I'm streaming Need for Speed Unbound if you want to see that in action.
Edit: Here's the archive. It's a surprisingly better game than I was expecting with Criterion not being what they used to be back when they last made a Need for Speed game. It does a smart thing by separating the story mode from the freeroam/multiplayer race mode that is more like a Burnout Paradise or Forza Horizon game. The story mode takes out the need for upgrading your cars to progress, as you get a good car to start and they're all basically the same stats-wise. Freeroam is where you start with a baseline car and use money from collectibles and PVP races to upgrade them or buy better cars. The PVP races are done pretty well since you get notifications for when somebody on the server is queueing up for a race and don't have to drive to the start point. PVP races are just three races with tournament points awarded based on finish place and they still work pretty well for even just three racers up to an eight car max, though I do wish they had AI racers that could fill out the field.
The art style for the characters is well done and it's much easier to see them pre-race and while driving than it ever was for the FH games that also had a lot of cosmetics for the drivers. The controls can take a bit to get used to them since the cars are heavier than the way that Forza Horizon's cars control, especially with its drift and boost mechanics that are pretty well done.