Great show, as always. I appreciated Wombat's attempt to be more judicious in his assessment of Apple's offerings this week, but thought he misjudged the reason people objected last week. It wasn't that he pointed out the shovelware for iOS; that's hardly a revolutionary critique. It was, rather, the broad generalizations about the quality of iOS games based on such limited ownership. Many of us have had multiple iPhones going back over several years, and are also serious gamers on other platforms, and we know that there are long games, deep games, difficult games, and innovative games on the system. It is hard to take seriously the summary judgment of our pal Wombat on a system he has only just acquired.
So, on to the "constructive criticism." (And yes, I would love that copy of MK.) Cheapy, you should follow the example of IGN and other sites that are more corporate and less entrepreneurial and take advantage of your listeners/followers to organize events. Find a group of volunteers to assist! Or why not hire a CAG intern who could help with these and other small tasks related to the site? Someone who could organize an event of the sort you held in previous years--getting smashed at a bar with a questionably eager proprietor--or something along the lines of what Wombat has in mind, a live event with a panel, questions, interviews, or something different. You don't have to do all of this work alone, or using your own hard earned dollars. Make people pay; make people RSVP; spend your money on a better location and ask people to chip in for drinks. Or go ahead, fund a scholarship, but at lead make it benefit the CAG community somehow by connecting it to the site. In other words, build on what you have already accomplished to create a new kind of experience for you, Wombat, and Shipwreck at E3 that will also produce new content for all of us, but don't try to do it yourself. My two bits. -Shogun Ieyasu