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Yakuza 3 comes West, Right now!


#31 trdn89   CAG Veteran CAG Veteran   8 Posts   Joined 12.7 Years Ago  

Posted 21 September 2009 - 04:52 AM

"I 1080peacocked your mom."

nanosecond one purchase for me. honest to god, Y2 was my game of the year for 2008; it was like they ported River City Ransom had been rebuilt for the PS2. now let's just hope they bring over Yakuza Kenzan too!

#32 Jommy   I wish I could come up with a cool title CAGiversary!   2074 Posts   Joined 14.5 Years Ago  

Posted 21 September 2009 - 05:17 AM

I'm not quite sure if that requirement still applies, as Record of Agarest War is confirmed to be Japanese voice track only. 'Course, that game is downloadable only. Sony should know that this game is only going to appeal to a fairly small subset of the gaming community, and leveraging the requirement to have an English voice track will only cost Sega more than they could likely get on their investment.


I had no idea SCEA had that requirement. What a horribly idiotic requirement to have. Like movies, some game require their original language for authenticity. Seeing as how Sony owns a huge movie studio, you would think they would understand this. I really really hope that they have since done away with this requirement; it only limits quality titles from being published on the platform.

#33 Mana Knight   Cloud Strife CAGiversary!   14401 Posts   Joined 16.2 Years Ago  

Mana Knight

Posted 21 September 2009 - 09:40 AM

I'm not quite sure if that requirement still applies, as Record of Agarest War is confirmed to be Japanese voice track only. 'Course, that game is downloadable only. Sony should know that this game is only going to appeal to a fairly small subset of the gaming community, and leveraging the requirement to have an English voice track will only cost Sega more than they could likely get on their investment.

Agarest Senki is not a retail release for that reason. I believe I heard that's why Battle Fantasia retail got rejected from NA on PS3 (so I had to import), but its coming as a download. SCEE will allow it though, so people can import if they want a disc.

I had no idea SCEA had that requirement. What a horribly idiotic requirement to have. Like movies, some game require their original language for authenticity. Seeing as how Sony owns a huge movie studio, you would think they would understand this. I really really hope that they have since done away with this requirement; it only limits quality titles from being published on the platform.

Oh no, they've stuck to the requirement for many years. For an example, some games (like the original Tales of Destiny on PS1) had voiceacting removed because Namco didn't want to bother putting English voiceacting (battle voices are ok in Japanese by SCEA), so they removed all voiceacting and went with text. Some PS2 games did the same thing. SCEA has rejected PS1, PS2, PS3, and PSP games for lacking English voiceacting, mostly because they feel we live in an English speaking country and rather appeal to a mass audience (because most people in NA, if they were to play the game, would choose English voiceacting no matter how bad it is). I wouldn't be surprised if they decided to allow publishers to bypass that by putting it in the PS Store (because why all of a sudden is the PS3 version of Battle Fantasia coming stateside as a PSN game, along with Agarest Senki sticking to download in NA). I remember XS Games who published Castle Shikigami 2 on PS2, stated SCEA required the English voiceacting despite being a budget game, so they just tossed in English voiceacting (some of the worst).

Their graphic standard rule has mostly gone away though.

#34 DarkNessBear   CABear CAGiversary!   6478 Posts   Joined 15.2 Years Ago  

DarkNessBear

Posted 21 September 2009 - 10:17 AM

Can someone give a short explanation on what makes the games so good? That video review makes it look pretty awful. I don't get why you would import it if 90% of the game is talking...

#35 creid   Dead For The Summer CAGiversary!   6779 Posts   Joined 16.9 Years Ago  

Posted 21 September 2009 - 12:07 PM

Oh no, they've stuck to the requirement for many years. For an example, some games (like the original Tales of Destiny on PS1) had voiceacting removed because Namco didn't want to bother putting English voiceacting (battle voices are ok in Japanese by SCEA), so they removed all voiceacting and went with text. Some PS2 games did the same thing. SCEA has rejected PS1, PS2, PS3, and PSP games for lacking English voiceacting, mostly because they feel we live in an English speaking country and rather appeal to a mass audience (because most people in NA, if they were to play the game, would choose English voiceacting no matter how bad it is). I wouldn't be surprised if they decided to allow publishers to bypass that by putting it in the PS Store (because why all of a sudden is the PS3 version of Battle Fantasia coming stateside as a PSN game, along with Agarest Senki sticking to download in NA). I remember XS Games who published Castle Shikigami 2 on PS2, stated SCEA required the English voiceacting despite being a budget game, so they just tossed in English voiceacting (some of the worst).


Explain Yakuza 2.

#36 rickshankshaw   Banned Banned   576 Posts   Joined 11.7 Years Ago  

rickshankshaw

Posted 21 September 2009 - 02:39 PM

Can someone give a short explanation on what makes the games so good? That video review makes it look pretty awful. I don't get why you would import it if 90% of the game is talking...


Did you only look at the first one? I added that as a joke because that review sucked ass.

#37 Chibi_Kaji   CAGiversary! CAGiversary!   4753 Posts   Joined 14.0 Years Ago  

Chibi_Kaji

Posted 21 September 2009 - 03:47 PM

Explain Yakuza 2.

From what I hear Sony let up on the restrictions for PS2 games since they released the PS3.

#38 Indignate   Hell Yeah, I’m the Motherfucking Princess! CAGiversary!   18554 Posts   Joined 12.0 Years Ago  

Posted 21 September 2009 - 05:30 PM

Explain Yakuza 2.


He already did in his first post about this. Don't question The Mana Knight.

#39 darth007  

Posted 21 September 2009 - 06:51 PM

Can someone give a short explanation on what makes the games so good?


Few points:
1. The combat makes you feel like a badass just like Devil May Cry 1. There's nothing like stomping on a Yakuza's head.
2. The length is a good 20+ hours due to rpg leveling, many long and short side missions, and cinematic cutscenes that reveal a well written story.
3. The immersion in exploration is just like Shenmue. You can go to a bar and get drunk off some Jack Daniels or Suntory. You can eat ramen at a restaurant. You can play the UFO catcher in the arcade. You can even watch porn in a video store.

This is a love it or hate it series.

#40 lokizz   Go $$$$ Yourself CAGiversary!   10104 Posts   Joined 14.5 Years Ago  

Posted 21 September 2009 - 07:09 PM

Can someone give a short explanation on what makes the games so good? That video review makes it look pretty awful. I don't get why you would import it if 90% of the game is talking...


try the demo on the japanese psn store. if the combat is the bulk of the game then imo the game isnt that great unless the moves are upgradeable the way he fights feels kind of generic. the fighting should be gritier and more violent but what you get feels like something out of one of those 90's new 3d fighters. that aside i think this game probably is like by many because of all the extra stuff you can see, do and explore like how you could in shenmue.

#41 Ecofreak   That's Ah Bingo!!! CAGiversary!   4109 Posts   Joined 16.5 Years Ago  

Posted 21 September 2009 - 09:56 PM

Can someone give a short explanation on what makes the games so good? That video review makes it look pretty awful. I don't get why you would import it if 90% of the game is talking...


I was largely attracted to the game because it accurately models Tokyo and other Japanese cities, which I find more interesting than most other sandbox locales as I lived in Japan for 3 months. It's like going back home (albeit virtually).

I could taste the ramen....

#42 lustyhitter   Video gaming since 1978 CAGiversary!   858 Posts   Joined 13.7 Years Ago  

lustyhitter

Posted 21 September 2009 - 10:27 PM

I'm ecstatic over this news. Yakuza 3 looked so good that I had plans to import it. This time around, I hope PS3 owners will appreciate Sega for bringing this game to North America and buy it. This is big!

#43 dimeadz   Cagtastic CAGiversary!   185 Posts   Joined 14.6 Years Ago  

Posted 21 September 2009 - 11:37 PM

I hope it is a straight translation and nothing is taken out.

#44 DarkNessBear   CABear CAGiversary!   6478 Posts   Joined 15.2 Years Ago  

DarkNessBear

Posted 21 September 2009 - 11:41 PM

Few points:
1. The combat makes you feel like a badass just like Devil May Cry 1. There's nothing like stomping on a Yakuza's head.
2. The length is a good 20+ hours due to rpg leveling, many long and short side missions, and cinematic cutscenes that reveal a well written story.
3. The immersion in exploration is just like Shenmue. You can go to a bar and get drunk off some Jack Daniels or Suntory. You can eat ramen at a restaurant. You can play the UFO catcher in the arcade. You can even watch porn in a video store.

This is a love it or hate it series.

Ah, seems cool. Thanks for the info.

I'll go check out the demo, but I feel it would be useless if it is in Japanese.

#45 Mana Knight   Cloud Strife CAGiversary!   14401 Posts   Joined 16.2 Years Ago  

Mana Knight

Posted 22 September 2009 - 12:05 AM

From what I hear Sony let up on the restrictions for PS2 games since they released the PS3.

Replace Sony with SCEA, and you got it right. ;) Basically, once SCEA moved from PS2 to PS3, that's when they didn't put any restrictions on PS2 retail releases. The same happened on PS1 when they released PS2.

Edited by The Mana Knight, 22 September 2009 - 01:00 AM.


#46 Indignate   Hell Yeah, I’m the Motherfucking Princess! CAGiversary!   18554 Posts   Joined 12.0 Years Ago  

Posted 22 September 2009 - 12:31 AM

Ah, seems cool. Thanks for the info.

I'll go check out the demo, but I feel it would be useless if it is in Japanese.


Ya, but you'll at least get a feel for the game.

Replace Sony with SCEA, and you got it right. ;) Basically, once SCEA moved from PS3 to PS2, that's when they didn't put any restrictions on PS2 retail releases. The same happened on PS1 when they released PS2.


Don't you mean once they moved from PS2 to PS3?

#47 mykevermin   Queen of Scotland CAGiversary!   37011 Posts   Joined 16.3 Years Ago  

Posted 22 September 2009 - 12:56 PM

Time to hurry up and beat my import and sell it

Posted Image

If you didn't know, now you know.

Yakuza 3.

Join the gang.


Why did you post a screencap of the demo if you own it?

#48 Be3fJerky   CAGiversary! CAGiversary!   574 Posts   Joined 13.2 Years Ago  

Posted 22 September 2009 - 01:29 PM

Ahhh, we just need a release date now, imagine later this year, omggggosh

#49 creid   Dead For The Summer CAGiversary!   6779 Posts   Joined 16.9 Years Ago  

Posted 23 September 2009 - 12:05 AM

So, there's this leaked Sega memo saying that maybe they'd put the un-translated import of Yakuza 3 up on the PS store - can we all agree that this would be bullshit? I mean, if I wanted to not understand the game, I'd just import it.

#50 Chibi_Kaji   CAGiversary! CAGiversary!   4753 Posts   Joined 14.0 Years Ago  

Chibi_Kaji

Posted 23 September 2009 - 12:22 AM

I saw that but didn't say anything since it was listed as Yakuza.

#51 rickshankshaw   Banned Banned   576 Posts   Joined 11.7 Years Ago  

rickshankshaw

Posted 24 September 2009 - 03:48 PM

So, there's this leaked Sega memo saying that maybe they'd put the un-translated import of Yakuza 3 up on the PS store - can we all agree that this would be bullshit? I mean, if I wanted to not understand the game, I'd just import it.


Are you really foolish enough to think Sony would let Sega put up an untranslated game on the North American PSN store?

#52 Chibi_Kaji   CAGiversary! CAGiversary!   4753 Posts   Joined 14.0 Years Ago  

Chibi_Kaji

Posted 24 September 2009 - 03:57 PM

Are you really foolish enough to think Sony would let Sega put up an untranslated game on the North American PSN store?

According to the leaked document they discussed the possibility with SCEA. And it's not all that foolish to think Sony would allow something like that.

Yakuza
Could put Japanese games directly on PSN for download in a special Japanese Import section (pricing $9.99 to $39.99 for full game).
Might need to localize menus at least with subtitles.
SCEA interested in helping on MKTG side if they can have period of exclusivity.



#53 creid   Dead For The Summer CAGiversary!   6779 Posts   Joined 16.9 Years Ago  

Posted 25 September 2009 - 12:42 AM

Are you really foolish enough to think Sony would let Sega put up an untranslated game on the North American PSN store?

Nintendo's done it. Why can't Sony?

#54 rickshankshaw   Banned Banned   576 Posts   Joined 11.7 Years Ago  

rickshankshaw

Posted 25 September 2009 - 02:56 AM

There would have to be some semblance of localization, if only to add subtitles.

#55 creid   Dead For The Summer CAGiversary!   6779 Posts   Joined 16.9 Years Ago  

Posted 25 September 2009 - 12:02 PM

If they translate the menus, and add subtitles, then they have completely localized it. The memo specifically mentions translating only the menus.

#56 rickshankshaw   Banned Banned   576 Posts   Joined 11.7 Years Ago  

rickshankshaw

Posted 25 September 2009 - 01:18 PM

If they translate the menus, and add subtitles, then they have completely localized it. The memo specifically mentions translating only the menus.


Yakuza
Could put Japanese games directly on PSN for download in a special Japanese Import section (pricing $9.99 to $39.99 for full game).
Might need to localize menus at least with subtitles.
SCEA interested in helping on MKTG side if they can have period of exclusivity.


Why would they release a game with no subtitles? Where is the logic in that? And apparently the memo DOES say to at least add subtitles.

#57 Chibi_Kaji   CAGiversary! CAGiversary!   4753 Posts   Joined 14.0 Years Ago  

Chibi_Kaji

Posted 25 September 2009 - 01:39 PM

I feel ignored here...

Yakuza
Could put Japanese games directly on PSN for download in a special Japanese Import section (pricing $9.99 to $39.99 for full game).
Might need to localize menus at least with subtitles.
SCEA interested in helping on MKTG side if they can have period of exclusivity.


Why would they release a game with no subtitles? Where is the logic in that? And apparently the memo DOES say to at least add subtitles.


You missed the part where says "Might need to localize menus at least with subtitles." That would indicate that they might need to at least translate the menus for the game. It says nothing about translating the game's dialogue.

#58 rickshankshaw   Banned Banned   576 Posts   Joined 11.7 Years Ago  

rickshankshaw

Posted 25 September 2009 - 02:09 PM

I feel ignored here...



You missed the part where says "Might need to localize menus at least with subtitles." That would indicate that they might need to at least translate the menus for the game. It says nothing about translating the game's dialogue.


Okay. So you're saying they're not going to translate the game. I'm saying they will because it would be stupid and a financial suicide otherwise. I'm sorry that I'd like to give Sega and Sony more credit than that.

#59 Chibi_Kaji   CAGiversary! CAGiversary!   4753 Posts   Joined 14.0 Years Ago  

Chibi_Kaji

Posted 25 September 2009 - 03:28 PM

No, I'm pointing out that it's a possibility that they might just translate the menus. And it would be far from financial suicide if they did something like that...

#60 Dahk   Words are Wind CAGiversary!   1506 Posts   Joined 11.2 Years Ago  

Posted 25 September 2009 - 03:44 PM

I enjoyed the first Yakuza. The city looked great and the story was very interesting.

The combat was decent, nothing spectacular but I still enjoyed the game. I'd love to play the second one and news of the third coming stateside is always welcomed.