- SUPER MARIO GALAXY NEVER HAPPENED. Technically. Instead, the game takes place in an alternate reality where Mario and the Lumas etc. have never met before.
- The sidescrolling intro? It's part of a story book, and as you play, the pages turn and the story appears below. Sounds cool.
- Bowser kidnaps Peach. Oh noes. He's also giant for some reason.
- The fat Luma is the owner of the Mario space ship (although he transforms it from a simple planet), and he's called Lubba. He needs the power stars to fuel the ship, which Bowser stole along with the princess. Of course.
- When Lubba transforms it into the Mario ship he says "Nice spaceship, huh? More like a FACEship!". ... I shouldn't have laughed but I did.
- The Starship Mario is the hub, but it's pretty small. You just use it to talk to people and have random fun. The new map system is less complicated than the Comet Observatory.
- It's a brighter game, with more colour. That's nice. Plus some are sunny planets.
- 40 Plus Galaxies, each with a new and interesting gameplay mechanic.
- One of the stars in the TreeTrunk Galaxy is obtainable in a similar way to the Princess' Secret Slide level. Complete with the same music. Hell yeah.
- The Fluffy Bluff Galaxy apparently has music rivalling Gusty Garden. I can't wait. World 3's is supposed to be good too (although how can you have WORLDs of GALAXYs?)
- Yoshi gets more action than he did in NSMBWii. GOOD.
- Spring Mario only comes along once or twice. They rather like this news, although I personally liked Springing around.
- Luigi comes along to be playable at only 20 stars, and they hint at another available character when you get the 120... Oh darn it now I'm excited.
- A monkey character known as "The Chimp" who let's you play minigames. Intriguing.
- More 2D bits.
- If you use the Cosmic Guide (the helping feature), the star you obtain is bronze instead of Gold to ETERNALLY SHAME YOU until you get it yourself. Mario also pulls a funny face when he's possessed.
- Throwbacks to older games, especially in the later stages. It warns you not to go on the internet to look for them- The fun is in the surprise. Thus I'll be ignoring you Americans for a while as I wait patiently.
- The Bowser stages are reminscent of Super Mario 64's.
- Nothing too revolutionary, and it won't be as amazingly wonderful as SMG first seemed, duh, but it's technically a better game. That's pretty much their only criticism- It's only a minor step up, from an already brilliant game.
The Starship Mario is the hub, but it's pretty small. You just use it to talk to people and have random fun. The new map system is less complicated than the Comet Observatory.
Super Mario Galaxy 2
- Craig is on the last battle, 105 stars
- Level called the Throwback Galaxy, it’s very cool
- Better than the first
- Game starts off hard
- Craig isn’t considering the original score for his review, he’s reviewing it on its own
- Galaxy 2 doesn’t acknowledge the original, alternate universe
- Going after market Nintendo attracted with New Super Mario Bros. Wii
- Nintendo wants to ween everyone in, you start off in 2D
- The next page allows you to move in and out of the background/foreground, but still side-scrolling
- On third page, full 3D world
- DVD in Japan/Europe
- Many people don’t understand the things we take for granted in gaming, in 20 years that’ll probably be gone
- There are moments in the game that are incredibly challenging
- Collect a Comet Coin in levels that attract a comet
- Craig’s review can’t go up for another week and a half
- Level designs are very creative
- All the “wowing” done in level design
- The Mario Sunshine-like level fell flat compared to everything else, but it still worked and was challenging
- When you’re in World 2, unlock ability to play as Luigi
- When you beat a level as Luigi, you unlock a ghost of the developer’s time trial (like a speed run), play along with the Luigi silhouette
- Each galaxy is completely different (2-4 for each)
- 6 worlds
- Each world has 8 or so galaxies
- Some really great, challenging gameplay
- One task is that you have to get combos by stomping Goombas, get 10,000 points
- Many boss battles
- Craig really likes what Nintendo did with Bowser, he’s super huge
- Adorable armadillo boss fight, you have to hit it as Rock Mario, kind of like a gladiator battle
- Amazing music
- Orchestra is back
- More orchestral music than MIDI pieces this time around
- Maybe 1 or 2 pieces Craig isn’t a fan of, but many great ones
- Throwback tunes
- Yoshi does a doggie paddle while swimming
- Craig hasn’t had the camera screw up once
- Every level has attention to camera
- Not as much freedom as you did in the first one, but it’s beneficial
- Play bowling with Rock Mario in a few levels
- Can’t jump on clouds as regular Mario
- There is an amazing boss battle that uses Cloud Mario
I can officially confirm that no characters unlock after 120 stars in SMG2. But it's after 120 stars the game unlocks...[TWITTER OVER LIMIT]