[quote name='SmileyMcSmiles']This game is once again a staple of what is expected from Obsidian...
A glitch-fest, poorly designed, artless, badly executed game that will be defended by blind people that will, in turn, blame the publisher for Obsidian's half-assed efforts...as always. Oh wait...SEGA gave them 4

ing years to make this atrocity.
The fact is, this game should have released with a $30 price-point...no more. The proof is in the pudding. Already it's selling for $40 less than 3 weeks after its release.
The game is poor across many levels.
The sad thing is, is that the same developer is making Fallout: New Vegas. Most morons think that most of the devs were involved with the originals to justify their fanboyisms. The fact is that less than 5 people in Obsidian remain from the original Fallout team. That is hardly something to put ANY faith into considering their recent ventures.
As for their Prince, Chris Avellone? He's strayed far....VERY FAR...from his Torment days. Whether it's the people he currently works with, or age, he hasn't hit his past potential by a long shot. Maybe he's a one-hit-wonder. Personally, I think he is not, he just has to leave the dead-weight that is Obsidian so he can reach his potential. Birds of a feather flock together...say they say.[/QUOTE]
You're going too personal with your assessment of people who like this game. I never played the first Fallouts, or Planescape: Torment, or KOTOR II. I have no vested interest in Obsidian games. I just like spies and I like RPGs that don't use turn-based battle systems, so regardless of who made this game, I like it.
Some people just like things because the thing that they like warrants their affection.
However, I did play Vampire: The Masquerade - Bloodlines, developed by Troika Games, and I felt the same way about it: Imperfect action with great stat-building, story and dialogue.
Having said all that, it's worth noting that there are a lot of people on the other side of the fence who hate this game simply because they are opposed to respecting the game's pedigree.