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The Guild Wars/2 Topic *Its Out All the Way Now!*


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#991 luxuria

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Posted 17 September 2012 - 12:36 AM

Every single night after midnight maintenance, it's practically impossible to go up against Sea of Sorrows. After maintenance, I'd go back into WvW and surprise, all of a sudden there's huge mob(s) of 40+ of them raiding everything in site!


It's because we have Ausies. ;)

I'm really enjoying the game. Just trying to do dungeons, get gear, and will eventually start focusing on WvW and PvP. Mesmers are so much fun but really can be difficult to master. I just swtched to a Sceptor/Pistol and Staff Mesmer. Confusion is freakin' great.

#992 JasonTerminator

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Posted 17 September 2012 - 02:59 AM

So yeah I was having fun with the story mode till I realized the last chapter is a friggin' requirement to have a group of people to finish. Me and my wife had fun going thru the story a majority of the time together only to realize we have to get a group with 3 randoms to finish the story. Ugh. First time I legitimately got mad at this game /rageface. We tried going together but they throw the Diablo 3 health bars at you with some of the enemies aka making the enemies have a stupid amount of health rather then legitimate strategy. Can say in general I do not appreciate the dungeons in this game.

Que times for WvW are still insanely long as well. Wife got in on first shot. Ten minutes later I'm still waiting to get in.


This. Did story mode Ascalon Catacombs and thought it was absolutely terrible. Just turns into a cycle of running back from waypoints.
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#993 crystalklear64

crystalklear64

Posted 17 September 2012 - 03:31 AM

I've only done Ascalon and Arah, and only story mode.

I thought Ascalon was pretty fun with the series of 4 boss battles, each having its own quirk (such as the ranger one having high ground advantage, the mesmer lovers and having to split them up to weaken them, etc). Not sure what you mean by running back from waypoints, maybe if you kept on dying? In the group I was with we never wiped and we got each other up pretty quick so we never used the wps.

Arah was pretty lame but had some cool set-pieces. I have a feeling there are bugged parts of it though so it will probably get better with some patches and time (something that could be said of the entire game really). Meanwhile I'll be farming karma and gold in preparation of meaningful stuff to use it on.

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#994 JasonTerminator

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Posted 17 September 2012 - 09:03 AM

I've only done Ascalon and Arah, and only story mode.

I thought Ascalon was pretty fun with the series of 4 boss battles, each having its own quirk (such as the ranger one having high ground advantage, the mesmer lovers and having to split them up to weaken them, etc). Not sure what you mean by running back from waypoints, maybe if you kept on dying? In the group I was with we never wiped and we got each other up pretty quick so we never used the wps.

Arah was pretty lame but had some cool set-pieces. I have a feeling there are bugged parts of it though so it will probably get better with some patches and time (something that could be said of the entire game really). Meanwhile I'll be farming karma and gold in preparation of meaningful stuff to use it on.


I don't know how you weren't dying. I kept dying instantly, and I'm a toughness stacked guardian. Just going from full health to none.
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#995 crystalklear64

crystalklear64

Posted 17 September 2012 - 05:08 PM

Our group was a necro, 2 thieves, a warrior, and an engineer (me).

I honestly don't know enough about the other classes yet to know what they were doing, but it seemed like any time someone went down, the baddies would go for that person, and as long as they are in the downed state (not fully dead), you can easily out-heal their damage turning the downed guy into a tank. That leaves the other 3 to wail on the dudes. As eng I have a ton of CC to keep guys off of my team as well. Bomb kit gives pulsing blind, big ole bomb gives an aoe knockback/down, glue bomb gives aoe snare, rifle gives a snare and a knockback, battering ram gives a knockback, mine kit gives a knockback.

As for instantly dying, were you level 30 and with a full group with level 30 armor? If so, I don't see how you could instantly die. I was playing glass engineer and could still take 2 or 3 hits as long as I dodged the big stuff. However I will say that me and my friends all had ranged options (dual pistol thieves, rifle warrior) and I know guardian doesn't but still, you shouldn't die in one hit..

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#996 Jodou

Jodou

Posted 17 September 2012 - 05:45 PM

The only instances worth farming right now are CM story and CoF explore. The former will net you ~1 level per run, at a rate of 15 minutes per run once you hit 40. You can either grind that fast to 60 or stop at 50 and head to TA for a change of pace. At 70, the latter is even faster with a good group and you can start farming for 'fiery' gear at 75 in explore mode. I started a new character with a friend two days ago and we're already mid-60's now that we know all the tricks for blowing through the content. The two I mention really are a savior after 40 because no way did I want to grind their boring content again at such a slow rate.

BTW, best group composition you can have is two warriors, two guardians, and an elementalist healer. Just cleave everything down while the healer keeps you up. It's so laughable how bad the dungeons are when everything is tank n' spank cleave, cleave, cleave. Digging my warrior for PvE, but I'm not sure how practical they will be in WvW. Pretty much forced to take a root ability if I want any chance of killing players.

#997 JasonTerminator

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Posted 17 September 2012 - 08:49 PM

Our group was a necro, 2 thieves, a warrior, and an engineer (me).

I honestly don't know enough about the other classes yet to know what they were doing, but it seemed like any time someone went down, the baddies would go for that person, and as long as they are in the downed state (not fully dead), you can easily out-heal their damage turning the downed guy into a tank. That leaves the other 3 to wail on the dudes. As eng I have a ton of CC to keep guys off of my team as well. Bomb kit gives pulsing blind, big ole bomb gives an aoe knockback/down, glue bomb gives aoe snare, rifle gives a snare and a knockback, battering ram gives a knockback, mine kit gives a knockback.

As for instantly dying, were you level 30 and with a full group with level 30 armor? If so, I don't see how you could instantly die. I was playing glass engineer and could still take 2 or 3 hits as long as I dodged the big stuff. However I will say that me and my friends all had ranged options (dual pistol thieves, rifle warrior) and I know guardian doesn't but still, you shouldn't die in one hit..


Level 34, with a full group. A lot of my gear is level 32 masterwork. And yeah, staff is the closest thing to a ranged option for guardian.

Funny thing is, some encounters weren't that bad, like the one with the two lovers you have to separate, and the dude on the pillar, but the first boss was pretty bad, as was the last, and the traps kept killing people as well. The room with the spikes that were in every part of the room so you couldn't rez somebody in there was pretty annoying as well.

I have a suspicion that I just have trouble seeing the circle on the ground due to my colorblindness. Not sure though, since I wasn't the only person dying a lot.
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#998 Jodou

Jodou

Posted 17 September 2012 - 09:03 PM

AC is garbage; nobody should waste their time on that instance.

#999 JasonTerminator

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Posted 17 September 2012 - 09:53 PM

AC is garbage; nobody should waste their time on that instance.


Then perhaps they should have made it not the first instance, and not made people wait until level 30 to actually play one in the first place.
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#1000 crystalklear64

crystalklear64

Posted 17 September 2012 - 11:06 PM

good to know about those dungeons. started a warrior myself and have been trying to find shortcuts.

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#1001 crystalklear64

crystalklear64

Posted 18 September 2012 - 03:51 PM

added a system to limit the experience and gold that players can receive from speed-farming dungeons.

Fuck

Detonate Mine Field: This skill is no longer a blast finisher.

FUUUCCCKKKKK

not even the big ole bomb is a blast finisher. mine field was like the only way to combo with your own bombs.

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#1002 testisbest

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Posted 18 September 2012 - 04:02 PM

I don't know why they nerfed dungeons... I mean you have to run one over 50 times to get the full armor set. They force you to grind for the gear and then punish you for grinding for your gear.

#1003 Jodou

Jodou

Posted 18 September 2012 - 05:31 PM

Umm, why nerf the only thing to do at endgame when you have no monthly sub? Is Anet straight fucking retarded? It's not our fault you idiots have no idea what you're doing making dungeons.

#1004 cgarb84

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Posted 19 September 2012 - 12:47 PM

Well I got the old "the email account associated with your account has been changed" email this morning.......Fuck. I got the support ticket in right away but I'm sure all my shit is gone by now already.....sigh. I wasn't a very high level at all, I've just been so busy lately but still it pisses me the hell off. Why can't they just have an authenticator I mean really??? It's fucking 2012 ArenaNet get your shit together.
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#1005 crystalklear64

crystalklear64

Posted 20 September 2012 - 12:41 AM

sucks.

had that happen to my original guild wars account during a time when i had stopped playing.
luckily i was perpetually broke in gw so there was really nothing to take except 1 of each crafting material i kept just to have a collection.

when the noticed came up about people losing their accounts in gw2 i made up a new pass on the spot.

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#1006 cgarb84

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Posted 20 September 2012 - 02:32 AM

I'm in the process of updating the game right now and then I will boot it up and see if anything's missing. To ArenaNet's credit they got my account fixed within about 3 hrs of me filling out the support ticket. I was shocked that it appeared to be resolved so quickly.
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#1007 cgarb84

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Posted 20 September 2012 - 03:02 AM

Ok well I got back in and most of my stuff is still intact which is good. Some things were taken but nothing I will forever cry about, plus I can't do anything about it anyways. However, one of my 2 characters was deleted and is now gone. He was only like level 8 but that still pisses me off. Moral of this story is don't get hacked.
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#1008 deviousnaraku

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Posted 22 September 2012 - 03:50 AM

That sucks cgarb84, glad you got your account back.

Yeah, ArenaNet's support is really fast. I've been getting responses within 30 minutes to an hour at times.

Earlier this week I got my new HD 7770 graphics card. Unfortunately, since installing it, Guild Wars 2 has been virtually unplayable with constant black screen crashes. I can play lots of other games perfectly fine - the crashes specifically only happen with Guild Wars 2 though...so I'm positive my graphics card isn't defective. With older drivers it rarely happens, but they want me to continue to use the newest drivers (I'm sure it's to help collect data).

Seriously hope this gets fixed soon, I miss playing.

#1009 Jodou

Jodou

Posted 22 September 2012 - 04:44 AM

Login servers down. Just zoned out of CoF and got booted from the server. Sucks cuz I had a really good group exploiting the magg timer event. Trying to grab as many tokens on the warrior before they patch it, because they made the event very hard for pugs. Pretty funny since I don't think half as many people would be doing it if not for the buff to the event. But Anet is just doing what every company ever does when they don't like something: ruin our fun.

#1010 option.iv

option.iv

Posted 22 September 2012 - 04:59 AM

That sucks cgarb84, glad you got your account back.

Yeah, ArenaNet's support is really fast. I've been getting responses within 30 minutes to an hour at times.

Earlier this week I got my new HD 7770 graphics card. Unfortunately, since installing it, Guild Wars 2 has been virtually unplayable with constant black screen crashes. I can play lots of other games perfectly fine - the crashes specifically only happen with Guild Wars 2 though...so I'm positive my graphics card isn't defective. With older drivers it rarely happens, but they want me to continue to use the newest drivers (I'm sure it's to help collect data).

Seriously hope this gets fixed soon, I miss playing.

From personal experience, I've had too many problems with ATI/AMD cards, especially driver side. Eventually switched to Nvidia and have been a happy customer. Black screen crashes sounds like something else besides graphics card. Do you have a sufficient power supply for your system? Also, does your system run hotter than normal when running GW2?

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#1011 sendme

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Posted 22 September 2012 - 02:50 PM

Just got the game and it is filled with lag. Talked to some people in game and they said it shouldn't be my system and it sounds like it is my internet. I can type in the chat and have everything typed and entered before I even see the first or second word sometimes. I can turn to my left and by the time I stop I have done a 360 and died in some cases. Odd thing is with other games I have no lag issues at all.
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#1012 Thekrakrabbit

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Posted 22 September 2012 - 08:19 PM

Just got the game and it is filled with lag. Talked to some people in game and they said it shouldn't be my system and it sounds like it is my internet. I can type in the chat and have everything typed and entered before I even see the first or second word sometimes. I can turn to my left and by the time I stop I have done a 360 and died in some cases. Odd thing is with other games I have no lag issues at all.


Perhaps it is your Internet, as I assume you got your system specs cleared and you know that's not the problem. Lag isn't too common in GW2 anymore so its obviously something wrong on your end, the question is...what?

If its not your system then the causes of your lag are pretty limited. Are you running Dial-Up?

Check out @RealKrakrabbit - Twitter Page Full of News, Tidbits, etc., etc.

 

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#1013 xycury

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Posted 23 September 2012 - 12:37 AM

Just got the game and it is filled with lag. Talked to some people in game and they said it shouldn't be my system and it sounds like it is my internet. I can type in the chat and have everything typed and entered before I even see the first or second word sometimes. I can turn to my left and by the time I stop I have done a 360 and died in some cases. Odd thing is with other games I have no lag issues at all.


Perhaps it is your Internet, as I assume you got your system specs cleared and you know that's not the problem. Lag isn't too common in GW2 anymore so its obviously something wrong on your end, the question is...what?

If its not your system then the causes of your lag are pretty limited. Are you running Dial-Up?


there's been reports of many ISP companies throttling your GW2 traffic to a crawl.

there's a HUGE reddit thread about it. I would contact your ISP and see if you can get past 1st level troubleshooting to get someone to help you.

GW2 doesn't lag, but I haven't heard Charter doing it. I think Time Warner and Cox Cable were mentioned as some that were doing it.

#1014 deviousnaraku

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Posted 24 September 2012 - 02:31 AM

From personal experience, I've had too many problems with ATI/AMD cards, especially driver side. Eventually switched to Nvidia and have been a happy customer. Black screen crashes sounds like something else besides graphics card. Do you have a sufficient power supply for your system? Also, does your system run hotter than normal when running GW2?


Yeah, there can be any number of things that causes black screen crashes. I've spent days troubleshooting, updating, etc. It's definitely not a power problem since I tested a 600w PSU and still continued to get them. Both my system and the graphics card never got hot/overheated. The highest the graphics card ever got was 125F with GW2, but it gets hotter with other more demanding games. I'm going to RMA the graphics card and hopefully the replacement doesn't have the problem.

#1015 crystalklear64

crystalklear64

Posted 24 September 2012 - 03:13 AM

I've also had bad luck with modern ATI cards. Not driver issues though. If for whatever reason you decide to not RMA, you can try underclocking the card. Only thing that worked for me when trying to fix a friend's 4850.

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#1016 option.iv

option.iv

Posted 24 September 2012 - 03:50 AM

Yeah, there can be any number of things that causes black screen crashes. I've spent days troubleshooting, updating, etc. It's definitely not a power problem since I tested a 600w PSU and still continued to get them. Both my system and the graphics card never got hot/overheated. The highest the graphics card ever got was 125F with GW2, but it gets hotter with other more demanding games. I'm going to RMA the graphics card and hopefully the replacement doesn't have the problem.

I've had a similar case where I had an ati graphics card often black screen crash. I had to switch the processor (the current one was being overclocked). Graphics cards tend to have problems with overclocked CPUs. But if you're running stock, just disregard this.

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#1017 crystalklear64

crystalklear64

Posted 25 September 2012 - 03:39 PM

Oh hoho hohoho best of patch notes:
Citadel of Flame
• Fixed an exploit in Magg’s chain that was allowing players to skip the entire dungeon and still be rewarded.

Dungeon Rewards
We’ve made some significant updates to dungeon rewards. I wanted to try and clarify them here. All of these changes have been the result of an original exploit which was letting players receive upwards of 20 levels by completing a single dungeon run. We initially closed this exploit, which caused some new problems. The result is this new system which should increase dungeon rewards for players who play though them normally but help curb inflation of rewards for those who are using exploitative methods to farm them.
1) Dungeon tokens are now rewarded at the end of an explorable chain. This was done to stop players from repeatedly entering a chain and farming the first boss that dropped tokens rather than playing the entire chain. At some point in the near future, we will make up for this by making dungeon tokens a rare drop so that even players who are not completing a chain can make partial progress toward the rewards.
2) Dungeons reward 20 tokens for completion and now reward an additional 40 tokens for the first time they are completed each day. This means that if players can complete all 3 chains of a dungeon in a day, they’ll receive a total of 180 tokens, which is enough to purchase some of the smaller rewards.
3) Dungeon tokens should be account bound. This will allow players to have a single character farm tokens for their other characters.
4) Last week, to limit the most extreme cases of dungeon speed-clearing, we introduced a system to limit rewards for rapidly repeating dungeon clears. However, a bug in that system caused it to impact more players than intended. This week, we’re updating the system to not impact clearing different chains of the same dungeon. We’ll continue to evaluate this system in coming weeks.

Engineer
• Grenade Barrage: This Grenade Kit skill should now be usable underwater.
• Short Fuse: This trait is no longer overwritten by the Grenadier trait. Also, this trait now works with underwater grenades.

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The engineer changes are lol. I figured they nerf nades for sure. In WvW me and my two buddies, they'd go pick a fight with a mob (about 6 we decided was the most), run away like they were going to die and jump into the water where I would be waiting at the edge so they'd pass right over me.

Then we'd kill them all.

Underwater nades are so fucking op and they just got even better.

Now if only they made the underwater objectives worthwhile. (easy event completion but who gives a Fuck about wandering Quagaans?)

The token changes are going to be funny to read the forums after since 99% of the QQing about it was that it took SO MUCH WORK for a cosmetic reward (no shit its guild wars). Now it doesn't take much work but all those people will still QQ since the gear isn't any better than your regular stuff.

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#1018 Jodou

Jodou

Posted 25 September 2012 - 05:09 PM

The tokens at the end is an awful change for a couple reasons. One, it puts all your eggs in one basket since some groups are terrible and don't end up finishing because people leave. If people want to farm the first boss of a dungeon over and over without getting the coin reward at the end, who the Fuck cares? Whatever happened to letting players play the way they want to Anet?

Two, imagine you're at the final boss and the power/net goes out. Guess what, you just wasted 15-20 minutes of your time. I've seen that happen twice to other people while running CoF and they missed out on the end reward. But they weren't too pissed because it was only 5 tokens.

This is what I'd call a lazy fix for their bad dungeon designers. They're tired of patching the leaking dam since everyday people are finding new 'jumping puzzles' in their dungeons to bypass content. In CoF, it was possible to get 40 tokens a run by exploiting two spots and bugging an event. Their whole 'buff' to daily run is a joke because it makes the grind even harder now that we can't get more tokens per run from chests.

I'm noticing a trend here where they say they want certain things for players and then do the opposite, like not having grinds in the game. Oh yeah, it's called lying.

#1019 crystalklear64

crystalklear64

Posted 25 September 2012 - 05:13 PM

well i see they are also going to add them as a drop.

wonder if just farming guys in the dungeon will become the new "thing"

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#1020 Jodou

Jodou

Posted 25 September 2012 - 05:21 PM

I am glad they made tokens account bound at least. Now I'm curious as to whether you can farm the daily reward on two or more characters to maximize your return.

Speaking of that change: anyone hear about the guy crafting the first legendary last night right after the patch? Guess they bugged something with shards from soulbound to account bound because he couldn't stack them afterward lol. He literally had all the mats ready to go but couldn't stack the shards to craft it. Stay classy Anet.