PSNOT 2.0 - I kind of want to subscribe to IndieBox.

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Just 100%'d Galak-Z. Didn't aim to, I'm pretty sure just about everyone will 100% it if they beat the game (the only non-story progression trophies are kill X number of this enemy, and I got all of them maybe halfway through the campaign). I said it before but the combat really just clicked with me. I'd call it my favorite indie game of the year so far.

 
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I'm still waiting on Xenonauts to drop. It's basically a classic XCOM clone that finished its kickstarter about a year ago. They've never gone more than 50% off, though, and I've seen a couple forum posts about that being a deliberate dev decision to maintain value for the KS people. So...good and bad, that. Probably a lot smarter than jumping straight into bundles like so many games do and end up being immediately worth pennies.

 
Just 100%'d Galak-Z. Didn't aim to, I'm pretty sure just about everyone will 100% it if they beat the game (the only non-story progression trophies are kill X number of this enemy, and I got all of them maybe halfway through the campaign). I said it before but the combat really just clicked with me. I'd call it my favorite indie game of the year so far.
Don't forget to call tyler a pansy.

 
That's usually because the starters sell the kickers a bill of goods.

I don't know if anyone heard about this "retro" console but this would seem to be a prime example. https://www.indiegogo.com/projects/retro-vgs

I just don't get the alleged interest in bringing cartridges back in an increasingly digital world. Anyway, I don't think they're going to come close to their 1.85 million or their stretch goal of 3.8. They also don't have a ton of games for it, a working prototype, nor would I want to pay $30-60 for a game I could get on Steam or in a bundle for a lot less.

That is the interest in bringing cartridges back, I hate the increasingly digital world. I hate patches. I hate games shipping broken. I miss clamshell cases and full color instruction manuals.

I've been following this console for over 8 months and was really stoked for it. It seemed to be all falling into place, but a few last minute changes and some last minute fallouts between a guy who was a key component in hardware they were trying to build have basically shut this thing down simultaneously with the start of the indiegogo campaign. Its not going to make it for sure.

I could tell you pretty much anything and everything about this console and why it was fantastic, but its dead in the water this attempt. They need to pull the campaign now, save face, and get their ducks back in a row before launching again. I had a hefty chunk set aside for this thing but its a no go now.

 
Weird. I ended up with a free Rosalina amiibo. I ordered one from Target when they restocked, but UPS never picked it up well past the estimated arrival date and since it was out of stock by then Target refunded me and gave me a $5 gift card. That was a week ago and the amiibo just showed up in the mail today.
AWESOME! Have fun playing with your free doll!

#JustSayNoToAmiibo

 
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As an embedded guy, that VGS thing has me calling bull shit.  You talk about no system updates, but then talk about a larger FPGA for its flexibility.  Apparently these are HW guys that like to spout the nonsense that an FPGA is hardware.  The device itself is sure.  What makes it work is SW regardless of what those morons like to believe.  To change the functionality of an FPGA and have flexibility it has to be reprogrammed.  No way to do that without a console update that changes the FPGA code.

 
As an embedded guy, that VGS thing has me calling bull shit. You talk about no system updates, but then talk about a larger FPGA for its flexibility. Apparently these are HW guys that like to spout the nonsense that an FPGA is hardware. The device itself is sure. What makes it work is SW regardless of what those morons like to believe. To change the functionality of an FPGA and have flexibility it has to be reprogrammed. No way to do that without a console update that changes the FPGA code.
:whistle2:k Wait wait wait hold on just a sec, ok ok :whistle2:k

 
As an embedded guy, that VGS thing has me calling bull shit. You talk about no system updates, but then talk about a larger FPGA for its flexibility. Apparently these are HW guys that like to spout the nonsense that an FPGA is hardware. The device itself is sure. What makes it work is SW regardless of what those morons like to believe. To change the functionality of an FPGA and have flexibility it has to be reprogrammed. No way to do that without a console update that changes the FPGA code.
I don't know what this means.

 
Went to my downtown Target to check Vita clearance again in case something else magically appeared, and an Ass Creed Liberation did!  Unfortunately it was marked with a clearance tag showing $20.99.  I went to scan it in case they just forgot to change the label, and the scanner thing said item not found.  Checked brick finder and it said none were in stock at that store.  Didn't have much time, but I'll probably go back tomorrow morning to see if I can get that $9 clearance price I see at other places.

 
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As an embedded guy, that VGS thing has me calling bull shit. You talk about no system updates, but then talk about a larger FPGA for its flexibility. Apparently these are HW guys that like to spout the nonsense that an FPGA is hardware. The device itself is sure. What makes it work is SW regardless of what those morons like to believe. To change the functionality of an FPGA and have flexibility it has to be reprogrammed. No way to do that without a console update that changes the FPGA code.
The flexibility was to come in the cartridges themselves. They guy they had the fallout with had created 10 cores of classic systems and was scheduled to create 5 more. These cores would be on the carts themselves along with the games. Once you pop in the cartridge the system reads the core and then becomes whichever system that the core was created to be. This was supposed to remove the entry barrier for developers who were already comfortable developing for one particular system, such as homebrews, by allowing them to natively create games for the system of their choice without porting or learning a new system. It would just work upon popping the cartridge in.

Those GunLord and Knights Chance games go for around $400-$500 dollars for their limited run carts, allowing games like that to come to a more affordable avenue as well as procuring carts of games like Shovel Knight and Shantae is a really amazing idea, regardless of anything else.

 
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The flexibility was to come in the cartridges themselves. They guy they had the fallout with had created 10 cores of classic systems and was scheduled to create 5 more. These cores would be on the carts themselves along with the games. Once you pop in the cartridge the system reads the core and then becomes whichever system that the core was created to be. This was supposed to remove the entry barrier for developers who were already comfortable developing for one particular system, such as homebrews, by allowing them to natively create games for the system of their choice without porting or learning a new system. It would just work upon popping the cartridge in.

Those GunLord and Knights Chance games go for around $400-$500 dollars for their limited run carts, allowing games like that to come to a more affordable avenue as well as procuring carts of games like Shovel Knight and Shantae is a really amazing idea, regardless of anything else.
So they are making the cartridges have the code for programming the FPGA. While that does meet the fluffy marketing stuff they were putting out on that page, it would scare me a bit. The core is only as good as the core programmer. I am not sure you want game devs being core devs. Maybe they werent if this one dude with the secret sauce had not bailed.

Interesting idea, but I am not sure if there is a big enough niche for it even without the issues with the one important guy taking his ball and going home.

 
So they are making the cartridges have the code for programming the FPGA. While that does meet the fluffy marketing stuff they were putting out on that page, it would scare me a bit. The core is only as good as the core programmer. I am not sure you want game devs being core devs. Maybe they werent if this one dude with the secret sauce had not bailed.

Interesting idea, but I am not sure if there is a big enough niche for it even without the issues with the one important guy taking his ball and going home.
Yeah, it sucks, they're basically lost any ground they've had. Allegedly they've been in contact with the big devs, some of which had expressed interest in bringing back classic franchises in a 8-64 bit space, but they were waiting to gauge interest based on the campaign success and total user base before they were allowed to make any announcements.

The entire concept is really cool. They even purchased the old Jaguar tooling for a fraction of what it would have cost to create their own shells. Its definitely going to fail this time around though, heres to hoping they take the time to get everything worked out properly and give it a second go. And hopefully this failure doesn't stigmatize them too badly.

 
I think next time Mike Bithell brings over another game, I'm going to buy it day one.  Volume so far has far surpassed my expectations so far and Thomas was Alone was definitely one of my favorite indie games of that year.  

 
I think next time Mike Bithell brings over another game, I'm going to buy it day one. Volume so far has far surpassed my expectations so far and Thomas was Alone was definitely one of my favorite indie games of that year.
Keep a really close eye on the text documents on the ground. No counter for those and you need every single one for a trophy. The one trophy that is preventing me from getting the plat, I don't want to play through the whole game again.

 
Keep a really close eye on the text documents on the ground. No counter for those and you need every single one for a trophy. The one trophy that is preventing me from getting the plat, I don't want to play through the whole game again.
Not sure if the guide is written incorrectly but I actually got one of the trophies before I was supposed to get it. Probably glitched.

I like the game but I don't feel like going through it twice so I probably won't get the plat either.

 
17th Platinum Borderlands The Pre-Sequel PS3.  

Wasn't sure I would get the stupid location trophies but one more popped when I finished all the side missions on a second character.  The other one I thought I knew where I missed and I was right.  
Veins of Helios way up high on a platform in the sky.

Grinded out the challenges trophy and one other I needed.

I need 2 or 3 people on PS4 to help me with "Sub-Level 13 mission" need to complete the mission with 4 people.  Not a hard mission IRC.  I ran through it solo no problem.

If we end up with 5 people I would run it twice so everyone gets the trophy.

I have one person (non CAG) who is down to do this.

Kilik, AgentSage, Derek, Avenged, anyone else able to help maybe tomorrow night some time?

 
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Not sure if the guide is written incorrectly but I actually got one of the trophies before I was supposed to get it. Probably glitched.

I like the game but I don't feel like going through it twice so I probably won't get the plat either.
Everything is really pretty simple so it sucks that there's this random untracked collectible in there.

 
That cartridge system is interesting, but no way it ever succeeds even if they try again. They are trying for way too much money for a niche product.
 
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Looks like Brees is also among the walking wounded with a rotator cuff injury, surgery possible.
yeah could tell during the game. He threw two wounded ducks that were picked and should have been tds. That's why the bucs won. We don't win without the other qb getting hurt.
 
Speaking of (potentially) untracked collectibles, does Until Dawn track them? I don't want to use a guide for my first playthrough and it'd be nice if I could easily look up which items I missed on repeat runs.
It tracks them, but I haven't seen a collectible guide that works the way you want it to. That isn't saying that it doesn't exist, though.

 
Well I guess I'm having a Pitfall moment now.  Just got home from work and there was a notice from UPS on my door saying they tried to deliver something...only I have no idea what the hell it is.  No open orders from Amazon, Best Buy, Gamestop, etc...the tracking number only says it is coming from Kansas?  

 
Gamestop is doing another 4-for-$20 promo. Here's the list (spoilered because huge):

B2ytobO.jpg

 
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Seems like some new additions to the GS list. I don't recall the Lost Planets, Lollipop Chainsaw, GoW: A, God of War Collection, or the Lego games being on there before.

 
What's the lowest the Red Dead Redemption and all GOTY content has gone on sale for on PSN?  Local Target has a GOTY copy at $13.xx and I really am thinking about grabbing it if it drops again.

 
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