What's killing game development?

[quote name='MarioColbert']Right, and those are okay, but WiiFit is a crime and an insult?

Why are you so upset that women (and men) might want to lose weight using a peripheral released by Nintendo? You seem to be just fine supporting flOw, why not WiiFit?

Nintendo launches four big-guns franchises within a year of the system's release. Not good enough? Neither is your double standard.[/QUOTE]


I like those games, they're making me consider a Wii. or at least ensuring I'll buy one eventually. I don't even fully believe in all that i've typed in the past few posts :lol: I do think the Wii scale is ridiculous, but I know it'll print money.

my point is in the previous post. DMK cites graphs, then says next gen is killing the industry but it's all part of his creative little narrative and not representative of reality. freeze frames =/= the long run.
 
[quote name='Apossum']The point is, the whole blame game is stupid. business ebbs and flows. my "crisis" with the game industry WAS a lack of titles that reach out creatively, but the PSN and XBL have satisfied that. I feel the Wii has the potential to satisfy that, but right now it's games with Wii control grafted on. [/quote]
Well, the topic of the discussion is high cost of games, which is one thing that Nintendo _isn't_ guilty of. I think the discussion would benefit from a soul that disagrees with Dr. Mario Kart. Yet so far, nobody has anything legitimate to say regarding the high costs of game development, poor sale figures, and the article posted in the OT.

The comeback that "WiiFit - How Dare They?" doesn't cut it here, and I don't understand why there is confusion about this.

EDIT: Freeze Frames is a straw-man's argument. 8 months in, and continuing announcements that PS3 is not worth developing for at least in some cases (Katamari Sequel).

[quote name='Apossum']p.s. your game to trump all Wii games is Little Big Planet, just my subjective opinion, so don't bother responding to it-- i don't do item by item comparisons of games.[/quote]
I always said that it looked like a Nintendo title. ;)
 
[quote name='MarioColbert']I do respect the gonads here. You claim that you are egocentric enough to allow yourself to declare Nintendo hurting the industry, as long as -you- feel left out.

It's far more accurate to say that Nintendo appear to be hurting you.

As a sadist, I'm always glad to know that people are hurt, and that I'm not one of them.[/quote]
My statement was meant to be a bit over the top since people were obviously scanning for things to attack rather then seeing the general point. It's not that I feel left out specifically, because frankly I haven't seen anything truly enjoyable from the company since early-64.

I see two meanings in the term "games for everyone." Some people may say tetris is for everyone, that's one meaning. Another meaning is the PS2s software base. There are games for everyone. Shooters, rpgs, puzzlers, music, etc. I feel like nintendo is focusing too much on the former, and because of their success(let's remember it hasn't even been a year yet) that this could sway other parts of the industry to do the same. This in turn segregates entire player bases that want something specific.

It's interesting that the main people that want to respond directly to me are people with Mario in there name. No agenda, just a humorous observation.

edit: hmm forum didn't show me an entire page when I made this so some of it probably looks odd after the half dozen posts before.

edit edit: Development costs don't matter if they are still charging us the same price. PS2 AAA games and Wii AAA games seem to cost the same, so I don't see anything along those lines as a valid arguement.
 
You know what I think? I think gaming companies should have stopped at PS2, GC, and Xbox. Play your high powered action games on Xbox, play your RPGs and fighting games on PS2, and your kiddy and well known franchises on GC. Yes, I know that's retarded; I still think it would rock. 12 year console shelf life FTW.
 
[quote name='Surferflames']It's interesting that the main people that want to respond directly to me are people with Mario in there name. No agenda, just a humorous observation.[/quote]

My last name is Colbert, his is "Kart." Please dont' confuse the two. He hates next-gen. I mostly hate blanket statements that did not come out of my own mouth. I also hate the Liberal gaming media that are destroying America Next Generation.

It's safe to say that apart from Strell, I am the only other person here who hates everything that you love, with the only exception being your dear mother. That and sophomoric behavior on the internets in accordance to Penny Arcade's Greater fuckwad Theory.


[quote name='Surferflames'] edit edit: Development costs don't matter if they are still charging us the same price. PS2 AAA games and Wii AAA games seem to cost the same, so I don't see anything along those lines as a valid arguement.[/quote]

Again, the egocetricism is praiseworthy! (I sincerely envy thee.) The point is as follows: with the games costing the same, it means developers have to sell more to break even. (Read the article on the very top there...) High costs of development means less profit, means that the developers are likely to say "fuck it" and develop it for the Wii. Like the new Katamari not coming to the PS3 for that reason.

The reason why DMK, among others, feels so strongly about this is I will leave to him to explain - the man doesn't need help with his own battles.
 
[quote name='MarioColbert']My last name is Colbert, his is "Kart." Please dont' confuse the two. He hates next-gen. I mostly hate blanket statements that did not come out of my own mouth. I also hate the Liberal gaming media that are destroying America Next Generation.

It's safe to say that apart from Strell, I am the only other person here who hates everything that you love, with the only exception being your dear mother. That and sophomoric behavior on the internets in accordance to Penny Arcade's Greater fuckwad Theory.

[/quote]
"people" is a plural term implying more than one. There was no blanket statement. Hell I put in a fucking disclaimer that I simply found it amusing, but sicne you thought that I thought that you embodied multiple people, you wouldn't get that. So your personal attacks are beyond me since I never said a damn thing about you. But since you decided to act like one, thanks for being a jackass in a perfectly civilized conversation.

And they don't matter since the main fucking question was whether or not you would pay 100 dollars for a game.
First year systems have always had horrible consumer bases thus producing less software profits. The wii happens to be an exception. The industry isn't suddenly in shock that the PS3 and Xbox360 bases are lower than they would hope.
 
[quote name='Surferflames']"people" is a plural term implying more than one. There was no blanket statement. Hell I put in a fucking disclaimer that I simply found it amusing, but sicne you thought that I thought that you embodied multiple people, you wouldn't get that. So your personal attacks are beyond me since I never said a damn thing about you. But since you decided to act like one, thanks for being a jackass in a perfectly civilized conversation.

And they don't matter since the main fucking question was whether or not you would pay 100 dollars for a game.[/quote]

Uh, the post is a joke, in which I make fun... of myself. Please re-read for clarification.

P.S. The "blanket statement" tag is not, and was not aimed at you. Sorry for confusion.
 
[quote name='MarioColbert']Well, the topic of the discussion is high cost of games, which is one thing that Nintendo _isn't_ guilty of. I think the discussion would benefit from a soul that disagrees with Dr. Mario Kart. Yet so far, nobody has anything legitimate to say regarding the high costs of game development, poor sale figures, and the article posted in the OT.

The comeback that "WiiFit - How Dare They?" doesn't cut it here, and I don't understand why there is confusion about this.

EDIT: Freeze Frames is a straw-man's argument. 8 months in, and continuing announcements that PS3 is not worth developing for at least in some cases (Katamari Sequel).
[/quote]


their games are $50...but a complete Wii controller set (remote, nunchuk, classic) is $80. That's expensive. and some would doubt that many of these games are worth $50, but anyway...

"Wii fever" is making the other two companies look bad, but it's not time to say the games industry crash of 2007 (or 2008 or 2009) is upon us. There are just so many factors that none of us are considering, including the guys who write these "hell in a handbasket" articles, that it's not very legit to consider the past 8 months as an indicator of the next 10 years. That's why I'm saying he's stringing together a little business drama in his head...I'm not claiming to have answers or to say the PS3 rulez.

for one thing, as more games come out and buy more systems, it'll be more viable for developers to make the plunge. "next gen" isn't going to die no matter how much DMK hates it.

I always said that it looked like a Nintendo title. ;)

no doubt it's probably inspired by Nintendo games...rather the developers of games that Nintendo has published-- as many games are. but it doesn't look a nintendo title, it looks like "Little Big Planet." safe to say, it's different than anything that has come before it in a variety of ways.
 
[quote name='Dr Mario Kart']Why exactly will dev costs drop again? I mean sure, people get more accustomed to the hardware, and there are middleware solutions, but it doesnt drop like the cost of hardware to the consumer does. You still need coders, artists and the like. How much faster are they really going to move?[/quote]
You do need coders, artists, and the like. The rub is that you also need time to train them and/or have them get used to the tools at hand. The mitigating factor here is that with a stable, long-lived hardware platform and good middleware is that you're not constantly forcing people to re-invent the wheel; instead of making an entirely new engine for each game, you can spend time modifying one to suit your game's needs. And if things are stable enough, the middleware engine would theoretically improve or become more robust.

Also, with a more stable platform, those coders and artists can actually build experience and apply them to the next project more efficiently. When coupled with refined managment, this might just lead to less crunch. Less crunch means less stress. Less stress means less burnout and less turnover. Less burnout means not having to hire more newbies and start the whole process over until they, too, are driven into the ground. Less newbs, less training. Less training, less time required. Less time required, less money required.

And let's say all this does encourage seasoned devs to stay on, or at least reduces the chances of burnout. These people can then apply their experience and familiarity to what would, i'd hope, be games that are less buggy. More reliable games means greater faith in the process which, for me at least, would encourage immediate sales instead of the sort of "Yeah, i'll wait until it's patched" attitude many have. It would also stretch the cycle out a bit more in that instead of burning out, these seasoned devs can stay on and use their experience to push the hardware. Better ability to puch existing hardware, less need for new hardware that requires devs to spend time learning how things work all over again.

Costs would go down simply because there is a tremendous amount of waste that occurs in the development process. Is it really not like the way hardware costs go down? Really? What would hardware costs look like if every single unit had to be assembled manually? Hell, look at the 360 -- how much do you think rushing it cost MS, given the ring of death?
 
If dev costs go down within a generational cycle, its a blip on the radar compared to how much they increase BETWEEN generations. Theres no chart showing any decrease in costs, simply because any decreases are eaten up by the massive increases.
 
$100 a game is ridiculous. I would never pay that much... ever. I'm reluctant to pay even $50/$60 for the games I want now so if that did happen, I'd most likely give up gaming. There are plenty of other things for me to do with that $100 (40 comic books, 5-7 DVDs, 10 movies at the theater, or 3 bottles of Grey Goose).

While publishers may have to price games at $100 any time soon, it would be a huge mistake. I doubt gaming would be as big as it is now if games cost that much so ultimately it would probably end the industry. Of course, in the future games will be $100 but that's due to inflation.
 
[quote name='Dr Mario Kart']If dev costs go down within a generational cycle, its a blip on the radar compared to how much they increase BETWEEN generations. Theres no chart showing any decrease in costs, simply because any decreases are eaten up by the massive increases.[/quote]

And the massive increases come from trying to do more and more with the same half-assed dev practices. Kind of the point i was getting at with that whole post on improving development practices.
 
[quote name='Apossum']their games are $50...but a complete Wii controller set (remote, nunchuk, classic) is $80. That's expensive. and some would doubt that many of these games are worth $50, but anyway...
[/QUOTE]


Nintendo is guilty of pushing useless addons (I am looking at you Zapper), but this line of thinking is the same that people make when trying to inflate the cost of the xbox 360 to the ps3. You do not need the classic controller at all. You only need it for downloaded games which lets face it you are either a Nintendo fan and already have a gamecube controller or you have a PC with a thousand ROMS.

The same goes for the nunchuck, not all games use it and the way they break up the retail packaging is a bonus for us CAGs because we are shifty in our discounts. In my own shopping routines a wiimote and nunchuck came out to only $40 after applying some coupons.

And this Chicken Little arguement that this thread is based on is just paranoia. The videogame industry will be fine. PS3, 360, Wii, and PC will alll do good this year and next. Slowly overtime about half of the games available (see: Hardcore Games) will only be purchasably through digital download in order to avoid price drops. The Casual Gamers market expansion will work, but only to a slight degree and that is what will maintain on store shelves besides the mainstream popular sequels.

The sadistic (or masochistic) "hardcore" (Man I hate that term as much as I hate the name Wii) will always be catered to. Of course this is just an opinion (Ha can't say anything about an opinion).
 
[quote name='prisonerac']
And this Chicken Little arguement that this thread is based on is just paranoia. The videogame industry will be fine. PS3, 360, Wii, and PC will alll do good this year and next.[/quote]

Well, there're the concepts of reason and evidence, which i find play a helpful role in the discussion. But yeah, just saying something to the contrary is totally good enough.
 
I don't think many people would be willing to pay $100 upfront however when you have games like GTA, Oblivion, etc. where downloadable content is made available for a price people become much more willing to part with an extra 10-20 beyond retail IF they enjoyed the initial game.
 
[quote name='prisonerac']Nintendo is guilty of pushing useless addons (I am looking at you Zapper), but this line of thinking is the same that people make when trying to inflate the cost of the xbox 360 to the ps3. You do not need the classic controller at all. You only need it for downloaded games which lets face it you are either a Nintendo fan and already have a gamecube controller or you have a PC with a thousand ROMS.

The same goes for the nunchuck, not all games use it and the way they break up the retail packaging is a bonus for us CAGs because we are shifty in our discounts. In my own shopping routines a wiimote and nunchuck came out to only $40 after applying some coupons.

And this Chicken Little arguement that this thread is based on is just paranoia. The videogame industry will be fine. PS3, 360, Wii, and PC will alll do good this year and next. Slowly overtime about half of the games available (see: Hardcore Games) will only be purchasably through digital download in order to avoid price drops. The Casual Gamers market expansion will work, but only to a slight degree and that is what will maintain on store shelves besides the mainstream popular sequels.

The sadistic (or masochistic) "hardcore" (Man I hate that term as much as I hate the name Wii) will always be catered to. Of course this is just an opinion (Ha can't say anything about an opinion).[/QUOTE]


the argument is more relevant for the Wii than the 360. The 360/PS3 argument is usually just to show how much more it is to get the 360 up to spec with the PS3, in terms of functionality (and please nobody start that argument in this thread...it has been done to death!)

as for the wii, the controllers are expensive, chances are you won't be playing the Wii alone, so you'll need a 2nd set. If you consider the price of the full Wii set up for 2 players (and not assume people have roms, b/c most dont and people are buying VC games in droves, I imagine), it's expensive and close to necessity, where the 360 stuff isn't necessarily required.

anyway, my point wasn't to compare the systems, just to show that Nintendo isn't exactly the good guy-- they're doing their own form of rape. Just want to put it out there since people act like they aren't a corporation and that Reggie isn't just there to sell stuff. Add the price of VC games to that list. yes, $60 games suck, but so do $8 Snes games and $5 NES games, many of which have been re-released in multiple forms before.


Well, there're the concepts of reason and evidence, which i find play a helpful role in the discussion. But yeah, just saying something to the contrary is totally good enough.

evidence doesn't help a whole lot...it's not smart to base market performance purely on a small slice of the beginning of a new generation of systems. reason doesn't exist on the internet.

next year isn't going to look like this year, and so on for the next few. on the other hand, it's equally, if not more ignorant to say that somehow the next gen is going to fail--as that is ignoring the fact that Sony and MS have shitloads of money to throw at this thing and will get sales to where they want them.
 
The problem is that people are looking at working in a game compnay like working in cubicle with dilbert. That is the problem they are turning what was fun into work where you don't even have a say.

Then you have standards. Generally the way it is sappose to work is that if I am the art guy and your making my game and I do the art stuff and get paid being the artist and all the copyrights ( movie rights, book rights, toon rights, etc rights ) to that game title and being itself plus I am the writter and say what goes and what stays. Still we work together doing each others part.

The problem is that with all these people in positions telling people how to do there job and what they can do and can't do and how to do this and that.

There is only sappose to be a codinator that rotates projects and forfillment dates. Overtime should not gain you more then you want nore should money affect your work.

What is killing it is that people is not being creative or diffrent then other media. It is like the gay culture. We have something diffrent that is ours to mold and shape with and then comes along Mr. Commercialism and Ms. Stereotype creeps in along with Coperate powers telling you " your idea is not going to float" .

In Japan when they did something they just mass produce things and pretty much it sold for higher then what it really was worth. They gave there idea a shot and if it floats then they would make more of it.

The problem is that in the US they lost there respect for the creativity and use of videogames
 
whats really killing game development? Outsourcing of our jobs, i have a college degree in digital media design and cant get a freakin job here in the USA.
 
[quote name='Apossum']
evidence doesn't help a whole lot...it's not smart to base market performance purely on a small slice of the beginning of a new generation of systems. reason doesn't exist on the internet.[/quote]

Apparently not.
 
[quote name='Jon Rose']Apparently not.[/QUOTE]


okay smart one, if you have anything else to add, feel free. ;)
 
Add to what? The non-conversation with you that categorically cannot involve evidence or reason? Or capital letters, for that matter?
 
Have there been any examples in previous generations of a complete trend reversal in marketshare that DIDNT happen very early on?

It seems to me that the console races are generally massive blowouts, and EARLY ones at that.
 
[quote name='Loyaltist Shinra']The problem is that people are looking at working in a game compnay like working in cubicle with dilbert. That is the problem they are turning what was fun into work where you don't even have a say.

Then you have standards. Generally the way it is sappose to work is that if I am the art guy and your making my game and I do the art stuff and get paid being the artist and all the copyrights ( movie rights, book rights, toon rights, etc rights ) to that game title and being itself plus I am the writter and say what goes and what stays. Still we work together doing each others part.

The problem is that with all these people in positions telling people how to do there job and what they can do and can't do and how to do this and that.

There is only sappose to be a codinator that rotates projects and forfillment dates. Overtime should not gain you more then you want nore should money affect your work.

What is killing it is that people is not being creative or diffrent then other media. It is like the gay culture. We have something diffrent that is ours to mold and shape with and then comes along Mr. Commercialism and Ms. Stereotype creeps in along with Coperate powers telling you " your idea is not going to float" .

In Japan when they did something they just mass produce things and pretty much it sold for higher then what it really was worth. They gave there idea a shot and if it floats then they would make more of it.

The problem is that in the US they lost there respect for the creativity and use of videogames[/quote]

Ararharhahrhaghhaghahrharharharrrrr. I tried to get up from the computer and leave this shit alone but I just couldn't.

Um...are you a devmaster or something?
 
[quote name='Jon Rose']Add to what? The non-conversation with you that categorically cannot involve evidence or reason? Or capital letters, for that matter?[/QUOTE]


First of all, it was a joke (about there not being reason on the internet...there is...sometimes.) second, I'm very open to discussion. I don't try to take the thread over. If you don't respond like an asshat and I think a thoughtful reply is in order, I try to grant that same respect. Third, if CAG newbies are going to start using capitalization as leverage for a forum pissing contest, I fear for the future.
 
[quote name='Chacrana']So how did this thread get derailed? Was it just that Jon Rose is a fucking idiot, or was it more than one factor?[/QUOTE]


more than one. Jon Rose was fine until he busted me on my capital letters and took my joke seriously (I'm going to drink bleach now) :(

other than that, the thread is all over the place...
 
Oh. I didn't read the article or anything because... well, I honestly don't care, but I think the biggest problem with game development today is a lack of design.
 
I guess that leaves me waiting for that "thoughtful reply" then. I'm going to give you the benefit of the doubt and assume that whole thing of MS and Sony being fine because they can simply continue to haemmorhage money wasn't it.
 
[quote name='Jon Rose']I guess that leaves me waiting for that "thoughtful reply" then. I'm going to give you the benefit of the doubt and assume that whole thing of MS and Sony being fine because they can simply continue to haemmorhage money wasn't it.[/QUOTE]

I'm waiting for you to say something that doesn't make you sound like an idiot.
 
[quote name='Jon Rose']I guess that leaves me waiting for that "thoughtful reply" then. I'm going to give you the benefit of the doubt and assume that whole thing of MS and Sony being fine because they can simply continue to haemmorhage money wasn't it.[/QUOTE]


nah, as long as you sit back and try to jab away instead of giving me reasons why not, then I don't really give a shit.

Oh. I didn't read the article or anything because... well, I honestly don't care, but I think the biggest problem with game development today is a lack of design.


right-- that's what this was about-- development. not industry. :lol: and I agree to an extent. for one thing, devs wouldn't lose so much money if they didn't put out copy cat games and instead focused on their own skills.
 
Hmm... in more detail: I was watching G4 today. Yeah, I know. I'm sorry. But anyway, I was watching a bunch of game videos, and stuff like Fracture just looks terrible. I mean, it seems like the majority of games today have a semi-interesting gimmick, but don't pay any attention to anything like the environments and the core mechanics like shooting.
 
Prices don't need to continue going up, they need to start coming down.

There is a reason shit like Big Motha Truckers can sell 2 million copies while an epic like Advent Rising or even a smaller/weirder game like Oddworld bombs.

It's easier to drop 20 on a whim instead of 50/60.

Developers need to start focuses on smaller goal games made by smaller teams instead of the 120 members teams working on an epic written by a top author, powered by the hottest engine and voiced by the top crust of the hollywood elite.

Just look at Sonic. It went from a insanely paced sidescroller with a throwaway story about a doctor who captured animals into some horrible bastardization of a d-class anime.

More isn't better when it comes to videogames.

- edit And DLC should become the DVD to the actual game being the theatrical release. An easy way to get even more money for minimal cost.
 
As far as next-gen (well, it's really current gen) consoles killing the industry, aren't the 360 and PS3 selling fine, while the wii is just selling more then usual?

Why in these discussions are things like katamari always brought up? The grass isn't so green on the wii side either. Are they getting Soul Calibur IV? GTA IV? Assassins Creed? Silent Hill? The list goes on. If anything, this is just like the past generation, where the PS2/Xbox got most of the 3rd party games.

And before someone says, "But those games are just prettier with light bloom!" Could I no just say, "Mario Galaxies is prettier with a slightly different control scheme?"

Look, my point is, things aren't all too different from before except the Wii is selling an exceptional amount. Don't make it seem like the 360/PS3 are killing the industry. No one is holding a gun to developers heads and forcing them to make games for these systems, yet they are.

Why can't people just calm down and play their fucking games? No console is going anywhere, no system is killing the industry and no company cares about you outside your money.

Fin.
 
[quote name='seanr1221']Why can't people just calm down and play their fucking games? [/QUOTE]

Because it's much more fun for some people to pretend that the big bad mega-corporations are killing the industry. It may be a tired, inaccurate, and cliched talking point, but boy does it make for fun on message boards!
 
[quote name='Chacrana']I'm waiting for you to say something that doesn't make you sound like an idiot.[/quote]
I'd hate to keep waiting someone who isn't even a part of the conversation. I guess in the meantime, you'll just have to fine a way to make your sig even larger and more pathetic.


[quote name='Apossum']nah, as long as you sit back and try to jab away instead of giving me reasons why not, then I don't really give a shit. [/quote]
What are you, 12? You are way too stupid to be acting this self-important.

You want me to explain to you exactly how a company bleeding money from the neck is not indicative of a sound business plan? You honestly need explained to you, in no uncertain terms, how throwing money at not one, but TWO generations of consoles -- back to back, no less -- might be less than safe?

You were incoherent at best in your first reply to me, which was pretty much apropos of nothing. Then you apparently expected me to add something to your bunch of nothing, then you get pissy about your "joke" en passant to taking my offhand comment seriously. Remember how numbnuts asked who derailed this thread? That'd pretty much be you.


[quote name='seanr1221']
And before someone says, "But those games are just prettier with light bloom!" Could I no just say, "Mario Galaxies is prettier with a slightly different control scheme?"[/quote]
No, you couldn't. One actually affects gameplay, one does not. But thanks for asking.
 
[quote name='Jon Rose']
No, you couldn't. One actually affects gameplay, one does not. But thanks for asking.[/QUOTE]

Yup, because increased hardware can't effect gameplay. You're right, it's over, MS and Sony are finished, they killed the game industry.
 
I'm sorry, i responded to your question under the assumption that you had at least some idea what was coming out of your piehole.

You directly compared graphical effects to a method of input. Last time i checked, bloom had a significantly smaller influence on the way a game plays than the method of control.
 
[quote name='Jon Rose']I'm sorry, i responded to your question under the assumption that you had at least some idea what was coming out of your piehole.

You directly compared graphical effects to a method of input. Last time i checked, bloom had a significantly smaller influence on the way a game plays than the method of control.[/QUOTE]

Forgot you were a n00b here. Most people say, "The games are the same, except for being prettier with light bloom" when talking about 360/PS3.

And Mario is no greater now that's it's controlled with the wii-mote. Pointing and throwing in a little waggle? It's going to be great regardless, but don't act like the remote will make it revolutionary.
 
I couldn't care less about your cockeyed view of what "most people say", and whether Mario is or isn't greater is besides the point. If a game plays better or worse because of the new input method, it's up to the developer's ingenuity. Bloom, no matter how hard you stare at it, is never going to affect the way something plays.
 
[quote name='Jon Rose']I'd hate to keep waiting someone who isn't even a part of the conversation. I guess in the meantime, you'll just have to fine a way to[/QUOTE]

Apparently, I was more correct than I initially thought possible. I mean, seriously, do I need to be a part of the conversation to call you an idiot? No, I do not. How do I know this? Because I called you an idiot. Well, either way, I "fined" a way to... whatever it was I'm doing in your tirade against the English language that you called a post. I'm really not sure what you were trying to convey because I cut out the last part of your post due to a lack of interest, but you're still an idiot.
 
There used to be this notorious special ed. student at my elementary school named John Rose...

I heard some story that his caretaker caught him playing with his own poop in one of the stalls, messing around with long strands of hair that were in the poop, to which he previously ate, somehow.

Edit: Oh, yeah. I almost forgot to mention that he had short hair.
 
[quote name='Chacrana']Apparently, I was more correct than I initially thought possible. I mean, seriously, do I need to be a part of the conversation to call you an idiot? No, I do not. How do I know this? Because I called you an idiot. Well, either way, I "fined" a way to... whatever it was I'm doing in your tirade against the English language that you called a post. I'm really not sure what you were trying to convey because I cut out the last part of your post due to a lack of interest, but you're still an idiot.[/quote]

One whole typo. Wow, you're really making that stick, sparky.

So, let's tally this up real quick:

Me - a typo

You - coming into a thread you're admittedly not interested in only to throw around gradeschool bullshit like this

Yeah. For some reason, i'm not exactly feeling the burn. Can't imagine why. Maybe if you put some bigger boobs in your avatar, i'll finally be assured of my defeat by the better man.
 
[quote name='Jon Rose']One whole typo. Wow, you're really making that stick, sparky.

So, let's tally this up real quick:

Me - a typo

You - coming into a thread you're admittedly not interested in only to throw around gradeschool bullshit like this

Yeah. For some reason, i'm not exactly feeling the burn. Can't imagine why. Maybe if you put some bigger boobs in your avatar, i'll finally be assured of my defeat by the better man.[/QUOTE]

The first sentence didn't make much sense, either. And either way, you sound like an idiot... still. Haven't you noticed that nobody here likes you let alone takes you seriously?

You also seem fixated on the boobs in my signature since you've mentioned them twice now and you seem fixated on them like they're causing a problem for you. Perhaps you have bigger issues to work out than what's killing game development.
 
[quote name='Chacrana']You also seem fixated on the boobs in my signature since you've mentioned them twice now and you seem fixated on them like they're causing a problem for you. Perhaps you have bigger issues to work out than what's killing game development.[/QUOTE]
You're gay for having boobs in your sig, fagit~
 
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