State of Decay review embargos are going off, and yep it is what we thought it was. 2 disappointing factors, developer talked up so much how State of Decay 1 was just basically a stress test to this MMO world. Now it's a 4 player co-op with zombies and bullet sponges, to collect some base building stuff haven't seen one of those before. Knew it was going to be the game it is but man look at the PS4 still riding God of War for another couple good months, it's time to start putting out some stuff Phil.
Wonder what happens there for real, if they did want to do a State of Decay MMO, I get that that infrastructure costs money but you are Xbox Live not Nintendo. How about starting to run some more MMO's.
ain't going to get any better when Spiderman comes out, better see some straight up magic at E3
I think the MMO thing has always been an unrealistic goal from this team. Undead Labs is a fairly small team that happens to be founded by the lead programmer of World of Warcraft. They also aren't owned by MS, they're partnered with what seems like a fairly hands off deal, so they must not the full resources needed for anything super ambitious, which we don't know if they could handle anyways.
I really hope MS has been investing in building up some kind of decent developer pipelines so GOOD exclusives can start flowing rather than one mediocre game after another. They need to build up some teams that aren't enslaved to one franchise if they ever want to come within reach of Sony and Nintendo's first party line-up, and/or work with decent outside studios by giving licenses to good teams (like Nintendo's recent partnerships with Team Ninja, Tecmo, and Platinum Games.)