[quote name='MarioColbert']Isn't it kind of unfair to put Tactics on this list? It's not really a Final Fantasy game at all...
EDIT: I tried to hold back, but I can't... The Materia system in VII is stupid, easy, and utterly backwards from what an RPG system ought to be. I'll agree with VIII being one of, if not the, worst game in the series, but at least the Junction System prevented you from FFVII's EVERYONE IS A MAGE syndrome, since everyone can learn any spell in the game, ever.
Having said that, from X and on, you can't customize jack shit, though you must go through the actions all the same... RPG, my ass.[/QUOTE]
I thought FFX provided the perfect ability to take your characters where you want on the sphere grid while still keeping distinct roles for them for the parts of the game where it mattered. Really the best of both. The battles also necessitated this design since many enemies had a specific character's ability as a weakness. The need for deep customization also was reduced since you could bring in any character at any time in battle, making battles more about the group, rather than having to focus on 3-4 characters and let the others rot, like happens in almost every other FF game.