Official Playstation VR Deals and Discussion Thread

billyrox

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Just starting a thread for deals for the Playstation VR. 

I picked up the Core bundle off Amazon and I'm looking for a cheap camera and move controllers.

I found that best buy has some cheap playstation 4 cameras on sale for 39.99 with free shipping.

http://www.bestbuy.com/site/sony-playstation-camera-for-playstation-4-black/8245153.p?skuId=8245153

If you all know any good deals for move controllers or launch games, let me know.

Until Dawn: Rush of Blood (PS VR) $15.99 via Amazon (Prime Price). https://www.amazon.c...heapassgam08-20
 
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If the store is out of V1, I would assume they have V2...but I would try and check first.

I do hope they treat it like a console. An extra 25 would make the decision a lot easier.
Again, I'm pretty sure Sony isn't even selling the V2 separate from a bundle just yet. The bundles are just dropping to the BF/Holiday pricing, not the $200 of the standalone or GT bundle with camera.

 
I have a couple of questions about some games on PSVR for you guys who have played them so I'll make a list here.

1. How comparable is Paranormal Activity to RE7 as far as scary/freaky factor? I thought RE7 was pretty damn scary and creepy, but in a great way. Also how long is it? Is it better to play with DS4 or the move controllers? This is a game I picked up but haven't started yet.

2. I picked up Doom when it was $20 on Amazon but haven't opened it yet. I'm left handed too. Have any lefties played it and if so, how was it? Is the move or Aim controller the preferred way to play Doom? Should I continue to wait in hopes of a left handed patch?

3. I'm not a big zombie fan at all but I am somewhat curious about Arizona Sunshine because it uses the Aim controller and I loved every second of Farpoint. I'm just curious what people who really enjoyed Farpoint thought of Arizona Sunshine and how they compare. Is it just waves and waves of zombies that you fire upon? That sounds a bit boring to me so I'm wondering if it's more than that, or if the Aim makes it fun enough either way.

I finished RE7 and Farpoint and now have Doom, Paranormal Activity, and Thumper to play (I've played a bit of Thumper and love it but also looking for a more "serious" game to play). Oh and I still have Skyrim that is unopened but I don't plan on opening it, just not my type of game. And I'm just wondering what I should dig into this weekend.
1. I only played RE7: Beginning Hour, but I'm thinking PA: Lost Soul won't be a problem for you if you survived that. Main difference is that you don't have any weapons to defend yourself, so you're pretty much running amok. Shouldn't take you longer than 1-2 hours to beat it (provided you don't run into the same game-breaking bug I did). It's definitely worth it to play with the Move controls, although they're a little tricky.

2. If you have the Aim, try it out with the Aim. If that doesn't work for you for any reason, play with the DS4. It'll feel like old school Doom, except with the completely immersive 360° element. Controls are kind of clunky for the Move given how intense the gameplay is.

3. I made a post comparing Arizona Sunshine to Farpoint awhile back, but the gist was that Arizona feels like a big step down. Considering there aren't many Aim games out there, however, I would totally embrace it. It's a zombie survival adventure, so while there are hoards of zombies to kill, you're also continually making your way to safety. Again, you've already completed RE7, so I'm sure this stuff is child's play to you by now.

 
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I have a couple of questions about some games on PSVR for you guys who have played them so I'll make a list here.

1. How comparable is Paranormal Activity to RE7 as far as scary/freaky factor? I thought RE7 was pretty damn scary and creepy, but in a great way. Also how long is it? Is it better to play with DS4 or the move controllers? This is a game I picked up but haven't started yet.

2. I picked up Doom when it was $20 on Amazon but haven't opened it yet. I'm left handed too. Have any lefties played it and if so, how was it? Is the move or Aim controller the preferred way to play Doom? Should I continue to wait in hopes of a left handed patch?

3. I'm not a big zombie fan at all but I am somewhat curious about Arizona Sunshine because it uses the Aim controller and I loved every second of Farpoint. I'm just curious what people who really enjoyed Farpoint thought of Arizona Sunshine and how they compare. Is it just waves and waves of zombies that you fire upon? That sounds a bit boring to me so I'm wondering if it's more than that, or if the Aim makes it fun enough either way.

I finished RE7 and Farpoint and now have Doom, Paranormal Activity, and Thumper to play (I've played a bit of Thumper and love it but also looking for a more "serious" game to play). Oh and I still have Skyrim that is unopened but I don't plan on opening it, just not my type of game. And I'm just wondering what I should dig into this weekend.
If you liked RE7, you should like Paranormal Activity. I loved RE7 and am also loving PA so far (about 2 hours into the game and not finished yet). It's an especially great game for jump scares. I've lost count of how many times I've said "Jesus Christ" while playing.

 
Why do people keep saying this is limited? It’s been available at BB for months now.
Because Best Buy had like 2-3 copies at "launch" of the physical release initially. Then a bit later it was restocked.

For those who are wondering, I tweeted Supermassive Games (creators of Bravo Team) and asked them if there is a left handed mode in the game at launch, and they replied that there is.

Think I'm going to preorder it from Amazon since it'll be $32 and just hope it's good. And if reviews come in saying it's bad, I'll just return it before I open it.

 
VR Worlds (code: EMCPREW34) and Doom VFR (code: EMCPREW33) on Newegg for $14.99 each...for fuck's sake.

I'm torn on what to do about Rick & Morty VR. On one hand, I'm perfectly fine with owning a digital copy somewhere down the line whenever it goes on sale, on the other hand those physical releases are bound to go up in value. I just don't have enough for both.

Paranormal activity kind of expensive for $40 ,considering is a very short game ? Has been on sale ?
It's extremely expensive. I got it during the winter sale for $20 (plus 20% off) and I still feel like it's too much.

 
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Resident Evil 7 Gold is $31.99 at BB with GCU

https://www.bestbuy.com/site/resident-evil-7-biohazard-gold-edition-playstation-4/6103914.p?skuId=6103914

I think I'm finally going to double dip after the reviews I've read in this thread. The redboxes in my area have been sold out of the standard version for $9.99 for a while.


How is it suggested to play this in VR? Having a large TV, I can't sit on the couch. I haven't played my VR much at all mainly because it's a lot of work to rearrange the living room and roll in an office chair from the other side of the house, just to sit and play VR.

 
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How is it suggested to play this in VR? Having a large TV, I can't sit on the couch. I haven't played my VR much at all mainly because it's a lot fo work to rearrange the living room and roll in an office chair from the other side of the house, just to sit and play VR.
I just sat on a chair. I think it's only playable with the DS4 as far as controllers go.

 
Apollo 11 VR Experience
 
What starts out as a pretty cool space simulator soon gives way to a disappointing overall experience. This title runs about 45 minutes and gives you the option between a more passive "cinematic" experience or a similarly uneventful "interactive" experience with added docking, landing and moon walking sequences. The docking and landing prove to be impossible given the complicated in-game instructions and unclear explanation on how to actually perform it. The moon walking/jumping itself felt very empty; graphics are subpar and textures look flat and two-dimensional in this space. Even the stiff flag looks so fake you'd swear the entire moon landing was staged.
 
I have to give credit where it's due for attempting to make a faithful yet educational take on the moon landing, but it's a piss-poor rendition of events. Aside from the initial excitement at being in the space shuttle during launch and watching the earth from a distance, there's really not a lot here to digest. In addition, it suffers from the problem of a lot of VR titles, which is that it takes you out of the immersion by showing you different angles that would be impossible to achieve if you were actually there. At one point, as the shuttle was leaving the moon, I shouted, "Wait! I'm still here!"
 
Unearthing Mars
 
At the end of Apollo 11, it mentions something about Mars being the next destination for man, which happened to be the perfect segue to this game. I don't know if it's because I was so disappointed by Apollo 11 or that my expectations for this game were nonexistent, but I actually found this really enjoyable (aside from the atrocious porn-level voice acting). It's about a two-hour (10 chapters) space adventure where you're mostly just following directions or solving simple puzzles. It felt a lot like Farpoint at times, if that were a basic exploration sim and not a FPS. After I finished my playthrough, I realized I had missed two trophies so I played it again in order to achieve the "good" ending, so it carries somewhat replay value.
 
If not for poor graphics, acting and dull lifeless models (I half expected a chestburster to come jumping out of one of them), this would be a recommendable title. I don't play VR games looking for an incredible challenge, but for unique experiences, and this seemed to be on the right track.
 
The Martian VR Experience
 
You'd think with all of the money studios are throwing at licensed experiences, this would have turned out great. How wrong you'd be. Essentially a 10-minute clip show built around 8 interactive segments (in quick succession, although spanning the entire movie). Besides being a mostly empty experience with mundane tasks, this feels like it should have been a complimentary title at best. I feel like I got more gameplay out of Ghostbusters VR. Or heck, even the free Spider-Man Homecoming VR.
 
Passengers: Awakening VR Experience
 
Now this feels like a real game, except it only lasts about 20 minutes and in the end you're stuck in a room for all eternity which is actually fucking frightening. Couldn't they build a menu screen or fade to black or something? The "puzzles" here are rudimentary, but it's mostly about exploration and it's cool to visit familiar "sets" from the movie. The ending is honestly quite laughable when you "save" the day by grabbing an item only a few feet away from the Chris Pratt character. This could have been so much more.
 
Kismet
Don't even waste your time with this bullshit. What was I thinking?!
 
tl;dr
 
So basically I just threw a whole bunch of money down the toilet. But at least it was 20% off.  :roll:
 
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Considering that Pop figures cost 10 bucks, the CE really doesn't seem worth a $20 premium unless it sells out early and gets super rare

 
Considering that Pop figures cost 10 bucks, the CE really doesn't seem worth a $20 premium unless it sells out early and gets super rare
Well, unless the Chase variant is somehow able to hold its value. Weird how they're making 1 in 6 copies of the CE more valuable than the others. I'm curious to see how this plays out down the line.

In other news, just bought in to the PSVR goodness with the most recent sale, but I'm hesitant to open it in case Pro Day for whatever reason has some better deal. That, and I may need to look into a new internal, with all the new games I'm going to buy lol.

 
Well, unless the Chase variant is somehow able to hold its value. Weird how they're making 1 in 6 copies of the CE more valuable than the others. I'm curious to see how this plays out down the line.

In other news, just bought in to the PSVR goodness with the most recent sale, but I'm hesitant to open it in case Pro Day for whatever reason has some better deal. That, and I may need to look into a new internal, with all the new games I'm going to buy lol.
You can buy the chase pop for $20 right now. It's literally the same one you can find in stores, that 1 in every 6 weaponized Rick that stores get is a chase. It's nothing special for the Ce, the CE just means that many *more* will exist.

 
TBH I don't collect funko so I don't even know what a Chase variant is, is that supposed to mean they're a lil rarer so you chase them down?

 
As most people who are following it assumed, Moss has officially been announced to release next Tuesday, the 27th.

https://blog.us.playstation.com/2018/02/19/moss-scampers-to-ps-vr-tuesday-february-27/

That is probably my most anticipated game of 2018 at this point, I can't wait!
I bet Apex Construct has great word of mouth after release tomorrow. I'm really amazed at the pace of good VR games after the disappointment of The Inpatient. Hopefully Bravo Team keeps the streak going. Also, if you haven't played Sprint Vector and don't mind a little exercise it's an amazing game.

 
Pretty sure the devs stated it's not getting a physical release, at least not initially.  You could tweet them and ask, they are pretty responsive on Twitter.

 
LRG hasn't released a PSVR game yet but they have already announced one. Can't remember the name of it but it was one of those visual novel types.
The collector in me wants LRG to start doing PSVR releases, but man I really don’t like the whole LRG racing to buy experience.
 
The collector in me wants LRG to start doing PSVR releases, but man I really don’t like the whole LRG racing to buy experience.
It peaked out with Wonderboy and Night Trap. They actually lost quite a few customers on those incidents because so many people were pissed that it sold out in 15 seconds and swore LRG off completely. Ever since then though, even the most popular games they've released have still taken a few minutes to maybe half an hour to sell out. The slower games have sometimes lasted all weekend.

Oddworld Munchs Odyssey for Vita is up this Friday and will probably sell pretty quick, but overall that's become the exception and not the norm.

 
the price point is back. I was on the fence around the holidays, but I think i would get enough casual use out of this. I only have a couple of questions...are the move controllers required for any games, or are they just preferred? secondly what are the 'mostly agreed upon' top 5 or so titles to have. the ones that really show off what the ps vr can do. thanks

 
the price point is back. I was on the fence around the holidays, but I think i would get enough casual use out of this. I only have a couple of questions...are the move controllers required for any games, or are they just preferred? secondly what are the 'mostly agreed upon' top 5 or so titles to have. the ones that really show off what the ps vr can do. thanks
Yeah, the Doom VFR bundle for $250 is a great deal. Move controllers are an absolute must for the PSVR, most games require them. I'm not sure about a "definitive" list of the must-have (it probably depends on user taste), but these ones have been bandied around the most:

Skyrim
Resident Evil 7
Farpoint (with Aim controller)
PlayStation VR Worlds (a good starter package)
Batman: Arkham VR
Until Dawn: Rush of Blood

That's by no means an "end-all" list (in fact, it's mostly outdated); there are definitely a lot of great, shorter experiences to be had in-between. In addition, Blood & Truth (an expansion of London Heist from VR Worlds) and Moss seem to be getting pretty good buzz. Also, be sure to get the most out of the free demo discs and check out The Playroom VR (also free). I think you picked the right time to get into VR.
 
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I'm getting Skyrim PSVR Move Controller Bundle next week (thanks tax refund). Love Gear VR and from what I've read, PSVR is even better.

From the list above, think I have Rush of Blood from PS Plus, getting Skyrim with the bundle, and may get Doom if still is $20 at Target. I've heard good things about VR Worlds, but I'm not sure yet.

I've seen people play Batman. Doesn't look like something I'd enjoy. Had enough fun with Lego Batman on Gear VR. Played RE7 way too much on Xbox One, but may get on a great sale or rent. Also heard good things about Far point, but I don't want to spend more money on an Aim Controller.

Are there any more good light gun games? I think Rush of Blood is one. I'm worried that some games will be too scary. There are a few in Gear VR I'd get anxiety from how scary they were.
 
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If you played the demo, I don't see how it could be bad if it's just more of that.  I love the "world" they show on the launch trailer, when he's in his little village.  I've steered clear of the PS Underground footage because I don't want anything spoiled, and I almost didn't watch the launch trailer for the same reason, but I did.

I just hope the game doesn't end up being like 3 hours long.  I hope it's at least 6 or 8 hours long.  At the $30 price point though I could see it not being super long.  I remember paying $20 for Abzu and loving every second of it, but it only being like 2-3 hours short was pretty disappointing.

 
TBH I don't collect funko so I don't even know what a Chase variant is, is that supposed to mean they're a lil rarer so you chase them down?
Chase variants are rarer but have differences from the regular version of that fig. The cool ones have a new sculpt, accessory, glow, fuzzy texture, etc. The bad ones are just repaints :p
 
If you played the demo, I don't see how it could be bad if it's just more of that. I love the "world" they show on the launch trailer, when he's in his little village. I've steered clear of the PS Underground footage because I don't want anything spoiled, and I almost didn't watch the launch trailer for the same reason, but I did.

I just hope the game doesn't end up being like 3 hours long. I hope it's at least 6 or 8 hours long. At the $30 price point though I could see it not being super long. I remember paying $20 for Abzu and loving every second of it, but it only being like 2-3 hours short was pretty disappointing.
If you played the demo, I don't see how it could be bad if it's just more of that. I love the "world" they show on the launch trailer, when he's in his little village. I've steered clear of the PS Underground footage because I don't want anything spoiled, and I almost didn't watch the launch trailer for the same reason, but I did.

I just hope the game doesn't end up being like 3 hours long. I hope it's at least 6 or 8 hours long. At the $30 price point though I could see it not being super long. I remember paying $20 for Abzu and loving every second of it, but it only being like 2-3 hours short was pretty disappointing.
Oh I didn't even realize they put a demo out thanks for the heads up

 
the price point is back. I was on the fence around the holidays, but I think i would get enough casual use out of this. I only have a couple of questions...are the move controllers required for any games, or are they just preferred? secondly what are the 'mostly agreed upon' top 5 or so titles to have. the ones that really show off what the ps vr can do. thanks
These are the must play games, imo...

RE7
Farpoint
Skyrim
Super Hot
Sprint Vector
Rush of Blood
Ultra Wings
 
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These are the must play games, imo...
RE7
Farpoint
Skyrim
Super Hot
Sprint Vector
Rush of Blood
Ultra Wings
I've watched a bunch of YouTube reviews and it seems like Sprint Vector is THE surprise of 2018 thus far. Every reviewer had great things to say about it. Tempted to finally get PSVR BECAUSE of all the good press its gotten. And I just really wanna play Skyrim VR too :)
 
I've watched a bunch of YouTube reviews and it seems like Sprint Vector is THE surprise of 2018 thus far. Every reviewer had great things to say about it. Tempted to finally get PSVR BECAUSE of all the good press its gotten. And I just really wanna play Skyrim VR too :)
If you get it and don't get the Skyrim bundle, I still have my sealed copy I'd let go for a fair deal.

 
It peaked out with Wonderboy and Night Trap. They actually lost quite a few customers on those incidents because so many people were pissed that it sold out in 15 seconds and swore LRG off completely. Ever since then though, even the most popular games they've released have still taken a few minutes to maybe half an hour to sell out. The slower games have sometimes lasted all weekend.

Oddworld Munchs Odyssey for Vita is up this Friday and will probably sell pretty quick, but overall that's become the exception and not the norm.
A lot of people also realized buying every LRG release isn't going to make them a retirement fund, so people stopped hoarding them as much, which is letting people buy them easier. They didn't lose that many to WB/NT, just a few vocal loud assholes...

....which on CAG can seem like a lot of people since that's how half the forum acts these days :/

 
I tweeted Polyarc Games and asked them about any plans for a physical release of Moss, and they replied "We're focusing on digital only at the moment."

 
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