss ONCE. You should thank whatever higher power you pray to if you've never been subjected to the pure torture this game is. Right up there is Dr. Jekyll and Mr. Hyde.
Battletoads - great game, but sweet Christmas that other guy was right...this game would make baby Jesus cry.
Ghosts n Goblins NES - all of the other versions/sequels to this are a cakewalk compared to the NES port of the arcade classic Ghosts n Goblins.

Sega Master System: some of those Alex Kidd games, my God were they ridiculous.

After NES/Master System, there weren't many games that I experienced that gave me absolute hatred, at least not due to the challenge or cheapness. I guess I got lucky as I had limited funds so had to be very selective with what I bought, and tended to pick winners. A couple of shitty RPGs on the SNES I can't remember, one of the Batman games for the SNES was just ridiculously difficult (the first few enemies were practically invulnerable...just common thugs), oh and Captain America and the Avengers on the SNES. Just awful.
 
[quote name='Mex25']

Any NFL Blitz game - the cheap A.I. literally had me screaming and cussing at the tv. I could be up 20 or 30 points and out of nowhere the cpu would intercept every pass I threw and would tie the game.[/QUOTE]

YES! I forgot how much I hated that game, esp. on the more difficult levels.
 
[quote name='smarkbran']E.T. on the atari...:)[/quote]
Oh, come on.

This game deservedly gets a lot of hate, but it is playable and is far more dull and boring and stupid than frustrating. I didn't find E.T. hard at all.

[quote name='scdoanintendo'] Ghouls n Ghosts on any system ( how is it possible to beat this game! ).[/quote]
When I was in college, I watched a guy playing the arcade version. He made it all the way to the end, then did it all again (the game makes you). He never lost a life and the whole thing seemed completely effortless.

I know I'll never manage that.

Let's see, what would I nominate...Kuru Kuru Kururin -- good, but hard.

And The Incredibles. The Dash levels are bad and hard. How this game ever got to Greatest Hits, I'll never know.

I'll second Heroes of the Lance. Gah, that was bad.
 
[quote name='karkyco']fuck...I think I'm having an heart attack from laughing too hard after reading that. Burger Time?!?



Athena - cheapest, glitchiest piece of shit ever "coded", if you can even call it coding. I got to the fucking lobster final boss ONCE. You should thank whatever higher power you pray to if you've never been subjected to the pure torture this game is. Right up there is Dr. Jekyll and Mr. Hyde.

[/QUOTE]


Hey I have Athena boxxed and ready for you in my trade list!
 
[quote name='Gameboy415']Ghostbusters on SEGA Master System.

I couldn't even get the car to move! :([/QUOTE]


Be glad you didn't get any farther, when you get into the building the game gets really difficult.
 
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