played some Stick It to the Man last night (up to chapter 4 or 5). Very charming, funny adventure game. So far, really easy... but they're still introducing gameplay concepts so I'd say it's still in 'tutorial' mode. Not as funny/charming as, say, absolute classics like Grim Fandango or the Monkey Islands, but definitely solidly written.
still playing Sorcery Saga and enjoying it. My character is a bit OP at this point so it's easy (easily solvable by switching weapons if I wanted to) but i'm still enjoying all the various upgrading mechanics. I'm doing a lot of the plat equipment grinding 'as i go' (ie, making sure to leave a dungeon before I'm done if I'm full up on rare weapons and then just doing it again, which is why my current weaponry is OP.
The dialog/plot is actually pretty funny. Sort of a comedy version of something like the Atelier series... by that, I mean, it's friendly and non-serious but in the case of Sorcery Saga it's full of jokes and banter, usually hinging on massive misunderstandings between characters. In doing so they escaped the pitfalls of most jrpg dialog.
My only real complaint so far is that it's easy to 'break' the game with a bit of early grinding. Once you can enter dungeons with a high level weapon and shield, it's (mostly) a cakewalk, though you still need to manage certain enemies (especially ones that can curse, morph, or steal your inventory). But I can't complain, Im the one who grinded out those weapons (and still am) and I'm enjoying doing so. Dungeon navigation is quick and easy so I don't feel like i'm slogging through it or anything.
Definitely on the easier side if you have any level of rogue-like experience. There may be difficultly spikes later, I'm not sure. But I'm having fun with it, and it was definitely worth the sale price for me, so that's really all i care about.
Hoping mindzero goes on sale soon....
can't wait for son of scoregasm this week!