Development and censorship Manhunt 2
entered development in 2004 at Rockstar Games' Vienna studio
with a PSP port entering development shortly after at Rockstar Games' Leeds studio
In 2006, Rockstar Vienna was closed by Rockstar and main development of the game was handed to the London
studio. A little while later, Rockstar Games' Toronto studio
was tasked with developing a Nintendo Wii version.
On June 19, 2007, the game received an ESRB
rating of Adults Only, effectively blocking the game from being sold in the US, with the UK ratings board BBFC
preventing it from being sold. As a result, Rockstar was forced to censor the game in order to get a Mature rating. In August 2007, Rockstar submitted a censored version of the game to the ESRB and received a Mature rating allowing the game to be sold in the US. This modified version was again rejected by the BBFC
Rockstar won its appeal against this rejection on December 10, 2007,
but the BBFC challenged that decision through the courts.
On January 25, 2008, the BBFC won their case in the High Court that the game had been approved for release on a misinterpretation of the law. The VAC, however, approved the game for release a second time on March 14
and the game was released on October 31, 2008 in the United Kingdom,
a year after the game was released in the US. The original, unedited version remains banned in the UK.
Five voice actors were confirmed to have recorded dialogue for the game. Even though two of them chose to remain anonymous, the third voice actor James Urbaniak
publicly announced it on his blog on March 16, 2006, only to remove it days later. Of the other two voice actors said to have recorded dialogue for the game, one of them also recorded dialogue for the original Manhunt
, like Urbaniak.
video was also released by Rockstar for the Wii to promote the game more widely.
right from wiki.