[quote name='Feeding the Abscess']How much localization is really needed when they aren't changing any vocal parts? It can't cost that much to change the in-game text and retail packaging.
Honest question.[/QUOTE]
I'm sure it's not much but there's still distribution, marketing (however little), and production costs. It's not entirely about not losing money, it's more about whether or not they'll turn a sizable profit from releasing this in the US. Basically, the profit has to be worth it for Sega (because making $1000 profit isn't really worth it, to a big company).
[quote name='jh6269']Ok, played the demo... I thought it was OK. I couldn't beat the boss though. I had the difficulty at normal and managed to get him down to about 60% health, but he kicked my ass every time. I just hope that the real game allows you to upgrade or grind or something so you can take him out. Otherwise, I'll be stuck on the first frakking boss.
It would also be nice if they had some kind of lock-on ability or something. It was tough to have to babysit the camera.[/QUOTE]
That was a pretty big problem there... in the first two games, the fights gradually became more difficult with the first battle being a tutorial.
But this game throws you into a fight with no explanation, outside of how show you the controls. You have to keep in mind that the odds are against you in the story related battles (as in any game) so it can end up feeling cheap if you don't know what you're doing.