rohlfinator
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[quote name='zzl365']Well, certainly PC hardware will catch up (probably already has), but to be on the cutting edge in the PC world is very expensive.[/QUOTE]
True enough. But by that philosophy, wouldn't it be justifiable to produce a $1500 console that was a few years ahead of its time? I mean, you'd be paying 5x more for it, but you'd get hardware that's still cutting-edge in three or four years. Is that worth it?
In the tech industry, there's always a balance between cost and power. You've got to give your hardware enough muscle without making it too expensive. Nintendo and Sony seem to have found a balance and stuck with it for 10+ years, 20+ in Nintendo's case. (I guess Sony has kind of missed it with the PSP, but that's a different topic altogether.) Microsoft has already "broken the mold", if you will, after four years in the industry.
A lot of people are skeptical (and rightly so) that Microsoft has the authority to change things so drastically in an industry where they are still relatively young. Anyone would admit (or should, anyway), that the Xbox clearly showed some big problems because Microsoft wasn't experienced enough to know what they were doing. Who's to say that this pricing isn't a similar "noob" mistake? Judging by early feedback, it certainly seems that way.
True enough. But by that philosophy, wouldn't it be justifiable to produce a $1500 console that was a few years ahead of its time? I mean, you'd be paying 5x more for it, but you'd get hardware that's still cutting-edge in three or four years. Is that worth it?
In the tech industry, there's always a balance between cost and power. You've got to give your hardware enough muscle without making it too expensive. Nintendo and Sony seem to have found a balance and stuck with it for 10+ years, 20+ in Nintendo's case. (I guess Sony has kind of missed it with the PSP, but that's a different topic altogether.) Microsoft has already "broken the mold", if you will, after four years in the industry.
A lot of people are skeptical (and rightly so) that Microsoft has the authority to change things so drastically in an industry where they are still relatively young. Anyone would admit (or should, anyway), that the Xbox clearly showed some big problems because Microsoft wasn't experienced enough to know what they were doing. Who's to say that this pricing isn't a similar "noob" mistake? Judging by early feedback, it certainly seems that way.