[quote name='davo1224']You may not like my type but TRUST ME it'll be key to maintaining a good chunk of your customer base. I am the remorseful buyer.
Don't hassle people about refunds. If someone wants to return something and there's nothing illegally/physically wrong, just do it. Nothing bothers me more than when an employee wants to deter a return out of lazyness/desperation. I may just second guess a purchase or find something else better to do with the money. If you force me to keep it, better hope it was a sale worth keeping because there won't be anymore from me.
Since it goes hand-in-hand, remorseful buyers are also impulse/addict buyers. They'll drop tons of money and not return anything if they feel it was worth it. Most times a remorseful buyer will return something because they feel the price wasn't worth it. Why buy a $15 game now when you can buy that game and two other similarly priced games at Gamestop's B2G1 sale for $10 a piece? It might sound like an immediate loss in profit but compare the options. $30 of a customer's money vs. $0 of a customer's money?
If you have a cheap supplier, N64 games are almost pure profit. Except for sports and obscure titles, you can make a killing off of anything Mario and Zelda. If you don't have a cheap supplier here's an idea that will create a built-in busy period and then bring in the cash:
Have a "Classic Trade-In" event around August/September. Put up tons of posters and talk about the new fall games. That's because there are tons of people who want to flip their old stuff for new stuff but can't because no one takes it. Wanna get Halo 3? Trade in your old stuff. Then have a "Classic Games Sale" in May and December (income tax refunds and Christmas). You use the games/consoles from the trade-ins as sales fodder.
You know what would really set you apart? Find something to do with Gamecubes that makes you money. Nintendo's first ever useless console since they never had backwards compatibility. Maybe an upgrade program for the Wii? Buy a Gamecube and then after 6-12 months be eligible to get a certain amount off of the Wii? Obviously a bigger discount if you buy it new rather than used ($30 off and $20 off?). That way you're getting rid of Gamecubes and setting up built-in Wii purchases.[/QUOTE]
No offense, i do hate you
But really, the main reason why you can't return opened product is the "fear" of it being copied. That and the fact some games might be so quick to beat. I am sure you have seen people that stay up all night to beat a game. Possibly having a $10 restocking fee on software would stop that.
Returns are strict for that reason though. Recepit, sealed copy, is good to me for a return. Used game, sorry but I am too iffy on that. If it is damaged or something then I would understand. But you can play the games in store.
Focus would not be on selling hardware period, so having a sort of trade in deal with the Gamecubes is not a great idea. and The gamecube didn't fail because it didn't have backwards compatibility. The previous consoles didn't besides the handhelds. Thanks for the ideas