If Microsoft and Epic had only held Gears of War: Judgment for the Xbox One. While I'd figure they had no idea next generation was impending, maybe, the extra development time might have actually allowed the game to have a better online. But just the idea of having such a well known and successful franchise at the beginning of the next generation would have been such a system seller. Imagine how well it would have sold because of how well Gears of War 3 sold. Now, with Judgment being the last sold and remembered game, they may have to win back so many people with another entry...if they even do it.
I'm hopeful that Live will be smooth immediately. I didn't buy a PS4, but have played Battlefield 1943 on the PS3 the last few nights and haven't had any issues on PSN. I know it's different systems, but I was expecting problems since they share a network. I'm hopeful that if any Live issues occur on the One it will not impact the 360 players. With all of the talk of the Azure cloud setup and purchasing of server areas, I'm optomistic of it having little issue. I just feel like the Xbox Division needs as much positive press as they can receive at this moment, as it seems like every mistake they have had is promptly pounced on (though for good reason, usually).
I'm still baffled as to how they didn't work out any deal with retailers to have a similar Buy Two Get One Free promotion, like Sony had with the PS4. You entice people to buy more software (which might include games they had no intention of buying, but will gladly take for free) for a discount, which makes them happy, and you get to boast about the high sales figures of your games. Seriously, it's worth taking the initial profit hit in order to have strong statements about the success of your console. Saying we've sold more games in half a year than either competitor is much better than saying we've kept prices high and have sold a lot less!