what have i becomePlaying portal 2 with cro! just got prof portal and friends list with benefits! it is actually happening!
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what have i becomePlaying portal 2 with cro! just got prof portal and friends list with benefits! it is actually happening!
See you Friday night Pharm.
Try closing the game, and signing out and back into psn...then try to sync again. That's what worked for meI can't get the PS3 Sound Shapes trophies to pop. Every time I try to sync, it says "Sign In Failed".
Where am i in life that I am more excited about portal 2 than paid 3sums with hot strangers. what have i become
If it's PSN that's causing the download speed issues, download the game in rest mode. Usually goes way way faster for me.I've been downloading USFIV for PS4 for the last 3 hours and i'm just over 3 gigs. Looks like Ill get to play it tomorrow...
Nice ill give that a shot. Thanks for the advice.If it's PSN that's causing the download speed issues, download the game in rest mode. Usually goes way way faster for me.
But if it's your own DL speeds then that sucks.
After finally getting back into Witcher 3, I'm frankly a bit scared to get hooked on Gwent, though I know I'll have to for the plat. But come on, I want to cut monsters, not cards!Witcher players- Any of you guys liking Gwent? I wasn't a fan at first but have gotten hooked-love the strategy involved.
None ever have in the past Souls games, though I don't know if that is just a Namco Bandai policy or what as (for instance) there is a TON of DLC for Dynasty Warrior's Gundam Reborn, but no new trophies. Since it's a Sony published game perhaps they will twist From's arm a bit to add more trophies.![]()
It wasn't perfect (annoying camera at times, a handful of unfair enemy types, and WTF ending), but dang, was Bloodborne fun. GotY so far, though that may change.
I really, really hope the DLC comes with more trophies.
That's the plan, though not for a little while.None ever have in the past Souls games, though I don't know if that is just a Namco Bandai policy or what as (for instance) there is a TON of DLC for Dynasty Warrior's Gundam Reborn, but no new trophies. Since it's a Sony published game perhaps they will twist From's arm a bit to add more trophies.
So...jump back to Demon's Souls now?
The reason they took the list out of the update is because they don't want people to see that the games they bought on sale a few weeks ago is are few bucks cheaper this week. Think about it... you can't see the sale prices in the store on games you've already bought.sales table
sales.png
Really it should have been a combo pack with both games. From the comments I've seen most people didn't even like the 2nd as much as the first anyway.Also super sucks that they didn't port the first one. They should own both of them, why not do both?
Virtually no releases on the horizon (except Japanese screen rubbers of course) previously announced titles being abandoned, stores clearing out their physical inventories, no mention of the beloved handheld in their future strategy - this all leads me to one possible conclusion:So Sony had a meeting in Japan to talk about their business plans for 2015. Vita wasn't part of it, apparently.
http://www.hardcoregamer.com/2015/05/26/sony-details-strategy-for-fy-2015-ps-vita-isnt-part-of-it/150614/
don't you mean 'you'res is coming'? haw hawDont worry, yours is coming.
I dont know what that means.don't you mean 'you'res is coming'? haw haw
Wonder how the localization will work out. With R:HF being a download-only PS4 title I'm not expecting them to put much effort into it. I expect the same subs and still no English dub.Sword Art Online: Lost Song and Sword Art Online Re: Hollow Fragment are heading West: http://www.siliconera.com/2015/05/27/sword-art-online-lost-song-coming-west-hollow-fragment-coming-to-ps4/
Hasn't Japan been getting noticeably different PS+ lineups compared to US/EU, though?mgs5 ground zeroes is apparently on the jpn PS+ lineup for June. Doesn't seem far fetched for the US given how weird konami has been lately.
Ha, "Press Options" would look pretty weird.Apparently this is funny because Dual Shock 4 has no Start button?
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Not expecting much on the translation tbh, I wonder if the extra screen real estate will help with the cluttered HUD. Skipped out on the last vita game because there was way too much going on UI wise on the vita screen. Did anyone here actually play it?This might interest a couple of people in here:
Sword Art Online: Lost Song and Sword Art Online Re: Hollow Fragment are heading West: http://www.siliconera.com/2015/05/27/sword-art-online-lost-song-coming-west-hollow-fragment-coming-to-ps4/
Lost Song (PS4/Vita) will be released in both retail ( :shockand digital formats in the fall, while Re: Hollow Fragment (PS4 port) will be released digital-only this summer.
I spent 45 minutes looking at my controller trying to figure out how to play before I just gave up and deleted the game from my hard drive. $25 down the drain.Apparently this is funny because Dual Shock 4 has no Start button?
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Why press anything. just give me my damn things to do right away.Ha, "Press Options" would look pretty weird.
I think Derek did (still is?).Not expecting much on the translation tbh, I wonder if the extra screen real estate will help with the cluttered HUD. Skipped out on the last vita game because there was way too much going on UI wise on the vita screen. Did anyone here actually play it?
This port is really a wreck. That text is probably one of the few things they did bother to qa.Apparently this is funny because Dual Shock 4 has no Start button?
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I got the image and explanation from this article:This port is really a wreck. That text is probably one of the few things they did bother to qa.
OK, well it isn't that bad, but capcom probably shouldn't have backed this third party port as the de facto usf4 version until they actually played it. glitchy, weird performance problems (the menus have lag??), spotty online and disconnects - it's actually looking a bit worse than the mkx launch. Only sf4 is a 6 year old game with an existing PC port they could've used as a starting point.
In some ways, Splatoon's online component is disappointing, and the lack of so many features will likely push other shooter fans away. But most of those shortcomings can be forgiven in my mind because of how damn fun it is. As a shooter it's refreshing, and as a 3D platformer it's up there with some of Nintendo's greatest creations. You'll quickly forget about the fact that you're playing Turf War over and over as you squid down an alley, leap across a gap, and shoot enemies in the air as you fall. All Nintendo needs to do is keep supporting Splatoon, because the foundation is fantastic.
I got the image and explanation from this article:
http://kotaku.com/ultra-street-fighter-iv-is-kinda-broken-on-ps4-1707115481
They share your opinion of generalupedness.
As an embedded SW guy, this screams problem waiting to happen to me. One minor bug when you already have the CPU at max and all hell will break loose.Project CARS uses 99% of the ps4 CPU and 95% of the GPU. It has also sold well, beating expectations.
http://gamingbolt.com/project-cars-ps4-using-99-of-cpu-cores-and-95-gpu-new-tracks-wii-u-version-details-and-more
#Awareness
So when Bloodborne is released with terrible load times and CARS and other games are released with all these bugs there is no way the devs dont know about them right? They realize they have them, release it anyway, then when people complain they come out and say they are working around the clock to fix them. Why wouldnt they just work around the clock for an extra month and release it when its done? Especially when it isnt in the holiday window?As an embedded SW guy, this screams problem waiting to happen to me. One minor bug when you already have the CPU at max and all hell will break loose.
#UselessNerdInfo
Publisher budgets (expecting large chunk of income in May instead of June)?So when Bloodborne is released with terrible load times and CARS and other games are released with all these bugs there is no way the devs dont know about them right? They realize they have them, release it anyway, then when people complain they come out and say they are working around the clock to fix them. Why wouldnt they just work around the clock for an extra month and release it when its done? Especially when it isnt in the holiday window?
No matter how much you QA something, there will always be bugs. I like to think they don't know about them, but it is really hard to say on certain things. When working on network based stuff like MP, you typically are in perfect world scenarios where a lot of devices are essentially co-located. That does not really test the networking code since it is not real world where things travel all over the internet and experience random delays and jitter.So when Bloodborne is released with terrible load times and CARS and other games are released with all these bugs there is no way the devs dont know about them right? They realize they have them, release it anyway, then when people complain they come out and say they are working around the clock to fix them. Why wouldnt they just work around the clock for an extra month and release it when its done? Especially when it isnt in the holiday window?
So it's an online focused shooter with 2 modes and very few maps...Destructoid has their Splatoon review up: http://www.destructoid.com/review-splatoon-291959.phtml