Any stark differences with SotTR?
I've been playing some of Shadow and to me it is very familiar to Rise, though I have read there is less combat and more puzzles this time around.
It was actually a very questionable purchase on my part, since I didn't really enjoy Rise. Don't know what I was thinking when I placed the pre-order; likely got caught up in the E3 hype. The three things that irk me about this series are 1) the puzzles 2) the amount of backtracking required to access blocked areas once you have new gear and 3) the need to constantly use Survival Instincts to highlight loot, craftable items, traps etc.
I agree that 1) is totally my fault in that puzzles are what Tomb Raider is all about, and I have seen some people argue that Survival Instincts is almost cheating and that purists don't even use it. I don't know, knowing it's there I can't help but use it, I just wish objects would be highlighted in my normal vision rather than having to push down on the thumbstick every 10 steps. I'll stick with the game though, and try to at least finish the main storyline. I hear it's only about 12-15 hours and does have some terrific moments.