I'm not much into this game. The online portion of Killzone 2 was supposed to be a sort of cross between Call of Duty and Team Fortress 2, so naturally it was a day-1 buy for me (and I'm a total CAG). I was expecting my new lover to arrive in the mail, beautiful and pure, but instead I found an abomination that reeked of stale gameplay and didn't even seem to notice I was there.
Firstly, I defy any game that forces you to play for hours and hours just to be on an even level with everyone else. The first five hours (possibly more) of multiplayer are hell, because everyone else has extra abilities and weapons, where you're just a grunt. Target practice. Target practice in a game with auto-aim. You stand absolutely no chance, and not only does that mean KZ2 is as far from a competitive game as can be, it also means it's not fun. Even more than that, it's unfun. Painful.
Even when you get the classes, they're boring. They're not dynamic, they don't play off each other as in Team Fortress. There's an overpowered sniper, a tank with rockets or grenades for the first minute of his life (the online FPS version of premature ejaculation), and a lot of guys with rapid-fire assault rifles. These aren't classes -- you scarcely play a different role on the battlefield whether you're a medic or a tactician. You just run around and shoot people. No strategy, no depth, just constant shooting.
Killzone 2 does nothing revolutionary, or to move FPSes forward. And that’s fine and everything, I preordered it knowing that. Games like Quake, Unreal, and Call of Duty thrive by just doing what other games do very well. Killzone 2 just didn't turn out to be one of those games.
I stopped playing Killzone 2 a couple weeks after getting it because the multiplayer mode was a sham. The classes are boring and most of them are useless, there’s no concept of territory, and all in all it’s just a mindless fragfest. The first five hours it took to earn the medic badge were draining enough, but once I got that I played this orgasmic match running around healing and killing. Unfortunately, it seems only about one in five matches are that fun, making K2 online severely inconsistent. Multiple modes in one game is a cool feature, but overall it just tells players to run around the map randomly more since there isn’t a singular objective. Grenade spam (find a repaired ammo box and let loose, you get tons of kills) and one-shot-kill headshots are a big damper, too.