[quote name='Stellar Inertia']People who complain about micro transactions always make me laugh. :lol: Why do they bother you if you are not going to buy them? Maybe some who has less time to earn the stuff would enjoy to buy their way through or speed up the process. I never use them but they dont bother me being there. Just ignore it. And Dead Space 3 is an excellent game. Maybe not as good as the first two but very close.[/QUOTE]
If nothing else, saying it's ok by buying this game is setting a VERY dangerous precident. How long before that $60 retail game forces you to grind for 1,000 hours to earn the equivalent of the BFG or Light Arrows or w/e? How long before it takes 10,000 hours?
If you think devs are going to incorporate microtransactions without doing whatever they can to coerce gamers into using it, then I will redirect you to the successful F2P MMO's that are everywhere. Take Star Trek Online for instance (not that successful I guess lol but an MMO I occasionaly play). Everything in the cash shop can be bought with in game currency, but it will take MONTHS (not days or weeks, but yes, months) of grinding before you can get any one of the upper level items from the shop without real world money. Now I forgive it in games like that, because they are F2P. But asking for the same thing in a retail game is something nobody should tolerate, and it's only a matter of time before EA or someone else takes this to the next logical step. Dead Space 3 is EA's way of testing the waters; to see if they can get away with incorporating microtransactions into a $60 title, and in the single player no less. They will expand on this in the future, and make microtransactions all but mandatory when they think they can get away with it.
What's next for Dead Space 4? How long before they incorporate those mystery boxes where you have to pay a $1 to unlock them for that one in a million chance of a super BFG? How long before they start selling health and ammo (too many games already sell experience boosters)? They keep pushing this further and further, and I keep thinking they've gone too far to the point where it will bite them in the ass, but it never seems too. I am starting to wonder if they could get away with just adopting the full fledged arcade model where you pay $$$ for every life or game played.