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Reggie Fils-Aime Says the Hardcore is "Insatiable"


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#151 Ryuukishi

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Posted 14 October 2008 - 01:41 PM

I'm feeling Reggie on this one... All you guys who go through like five new games a month, I don't know how you play them that fast. I think it's kind of sad that a new game has to make all of its sales in the first two weeks, because anything older than that has already been discarded and forgotten by the 'hardcore' who've moved on to the next big hype. Someone earlier in the thread mentioned how Super Mario Bros. 3 was popular for years and years... maybe that wasn't a bad thing.

Ah well, you guys have your 360 and I have my Wii. (Still working on Super Mario Galaxy and No More Heroes! ;))

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#152 depascal22

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Posted 14 October 2008 - 04:56 PM

Super Mario Bros. 3 was popular because gamers used to get one or two games a year. The demographic for gaming was much younger back then. We've grown up with games and now we have disposable income that can be used instead of begging for games for Christmas and birthday.

#153 dmaul1114

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Posted 14 October 2008 - 05:01 PM

Yeah, that's a big part of it. But even when I was young (I was 11 or 12 when SMB3 came out in 1990--don't recall the month it launched) I didn't play games over and over that much.

I certainly replayed games more than I do now, both due to having to depend on my parents to buy games and games being much shorter back then. But generally I'd still just beat a game and not play it all that much afterwards. I'd just do other stuff besides gaming when I had beaten all the games I had at the time, generally sports since I played a lot when I was younger. But gaming's never been my number 1 hobby, so it may have been different for others.

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#154 depascal22

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Posted 14 October 2008 - 05:05 PM

I agree with that. I was always outside so I never really needed that many games in the first place. SMB3 and Sonic were the games that could be played over and over though.