Taken straigth from Gamefaqs..
Remade my original list since I hit the maximum characters per post.
- The SOFLAM works with the TOW (TOW = stationary launcher)
- The Back button marks up enemy players and vehicles for your team.
- Your Recon Equipment stays on the map if you respawn as a different class.
- You can destroy enemy equipment and even an enemy MAV with your MAV’s Jam Equipment function
- You can hold out your knife by pressing your knife button longer.
- You can drop a total of 6 C4 packages by dropping 3, resupply and dropping another 3.
- The Mortar can shoot faster if you alternate between smoke and HE rounds.
- Vehicles are weakest in the back and the bottom.
- You can roadkill with the MAV if you have enough momentum
- The direction you spawn towards when using the radio beacon is indicated by the red light on top of it.
- The gunner in the apache helicopters can also use his flares if equipped.
- When Squad bonuses are available, you can see which person has what equipped next to his name, (Squad ammo, Squad sprint etc. Next to his class symbol)
- You can only revive the same person once in a small amount of time. After that, your revive won’t work unless enough time has passed, or another person does it.
- You can turn your flashlight and laser off by pressing UP on your D-Pad
- You can spawn on certain vehicles even though the person driving it isn’t in your squad.
- You can switch to third person view in vehicles by pressing the right thumbstick.
- You can no longer blow up M-COM stations with explosions.
- You can land the MAV, press B and use it again later by using the equipment again.
- You can choose in which Squad you end up in by pressing Start, going to Squad and Team options and select a Squad there. Goes from Alpha to Hotel. (Great for when you get in a different squad than your friends)
- You can select if you wish to hear/speak with only your squad or your entire team (if they turn it on as well) by pressing Start, going to Squad and Team options and by selecting: Squad, Team or Off in the bottom of the screen.
- You can only have 1 medic/ammo box out at a time. Throwing a new one will delete the old one.
- Ammo boxes only have a limited amount of ammo inside them. Throw new ones often.
- In helicopters with a gunner, you can see where your gunner is aiming by looking at the rectangular box with the little square in it at the bottom of your helicopter interface.
- The yellow construction dumpsters often seen on the maps are indestructible; they provide good cover for yourself and your equipment. You can also jump in them.
- Every base in conquest has a stationary AA gun.
- Spotting enemy choppers and jets will help your team’s choppers and jets A LOT.
- You can use resupply to give yourself a second claymore, however you can only have 2 out at a time.
- If you spawn on a radio beacon that is outside, you will parachute in. If it is inside you will just spawn on it.
- You cannot spawn on a teammate in a vehicle if the vehicle is already full.
- You can activate your parachute by tapping the A button.
- Every time you move up to the next objectives in a rush round, your placed equipment will automatically get destroyed. Pick it up before this happens so you can place it again.
- You only one hit kill with the knife if you backstab your target or if you have momentum towards your target. Stabbing from the front normally will take several hits.
- You can place C4 on the front of a jeep/humvee/scout buggy and ram it into tanks to destroy them. Get out before obviously.
Torque86
Posted 11/3/2011 5:25:46 AM
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- Holding DOWN on the D-PAD while in a chopper or jet allows you to look around in the cockpit.
- Blowing up enemy equipment such as mines, C4, radio beacons also give points.
- It takes 2 mines to disable a MBT. Unless it is repaired it will blow up so leave mines in pairs.
- A burning vehicle will explode when its health reaches 0.
- The maximum amount of mines you can place is very high. Place them at key choke points.
- You can practice flying the helicopter by doing the second CO-OP mission.
- Firing an a weapon without suppression will reveal you on the minimap
- Crouching or crawling will hide you from the enemy T-UGS.
- Your flashlight/laser can disorient enemies as they enter a room/chokepoint/close quarters area. But they will give away your position.
- Bolt action sniper rifles are not one hit kill on a full health enemy. Unless you hit them in the head.
- The Launchers available to the Engineer class can be used against infantry as well.
- Switching to your pistol is faster than reloading.
- Capturing objective points gives you loads of points. 250 for capture/200 capture assist. 200 for disarming M-COM station.
- You can place multiple C4 packages at the same time by repeatedly pressing the Left trigger.
- You can favorite servers in the Browse server menu to select server you found to be stable.
- The Stealth characteristic on helicopters and jets increase the time it takes for enemies to Lock-on to you.
- You can use C4 to guard M-COM stations to get the M-COM defender Ribbon more easily.
- The IRNV 1x scope also works in daylight/brightly lit places.
- Vehicles will auto-repair themselves if they are above 50% health and haven’t taken hits for a while.
- Flares are to be used when you hear a rapid beeping sound indicating an incoming missile. It is higher pitched than the “Somebody is locking-on beep you hear before.
- Flares have infinite amount of uses. But there is a short cooldown before you can use them again.
- You can still die from rubble from a building that collapses if you are standing outside of it.
- Snipers that are aiming in your general direction will have a reflective light coming off their scope. Use this to spot them.
- Reviving time in CO-OP missions is depending on difficulty. On easy you will revive your teammate in only a few seconds. While on hard it will take much longer.
- If you have trouble flying, the stick layout Legacy is found to be a easier configuration because “Roll” is excluded on the left thumb stick.
- You can use the Back button to request Ammo and Medic boxes from players playing Assault or Support. Sometimes you have to really get their attention before they get the hint you want something.
- The starting weapons for each class are side specific. The last unlocks for each class are those starting weapons for the other side. e.g. “Soviet Acquired M4A1” and “US Acquired AKs-74u”
- If you select a weapon add-on you did not yet unlock, you cannot leave the customize screen.
- Suppression is the effect where you screen goes fuzzy. This is when somebody is firing at you but not actually hitting you.
- The Suppression Specialization will increase the fuzzy/blur upon your enemies. And it will reach maximum blur faster.
- The Explosive Specialization does NOT increase explosion damage. It will increase the amount of explosive devices/rockets you can carry.
- You can change fire modes on certain weapons by equipping the weapon and pressing DOWN on the D-PAD. The small orbs next to your ammo count show what modes are available.
- You can press Y while browsing any item in the customize menu to view a description of the item.
Torque86
Posted 11/3/2011 5:26:27 AM
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- You can change your soldiers appearance by pressing Y in the customize menu without having selected a specific class. Just highlight the class you wish to change appearance for and press Y.
- You can switch from HE to Smoke mortars while using the mortar by pressing Left and Right on the D-PAD.
- You can land the MAV somewhere safe and it will keep tracking the enemy motions. It will however be turned off when you leave it.
- You need be crouching or crawling to be able to use the Bipod. Or have a surface in front of you to place it on.
- You can bail out of jets and helicopters before they explode. Aswell as tanks and jeeps obviously.
- You can switch seats in all vehicles by pressing the A button.
- The Straight Pull bolt add-on for sniper rifles allows you to stay zoomed in when you load a new bullet. (C word got blocked here XD)
- The Grip add-on only eliminates horizontal recoil.
- You cannot shoot the tires off vehicles.
- Most fences can be knifed open.
- There are 4 different kinds of Shotgun ammo. More damage, More penetration, More range and More Suppression. They come with their own upside and downside.
- The M320 grenade launcher replaces your medkit. Choose carefully.
- The Beltspeed vehicle upgrade decreases the time it takes to reload your guns/cannons.
- The Fire extinguisher upgrade can be used to prevent your vehicle from not self-healing because it is below 50% hp. If the fire is put out it will self-heal later.
- You can choose to spawn inside a jet or helicopter from the spawn screen by selecting it when it appears in the spawnlocation screen. Sometimes, since jets and copters spawn after the players do, this will take a little more time. Patience will get you in that jet.
- The Mobile AA vehicle as seen in the vehicles progression screen is only located on 1 map in 1 game mode atm. Rush on Noshahr Canals, Russian side. It is a mobile version of the stationary AA found in bases and has lots of upgrades available.
And that's all for now. I'll try to add more before my edit timer is up. But this should help a lot of new players getting into this great game.
Torque.