PS Vita Deals & Discussions Thread

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Since I thought the cheap 3DS games thread was a good idea. I thought I would start one for the PS Vita. I will maintain this site a few times a day going forward. Post links up to new deals and I will add them to the OP. Anyhow, here we go:

Updated 2/5/2014

Amazon:

Hot Shots Golf: World Invitational $15.50

Lumines- Electronic Symphony $18.49

MLB 12 The Show- $5.88

Silent Hill: Book of Memories- $11.68

Spy Hunter- $14.89

Gravity Rush- $18.53

Sly Cooper: Thieves in Time- $19.12

Need for Speed: Most Wanted- $15.99

Persona 4 Golden - $19.99


Best Buy:


GameStop:

Call of Duty Black Ops: Declassified $19..99 New/ $17.99 Used

 
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For myself it's just Chaos;Child, Summon Knight 6 and Mary Skelter. I am likely getting Danganronpa 3/Ys 8 on PS4 as they seem to be the better versions. Ys 8 has more stuff and Danganronpa 3 doesn't have the HQ voice patch like the Vita version needs for better voices...bleh. I can feel my Vita releases dwindling. I'm guessing by this time next year Vita releases will be pretty barren for physical NA releases not counting LRG games.

 
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Ys Origins and Chaos; Child are also day 1 for me.
Looks like a pound on wallet. I got the NISA CE for both Daganronpa and YS VIII, so holding off on anything else. Haven't even bought a PS4 game except Persona 5 CE for since this January. At least I got my PS4 backlog under control now, due to self-restraint.

 
Damn totally forgot about Mary Skelter. I beat (and liked) most FP DRPGs on Vita, including Moe Chronicle, Ray Gigant, MeiQ, Demon Gaze and DT-2. Still have Moe Crystal, Stranger of Sword City and Operation Babel (forfeited Operation Abyss) in my Vita FP DRPG backlog...might skip Mary until later I guess. If Coven gets localized I will buy it day one though, still waiting.

 
Hoping to finish Disgaea 5 on my Switch soon so I can get back to my Vita and work on my Vita backlog.

Did you guys know you can earn local trophies on D5 on Switch? Comes with the same trophy notification and everything. Make me even more mad that I can't play D5 on Vita.

 
Mary Skelter supposedly has a system somewhat like Moe Chronicle for getting to know your teammates. I've heard the story is a decent bit dark too. I need to get Operation Babel and all the Otome games coming out (Collar x Malice this week, the one released in May, and future releases), though those are low priority for me.
 
Otaku Overdrive did a good review of it. I like the reviews this guy does and he is not a Compile Hearts fan, same as I, and he liked it.

[media]https://www.youtube.com/watch?v=8J2iS92mAC8[/media]

 
August 15th Summon Night 6

September 12th Ys 8

September 19th Danganronpa V3

Late September Undertale
I guess but I was hoping for some exclusives. Also something that's not a DRPG that a few others are posting. I'm getting Ys Origin (it finally seems to have a solid release date 9/7. Which is a rediculous long time and weird timing too since Ys 8 comes out the same time as well) but I want exclusive titles and not DRPGS and VN's. They just keep dumping those type of games on the system. Whatever happened to SaGa Scarlet Grace? Is SE never going to release that here? There are other games that I wanted but never got english releases...disappointed.

 
Going to make a point/rant here, and hopefully neither you nor anybody would take offense.

Never understood the point of "exclusive" for the Vita, which many like to enunciate on this thread. If it is PS4/Vita, you obviously can play it on the PS4, but you can't play it on the go, which is the whole point of a dedicated gaming portable hardware. If you have a PS4 and a Vita but you never play the Vita on the go, and hypothetically got Vita exclusives that you will play in the house sitting next to your PS4 anyway, wouldn't you just rather play it on the PS4? And if you do play Vita on the go like I do, then having the same game on PS4 does not have any relevance.

Only "Vita exclusivity" I would consider logical is "handheld exclusive", games not on the Switch/3DS. 

 
Going to make a point/rant here, and hopefully neither you nor anybody would take offense.

Never understood the point of "exclusive" for the Vita, which many like to enunciate on this thread. If it is PS4/Vita, you obviously can play it on the PS4, but you can't play it on the go, which is the whole point of a dedicated gaming portable hardware. If you have a PS4 and a Vita but you never play the Vita on the go, and hypothetically got Vita exclusives that you will play in the house sitting next to your PS4 anyway, wouldn't you just rather play it on the PS4? And if you do play Vita on the go like I do, then having the same game on PS4 does not have any relevance.

Only "Vita exclusivity" I would consider logical is "handheld exclusive", games not on the Switch/3DS.
I don't actually play my vita on the go - i don't live in a place where public transportation is needed. I have a ps4.

So if there is a multiplat ps4/vita game that play pretty much the same on each system I'll likely get the vita version just because I like the vita and enjoy lying around the house with it. And sometimes, like now, I'll already be playing a game on my ps4 but will be playing a separate game on my vita. But for games that don't have that parity of quality I'll almost always get the ps4 version. Which leaves the Vita collecting dust. I mean, people buy systems for unique experiences that they can't get elsewhere - that's why I want exclusives. If every vita game was playable on other systems, no one would have bothered to have bought one in the first place. Exclusives justify a system.

 
I don't actually play my vita on the go - i don't live in a place where public transportation is needed. I have a ps4.

So if there is a multiplat ps4/vita game that play pretty much the same on each system I'll likely get the vita version just because I like the vita and enjoy lying around the house with it. And sometimes, like now, I'll already be playing a game on my ps4 but will be playing a separate game on my vita. But for games that don't have that parity of quality I'll almost always get the ps4 version. Which leaves the Vita collecting dust. I mean, people buy systems for unique experiences that they can't get elsewhere - that's why I want exclusives. If every vita game was playable on other systems, no one would have bothered to have bought one in the first place. Exclusives justify a system.
I agree, but asking for "pure" exclusives for the Vita now is kind of asking for a lot, we all know that. And again, a big draw of a portable system is that it is portable, if you don't use the portability, then you are essentially undermining the advantage of the system. So you are absolutely true by saying "people buy systems for unique experiences that they can't get elsewhere": playing "console quality" games "on the go" was the "unique experience" that Sony originally had for the Vita. It just sadly degraded to playing "small budget Japanese" (e.g. DRPGs, VNs) games on the go. So if neither "small budget Japanese" nor "on the go" interests you, then sadly you will be disappointed and continue to be disappointed until the Vita dies and portable gaming becomes entirely dominated by the Switch. Might even make more sense for you, financially, to sell it.

Speaking of which, it is the same argument I have against people criticizing "Switch game graphics are not to par with PS4/XB1", it is true but not a valid criticism, because by introducing portability in hardware will by nature incur penalties in software performance, it is just the law of hardware engineering, and becoming more and more evident towards the end of Moore's law where power envelopes and thermal walls dictate the hardware design.

So my healthy state of Vita gaming is:

1. Happy that any game still decide to come on the platform

2. Buy and play games that interest me (for me it's easy since I play on the go, and I like small budget Japanese games)

3. Prepare for the transition to Switch only portable gaming

4. Hold a modicum of hope that the success of Switch will open discussions of a Vita successor, perhaps five or six years from now, maybe next console generation

 
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I agree, but asking for "pure" exclusives for the Vita now is kind of asking for a lot, we all know that. And again, a big draw of a portable system is that it is portable, if you don't use the portability, then you are essentially undermining the advantage of the system. So you are absolutely true by saying "people buy systems for unique experiences that they can't get elsewhere": playing "console quality" games "on the go" was the "unique experience" that Sony originally had for the Vita. It just sadly degraded to playing "small budget Japanese" (e.g. DRPGs, VNs) games on the go. So if neither "small budget Japanese" nor "on the go" interests you, then sadly you will be disappointed and continue to be disappointed until the Vita dies and portable gaming becomes entirely dominated by the Switch. Might even make more sense for you, financially, to sell it.

Speaking of which, it is the same argument I have against people criticizing "Switch game graphics are not to par with PS4/XB1", it is true but not a valid criticism, because by introducing portability in hardware will by nature incur penalties in software performance, it is just the law of hardware engineering, and becoming more and more evident towards the end of Moore's law where power envelopes and thermal walls dictate the hardware design.
I might add that the previous limitations of the under-powered handheld systems (PSP, DS, GBA) has lead to some of the best games of all time. Sure some of those "best games" have been ported to PC, or later VC on home consoles.

General high scale graphical expectations of many people have for home consoles, are going to have to dispelled at some point to make new and interesting games. This is one of the reasons that I think the Indie games are exploring odd and new things.If we look in the market where the "AAA games" that companies spend millions of dollars, they are limited to only making repeatable successes, while the indies have to freedom to make crazy things that can fail. But the cost of small indie failures is minimal compared to the AAA games that fail even when selling 3 million copies.

The same applies to handheld games, and we are about to see this type of indie microcosm inside the industry collapse (once the 3DS and Vita are gone for good). Developers of handheld games often had a little more wiggle room to make new and odd things for the handheld platform. One of my favorite GameBoy games, Zelda: Link's Awakening, would never have been made except for the freedom of the devs playing around trying to recreate Link to the Past. Now with the launch of the Switch, and the lack of any real (dedicated hardware with buttons) competition, we are going to have only a small area of the indie games deemed worthy coming to consoles in the future. (Note: Wuppo is a really odd fun interesting platform shooter Adventure game coming to PS4, and of course Undertale is now coming to PS systems)

I will miss most the cheaper prices for handheld games.

Sorry if that is a little wordy

 
I agree, but asking for "pure" exclusives for the Vita now is kind of asking for a lot, we all know that. And again, a big draw of a portable system is that it is portable, if you don't use the portability, then you are essentially undermining the advantage of the system. So you are absolutely true by saying "people buy systems for unique experiences that they can't get elsewhere": playing "console quality" games "on the go" was the "unique experience" that Sony originally had for the Vita. It just sadly degraded to playing "small budget Japanese" (e.g. DRPGs, VNs) games on the go. So if neither "small budget Japanese" nor "on the go" interests you, then sadly you will be disappointed and continue to be disappointed until the Vita dies and portable gaming becomes entirely dominated by the Switch. Might even make more sense for you, financially, to sell it.

Speaking of which, it is the same argument I have against people criticizing "Switch game graphics are not to par with PS4/XB1", it is true but not a valid criticism, because by introducing portability in hardware will by nature incur penalties in software performance, it is just the law of hardware engineering, and becoming more and more evident towards the end of Moore's law where power envelopes and thermal walls dictate the hardware design.

So my healthy state of Vita gaming is:

1. Happy that any game still decide to come on the platform

2. Buy and play games that interest me (for me it's easy since I play on the go, and I like small budget Japanese games)

3. Prepare for the transition to Switch only portable gaming

4. Hold a modicum of hope that the success of Switch will open discussions of a Vita successor, perhaps five or six years from now, maybe next console generation
But There are still some vita exclusives that have never been released in the west but have been released in japan such as SaGa and Uppers. My problem is with them not releasing these types of titles. If you've already made them, might as well release them. The loyal vita fanbase will eat them up

 
I know I love my Vita as a strategy rpg/dungeon rpg type system. They just play well and those games fit the portable well. A lot of games in Japan are passing us up now or being released for PS4 and such.

Coven (which has a PS4 version coming which makes chance for localization that much higher), Great Edo blacksmith (wanted this one), something pirate Compile Hearts game, Moero Crystal (maybe for PC localization?), and lots of others i'm sure.

 
The same applies to handheld games, and we are about to see this type of indie microcosm inside the industry collapse (once the 3DS and Vita are gone for good). Developers of handheld games often had a little more wiggle room to make new and odd things for the handheld platform. One of my favorite GameBoy games, Zelda: Link's Awakening, would never have been made except for the freedom of the devs playing around trying to recreate Link to the Past. Now with the launch of the Switch, and the lack of any real (dedicated hardware with buttons) competition, we are going to have only a small area of the indie games deemed worthy coming to consoles in the future. (Note: Wuppo is a really odd fun interesting platform shooter Adventure game coming to PS4, and of course Undertale is now coming to PS systems)

I will miss most the cheaper prices for handheld games.
I agree 100% on what you said here, as that is my biggest issue/concern with the NS, as it is "console" in everything else, except the "portable" feature.

I've been handheld gaming since it all began, and for the reasons you mention, is why so many great experiences could be had in the past. The 3DS/Vita(and the Vita didn't really get the game options it should have either) are the last stop in regards to that, as "N" has positioned the NS and themselves in a rather unproven area.

The great games of the DS & 3DS are about to all but disappear, as the area of the market that allowed for those cheaper options is now gone, and there is just to much gamble to create any meaningful games that are worth a $60 retail asking price, and then there is only the mobile style ports left, or games that just don't live up to the full retail price.

But I guess that was the "hard" choice "N" had to make, as their handheld market has been loosing out to the cheaper options for awhile now. So I completely understand the move, but considering their handheld avenues have been much more successful than their console ones(with the Wii being the exception of course), it still seems in my mind at least, they should have stuck more to the handheld side of things(price, portability, lower cost, etc), instead of going the console route, and then promoting the system as a console you can take on the go.

The NS is the second home console, and first handheld I didn't buy from "N" at launch, as for me, it will only be used as a handheld, and paying near $400 for that option, I just don't see the value. At a cheaper price, I'm all in, but that will be awhile, but they seem to be doing well enough as is, so I wish them well.

 
Not really sure why I even did this, but grabbed a Like New Slim running 3.6 firmware.

Didn't even really feel like I needed a back up, I guess at this point it couldn't hurt to have one since the opportunity arose. >_>

 
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Yeah, says it was in storage, so that probably explains it, lol.

Outside of the dustiness and smudging though, sounds like everything else is great.

So many fingerprints though. XD

 
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Yeah, says it was in storage, so that probably explains it, lol.

Outside of the dustiness and smudging though, sounds like everything else is great.

So many fingerprints though. XD
As someone who list on Ebay, I'm always surprised when someone list an items as like new, and can't spend 10 seconds to clean the item in question. When I see a listing like that, I don't put much faith in the description as accurate.

 
I've been checking eBay lately for a new Vita and there are a number of people who are selling used Vitas as "New."  I hate it when people do shit like that.

 
I've been checking eBay lately for a new Vita and there are a number of people who are selling used Vitas as "New." I hate it when people do shit like that.
That is when you report the listing. It's important for the sellers to get that stuff pulled otherwise people can easily get free stuff.

 
I'm assuming you're talking about opening a claim with eBay saying that the product is not as described and you get a refund, but in my experience, eBay makes you send it back.  I've gotten items that were not as described, and every time except once, they made me send the item back for a refund.

 
I'm assuming you're talking about opening a claim with eBay saying that the product is not as described and you get a refund, but in my experience, eBay makes you send it back. I've gotten items that were not as described, and every time except once, they made me send the item back for a refund.
I've heard this one before

>buy system from sellar

>receive it

>open claim that seller cheated you buy sending empty box

>seller gets screwed

>send back box but keep system

i wonder if this really works

 
Switch isn't the new Vita. There's a 0% chance of Dungeon Travelers or Valkyrie Drive on Switch, and 100% chance of Mario Odyssey. Weeaboo waifu games will probably only be available on PS4 once vita mortis sets in.
 
Switch isn't the new Vita. There's a 0% chance of Dungeon Travelers or Valkyrie Drive on Switch, and 100% chance of Mario Odyssey. Weeaboo waifu games will probably only be available on PS4 once vita mortis sets in.
Eh, the 3DS got a couple Senran Kagura games, so at least there is a small precedent. But I do see your point. Maybe Nintendo will surprise us
 
I like vita exclusives for the reason that it takes advantage of the vita's features & is optimized to run on the handheld not a quick subpar port from a console.
I hate playing a handheld game knowing theres a better console version I could be playing instead, portability be dammed.
exclusives also help justify my purchase of the vita, cause if everything was on ps4/ps3 than why the hell did I buy a vita.
 
I have always been confused...  
Sony is playing the VITA in a weird way...  

They are still supporting it with PS+, so they continue to "talk" about a piece of hardware that they really don't support anymore.  Do they still support it in Japan?  

 
I have always been confused...
Sony is playing the VITA in a weird way...

They are still supporting it with PS+, so they continue to "talk" about a piece of hardware that they really don't support anymore. Do they still support it in Japan?
Not really it just has more developers in Japan. Also it's mainly just indies for PS+. I don't think Sony has had a first party title since Oreshika Tainted Bloodlines. It's a system held up by it's third parties for sure.

Many Japanese developers are seeing PC as viable and the exclusives are less and less. I'm guessing by this time next year physical NA non LRG releases will be few and far between so lets enjoy this year of the Vita when it's getting some more high profile games like Danganronpa 3 and Ys8.

 
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I have always been confused...
Sony is playing the VITA in a weird way...

They are still supporting it with PS+, so they continue to "talk" about a piece of hardware that they really don't support anymore. Do they still support it in Japan?
I think there's also a distinction between who is supporting the Vita outside of Sony.

Having been back there recently, it's still clear that the popularity of Vita is still incredibly strong there compared to the US, where many people don't even know what a Vita is, or has no interest in it.

It's still very popular in Japan because there is a lot more grassroots support for the system, and the games, so that's a big reason why it's still going strong there, as opposed to here where it's a much smaller population of people trying to push it forward.

I was just amazed at the selection stores had, the frequency of stores carrying the titles, and that you could still see people playing the Vita in malls, on trains, and walking down the streets, that it's not just something that's obscure for them.

I think I've only seen a total of three people playing the Vita in all my commuting hours. I've seen a ton of Nintendo handhelds during my time, but Sony ones were incredibly rare, and that's just kind of how it is unfortunately in the US.

 
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I hope we never see the day where the only handheld system is from Nintendo.

For games that are on both Vita and PS4/PS3, if they aren't too reliant on good graphics or power, then I rather play the Vita version. Things like visual novels like Steins;Gate or rhythm games like Superbeat Xonic, I find it much more comfortable playing on the Vita. But for something like Senran Kagura, where the graphics, and number of enemies on screen is drastically different, I prefer PS4. But if those games were able to be ported to the Vita, I doubt they required that much power in the 1st place, and there shouldn't be too crazy of a difference.

The Patapon remaster should've been on the Vita too, that was one of my favorite PSP games.

 
This shit better start on time. That first one I hung around for took forever, and then they F-upped the payments that night to boot.

 
Yeah, transaction went without a hitch. I think they will sell out of this game pretty quick.
Which is funny, the game sold like crap on PC/Steam. Got bundled twice on Indie Gala (bottom of the barrel bundle site), and doesn't even have enough reviews to form a Steam user score because most purchases were from Indie Gala key activations and not steam purchases.

Yet when it gets a limited physical vita release people jump on it lol.

 
Which is funny, the game sold like crap on PC/Steam. Got bundled twice on Indie Gala (bottom of the barrel bundle site), and doesn't even have enough reviews to form a Steam user score because most purchases were from Indie Gala key activations and not steam purchases.

Yet when it gets a limited physical vita release people jump on it lol.
I actually own it digitally for the PS4/Vita and it's a great dual stick shooter, I ordered the Vita physical version last night, and I'm considering the PS4 version. Used MYPSVITA for $3 off.

In my opinion arcade style games like this are great options for physical releases, because they have lots of replayability.
 
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Which is funny, the game sold like crap on PC/Steam. Got bundled twice on Indie Gala (bottom of the barrel bundle site), and doesn't even have enough reviews to form a Steam user score because most purchases were from Indie Gala key activations and not steam purchases.

Yet when it gets a limited physical vita release people jump on it lol.
I actually own it digitally for the PS4/Vita and it's a great dual stick shooter, I ordered the Vita physical version last night, and I'm considering the PS4 version. Used MYPSVITA for $3 off.

In my opinion arcade style games like this are great options for physical releases, because they have lots of replayability.
Yeah, normally I look up reviews for games like this that I have never seen or heard of before, but I watch the video on the listing page, and it looked like good twin stick fun, so I didn't even bother with the reviews. As it was solid enough in the video for me to buy.

I also would have bought it cheap on PSN if I had ever seen it or had the option, so physical for me would have happened either way. But I do see spoderman's point, but the LE aspect to many of these games is just a side benefit of collecting these as well(It's nice to be able to get rid of games at a later point for at least what you paid originally), but not a factor for me, as I buy games physical if they are limited or not(If I actually want the game in question).

 
I actually own it digitally for the PS4/Vita and it's a great dual stick shooter, I ordered the Vita physical version last night, and I'm considering the PS4 version. Used MYPSVITA for $3 off.

In my opinion arcade style games like this are great options for physical releases, because they have lots of replayability.
Agreed. I haven't played it but watched some videos. Looks very similar to Geometry Wars in a lot of ways. I'm looking forward to playing it. Dual stick shooters and SHMUPS are awesome for physical releases. It's cool that companies such as Play Asia and LRG are releasing these type of games on disc/cartridge. I hope the trend continues.

 
I hope we never see the day where the only handheld system is from Nintendo.
meh its happened long enough before already. I've seen Gameboy take down the Lynx, game gear, neo geo pocket, game com, neo geo color. all beat without a sweat, gameboy ruled recess.
only the psp put up a decent fight.

but than again maybe the 3ds is the last handheld and the switch will take over.
 
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