CAG League Sports: Madden 12 "JV League" - We Finished 3 Seasons! Thanks Everybody!!!

Challenge accepted..

I run hurry up to keep my rhythm on offense, which makes me HATE that it is so taboo in the leagues, I could probably put 40+ points up on people every game too, but I am not allowed to run my offense the way I want. So i try and use it sparingly as to not piss people off, yet some still do (see Lyric).

That mostly goes for passing however, now that I've become a run first offense, it only applies when I want to switch to passing.

It is very rare that I run the hurry up because I am running out of time or am far behind in points. If I do, i'd happily have been doing it regardless, but then people have no excuse to b*tch.

If i'm winning by 14 or more in the 3rd, I'll run the SHIT out of that clock. Sorry, just gets our game wrapped up sooner.
 
[quote name='LVPatriots']Challenge accepted..

I run hurry up to keep my rhythm on offense. It is very rare that I run it because I am running out of time or am far behind in points.

If i'm winning by 14 or more in the 3rd, I'll run the SHIT out of that clock. Sorry, just gets our game wrapped up sooner.[/QUOTE]

14 is a little much. I think 3 possessions is fine, but running the clock in a two score game would bug the shit out of me, haha.
 
[quote name='KasterDB']14 is a little much. I think 3 possessions is fine, but running the clock in a two score game would bug the shit out of me, haha.[/QUOTE]


I like to think of myself as a defensive oriented coach, and in that respect, 14 points is a huge fucking lead.

---Clearly I edited that top post A LOT after you quoted it. So much to say lol
 
Well, the only reason I would view running a constant hurry up more negatively than milking the clock is because it doesn't really give your opponent a chance to counter (other than burning timeouts...which I'd rather do than just allow my opponent to run wild with mismatched plays).

As opposed to milking the clock where the defense has every opportunity to call the right play to prevent the offense from picking up the first down...thus immediately ending the clock milking. I guess you could argue that you could do the same thing against the hurry up by audibling, but I'd consider having my full arsenal of defensive plays to give better odds than having only a few.

But as I brought up in the other league's thread, I think they both serve the same purpose: using clock manipulation to apply pressure to the opposing team. In the interest of keeping things fair, I'd rather have both of them be allowed than have neither allowed.

Ultimately, for me, it comes down to strategy and motive. If a losing team is running hurry up, it's because they need every second. If a winning team is milking the clock, it's because they know that they're in control of the game. If a winning team is running hurry up, they're not being very smart or are trying to run up the score. If a losing team is milking the clock, they're admitting defeat and just want the game to be over. You can basically apply those scenarios to real life...which is generally how we should be playing anyway. It's not nearly as complicated as some people make it out to be.
 
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So N8, if I want to run hurry up all the way down the field on my oppening drive, is that allowed?

For me, I don't think about all the other hurry up stuff all that much, I just know I run a better passing offense when I don't have to think much between plays, but just hurry up audible and find an open reciever.
 
The problem with hurry up in madden is that it gives the offense the unfair advantage because they only have at max six guys they can change the routes of, while with the defense u sometimes have to change to a base man and get all of your linebackers your safety's and your cb in the best position to make a play. If madden had the option for inserting sub packages on a hurry up offense I would be all for it, as it is currently allowed in the NFL, if u can get on and off the field quick enough. But madden makes u stick with whatever generic play calls they have in their audible package which if u are a madden savy offensive player u can exploit easily.

Sorry I'm off my soapbox now. How many game we have left to play before we can advance?
 
[quote name='campbellbj1']The problem with hurry up in madden is that it gives the offense the unfair advantage because they only have at Mac six guy they can change the routes of while with the defense u sometime have to change to a base man and get all of your linebackers your safety's and your cb in the best position to make a play if madden had the option for inserting sub packages on a hurry up offense I would be all for it as it is currently allowed in the NFL if u can get on and off the field quick enough but madden makes u stick with whatever generic play calls they have in their audible package which if u are a madden savy offensive player u can exploit easily.

Sorry I'm off my soapbox now. How many game we have left to play before we can advance?[/QUOTE]

This is why I don't like the idea of a hurry up the entire game. It's almost the same as hot swapping your QB. In video game form, you can't deal with it the same as it would be dealt with in real life. I would like to say it's ok, but I do feel it gives an unfair advantage in the way that milking the clock doesn't. We can vote on it, but I have a feeling most people would be against it.
 
[quote name='campbellbj1']But madden makes u stick with whatever generic play calls they have in their audible package which if u are a madden savy offensive player u can exploit easily.
[/QUOTE]

You can setup custom audibles. Granted it won't let you get new players on the field but it does give you options and usually slows things down.

No huddle doesn't bother me because I feel like it can be contained and/or stopped. Burning the clock before the 4th annoys me, there is no counter for someone running the play clock clear down every single play.
 
[quote name='staticz']You can setup custom audibles. Granted it won't let you get new players on the field but it does give you options and usually slows things down.

No huddle doesn't bother me because I feel like it can be contained and/or stopped. Burning the clock before the 4th annoys me, there is no counter for someone running the play clock clear down every single play.[/QUOTE]

LOL...well, I feel completely the opposite. I didn't think custom audibles could be saved for league play. For killing the clock, the counter is not letting them get the first down. Really, that's the counter for both of them...but I feel better having my entire playbook to do it with than just a few audibles. It's just really funny to me that so many people are bothered by something that is "annoying" and not bothered by something that is somewhat exploitative (due to no subbing).
 
For running the clock out

Against constant hurry up- I don't mind it where it is appropriate or in limited use, but doing it 10%(probably less) or more is definitely not okay in my book.

My 2 cents
 
[quote name='n8rockerasu']LOL...well, I feel completely the opposite. I didn't think custom audibles could be saved for league play. For killing the clock, the counter is not letting them get the first down. Really, that's the counter for both of them...but I feel better having my entire playbook to do it with than just a few audibles. It's just really funny to me that so many people are bothered by something that is "annoying" and not bothered by something that is somewhat exploitative (due to no subbing).[/QUOTE]

We'll have to agree to disagree on this one, especially because I feel like draining the clock is more exploitative. Why? Well for one thing we are dealing with 5 minute quarters and a 40 second play clock....so 4 plays takes 160 seconds or 2:40....half of the quarter on one drive!

That is why running the clock down is BS in my opinion. 1 first down and you can burn a whole quarter. So, if that is your intent and you receive the ball starting the second half and you're up by 14 - guess what?!?!?! If I get one first down I can limit my opponent to one possession in the second half. Last time I checked....you can only score up to 8 points per possession.

Hell now that I've explained it, I might start doing it :D
 
[quote name='staticz']We'll have to agree to disagree on this one, especially because I feel like draining the clock is more exploitative. Why? Well for one thing we are dealing with 5 minute quarters and a 40 second play clock....so 4 plays takes 160 seconds or 2:40....half of the quarter on one drive!

That is why running the clock down is BS in my opinion. 1 first down and you can burn a whole quarter. So, if that is your intent and you receive the ball starting the second half and you're up by 14 - guess what?!?!?! If I get one first down I can limit my opponent to one possession in the second half. Last time I checked....you can only score up to 8 points per possession.

Hell now that I've explained it, I might start doing it :D[/QUOTE]

How can it be exploitative when both teams have an equal opportunity to have the ball? It's not like it makes 1st downs easier. I do agree with the shorter quarters, it requires you to play more mistake free. But that's where the added pressure comes in. In the same way that defending a hurry up adds pressure of reassigning your guys quickly. If you don't know all the button shortcuts or aren't fast enough with them, you're screwed.

I don't know. Maybe it's just more natural to think of someone trying to catch you off guard being harder to defend than someone giving you TOO much time. It is interesting that opinions on it can vary so widely though. I feel like we legitimately need a poll for this one, lol.
 
Saints - 17
Packers - 14

The Saints bounce back from their loss against Minnesota by doing their best to give a game away against the Green and Yellow. A fumble apiece by Asa Fanning (who ended up getting knocked out of the game...shocker, lol) and Darren Sproles inside the Saints' 20 yard line, led to two easy Green Bay TDs, giving them a 14-10 halftime lead.

The New Orleans offense rallied on the opening possession of the 2nd half though, despite an impressive goalline stand by the Packers defense. After stopping four plays inside their own 4 yard line, the defense finally buckled as fullback Korey Hall punched it in on 3rd and goal. From here, the Saints defense held, and New Orleans was able to chew up the clock in the 4th quarter thanks to some big throws from Drew Brees, driving the ball all the way to the Green Bay 1 yard line, before kneeling the ball twice to end the game.

Great game, pitfall! I was shaking my head on those fumbles. The 2nd one seemed like it almost broke the game, lol. I think it was so close to my endzone that the server couldn't handle flipping the screen that fast, haha. Sucks that both of our starting RB's went out with injuries, but I think I got the worst of it. Concussion vs the dreaded Broken Collarbone. I'd like to say maybe we'll meet again, but I have to figure out a way to not choke away a playoff spot first. :lol:

Saints
Drew Brees - 10-12, 189 yds
Darren Sproles - 14 att, 87 yds, 1 TD (60 yds)
Korey Hall - 5 att, 5 yds, 1 TD
Jimmy Graham - 4 rec, 70 yds
Marques Colston - 3 rec, 64 yds
Malcolm Jenkins - 9 tackles

Packers
Aaron Rodgers - 7-21, 79 yds, 0 TDs, 1 INT
De'Jon Green - 6 att, 35 yds
Ryan Grant - 6 att, 20 yds, 2 TDs
Greg Jennings - 4 rec, 61 yds
Charles Woodson - 8 tackles
Nick Collins - 6 tackles
AJ Hawk - 6 tackles
Morgan Burnett - 6 tackles, 1 sack
DJ Smith - 5 tackles, 1 FR
Frank Zombo - 4 tackles, 1 sack
Clay Matthews - 4 tackles, 1 FF, 1 FR

EDIT - Yup, I was right. Fanning is out 12 weeks...SEASON OVER! Meanwhile, Green won't miss a game. Oh, well. It was like Fanning's 5th injury or something. I think Dakota Fanning could take a hit better, lol. Thanks, Madden :)
 
[quote name='LVPatriots']Challenge accepted..

I run hurry up to keep my rhythm on offense, which makes me HATE that it is so taboo in the leagues, I could probably put 40+ points up on people every game too, but I am not allowed to run my offense the way I want. So i try and use it sparingly as to not piss people off, yet some still do (see Lyric).

That mostly goes for passing however, now that I've become a run first offense, it only applies when I want to switch to passing.

It is very rare that I run the hurry up because I am running out of time or am far behind in points. If I do, i'd happily have been doing it regardless, but then people have no excuse to b*tch.

If i'm winning by 14 or more in the 3rd, I'll run the SHIT out of that clock. Sorry, just gets our game wrapped up sooner.[/QUOTE]

You were up on me pretty good in the third and still running hurry-up ...
 
I sent pitfall a PM earlier today (I know, it's a bit late, lol) but in case he can't play, is someone available tomorrow afternoon from 2:30-5:30? Or possibly tomorrow at 11 PM?
 
ATL - 41
TB - 17

This actually was a really even game and mostly a defensive battle, despite the final score. My first three possessions to start the game, I had to punt. It has been awhile since I was shut down like that in three consecutive drives to start a game like that. INTs killed TB and most of them were the leaping variety by my D and just was in the right place at the right time. Big plays killed me. After converting TOs into a 17-3 lead, Kaster returned a KO for a TD to end the first half and then on the first play of the 2nd half, broke a 80 yard run to tie it up at 17 a piece.

GG Kaster, I really thought I was going to drop this one to you tonight.
 
[quote name='lyric706']You were up on me pretty good in the third and still running hurry-up ...[/QUOTE]

Don't know if I can back you up on that given the box score.

Like I said, I try and use it sparingly, but that is open to interpretation.
 
[quote name='Yanksfan']ATL - 41
TB - 17

This actually was a really even game and mostly a defensive battle, despite the final score. My first three possessions to start the game, I had to punt. It has been awhile since I was shut down like that in three consecutive drives to start a game like that. INTs killed TB and most of them were the leaping variety by my D and just was in the right place at the right time. Big plays killed me. After converting TOs into a 17-3 lead, Kaster returned a KO for a TD to end the first half and then on the first play of the 2nd half, broke a 80 yard run to tie it up at 17 a piece.

GG Kaster, I really thought I was going to drop this one to you tonight.[/QUOTE]

Yeah, I was really happy with how I held you to 200 yards or so. Of course, you had a lot of short fields, so that may have been a factor :) But even then, most of your yards were you dinking and dunking down the field. It's interesting how, because of my best Broncos players breaking their collarbones, I've been awful this year with them. I feel like if I had Miller and Bailey back I'd be playing some awesome defense.

My run D has gotten way better. I handled Jamaal Charles in my official league game against Doomtime really well until the last few minutes. So that's fun.
 
hey just got you message man unfortunatly im leaving for vacation tonight , andd ill be at work and leaving work right for the e-way. soooo if anyone could fill in for me on this dire emergency . ill be back sunday however to continue where i left off .
 
[quote name='n8rockerasu']How can it be exploitative when both teams have an equal opportunity to have the ball? It's not like it makes 1st downs easier. I do agree with the shorter quarters, it requires you to play more mistake free. But that's where the added pressure comes in. In the same way that defending a hurry up adds pressure of reassigning your guys quickly. If you don't know all the button shortcuts or aren't fast enough with them, you're screwed.

I don't know. Maybe it's just more natural to think of someone trying to catch you off guard being harder to defend than someone giving you TOO much time. It is interesting that opinions on it can vary so widely though. I feel like we legitimately need a poll for this one, lol.[/QUOTE]

Both teams can run the hurry up too, so that is a pretty weak point. Furthermore, my opponent not knowing the button sequences doesn't make the hurry up an exploit.

Running the clock down is simply playing keep away which is a weak way to run your offense. Defenses are so easy to audible I just can't be convinced there is any problem with a hurry up offense.
 
[quote name='lyric706']Anyone available to sub with me tonight? Looks like Nextlevel is not going to be able to play.[/QUOTE]


I can, but I will be running the hurry up from time to time. PM if you'd like.

--Unless it's the Eagles, then I don't think I can.
 
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[quote name='pitfallharry219']I sent Kaster a PM saying I could play at 2:30, but he never responded to confirm.[/QUOTE]

Oh, whoops, my bad. Meant to reply. I'll probably be a couple minutes late, but I'll be there.
 
[quote name='Superstar']Does anyone need a sub? If so I will be around tonight.[/QUOTE]

[quote name='lyric706']Anyone available to sub with me tonight? Looks like Nextlevel is not going to be able to play.[/QUOTE]

lyric needs a sub. This is the last game we're waiting on. Hope you guys get in touch.

EDIT - Looks like I need to boot N3XTLVL though. Awesome.
 
[quote name='lyric706']Anyone available to sub with me tonight? Looks like Nextlevel is not going to be able to play.[/QUOTE]

Let me know a time and I can sub!
 
[quote name='n8rockerasu']lyric needs a sub. This is the last game we're waiting on. Hope you guys get in touch.

EDIT - Looks like I need to boot N3XTLVL though. Awesome.[/QUOTE]

Just in case I do sub - could you please send me the league info ?
 
[quote name='lyric706']Superstar: Yes! I need a sub! Can you do later on tonight? 11 p.m. EST?[/QUOTE]

yeah I can.

As the 49ers, right?
 
[quote name='n8rockerasu']Eagles[/QUOTE]


Er I meant the eagles - I think I said 49ers because I was playing as them offline haha.
 
So im getting booted for going on vacation, posting on the first day i was looking to get my game, and then i posted i needed a sub. Oh well if thats the case the fine please do, unbelievable.
 
[quote name='N3XTLVL']So im getting booted for going on vacation, posting on the first day i was looking to get my game, and then i posted i needed a sub. Oh well if thats the case the fine please do, unbelievable.[/QUOTE]

I believe you're just getting booted so I can sub for you, but i can't speak for the commish.
 
[quote name='N3XTLVL']So im getting booted for going on vacation, posting on the first day i was looking to get my game, and then i posted i needed a sub. Oh well if thats the case the fine please do, unbelievable.[/QUOTE]

:wall:

You were booted so Superstar can play for you. A team has to be empty for someone else to sub for it. You didn't leave the franchise, thus I had to boot you. You also have an invite back. In general though, when people are going to be away, they vacate their team so others can sub for them easily (see: DVO just last week).
 
Ok, guys. We have advanced to Week 11! As usual, I'll update stats in the morning! Just glancing at the schedule, this is where the season should get very interesting. Oh, also...in case no one was paying attention, the trade deadline has also passed. Games will be due by 4/2!
 
Week 10 Summary

Power Rankings
1. Dallas Cowboys
2. Indianapolis Colts
3. Carolina Panthers
4. New England Patriots
5. Atlanta Falcons

Offensive Player of the Week
Steve Smith, PHI - 3 rec, 160 yds, 2 TDs

Defensive Player of the Week
Rahim Moore, DEN - 4 tackles, 4 INTs
 
[quote name='CAGLeagueSports']Week 10 Summary

Power Rankings
1. Dallas Cowboys
2. Indianapolis Colts
3. Carolina Panthers
4. New England Patriots
5. Atlanta Falcons

Offensive Player of the Week
Steve Smith, PHI - 3 rec, 160 yds, 2 TDs

Defensive Player of the Week
Rahim Moore, DEN - 4 tackles, 4 INTs[/QUOTE]

Wow. First player of the week in either league. Hell to the yeah :D
 
[quote name='KasterDB']Wow. First player of the week in either league. Hell to the yeah :D[/QUOTE]

You can thank Blaine Gabbert for that.

---

I am in a massive losing funk with three teams across two leagues. It's almost enough to make me say see you guys next year. Almost.
 
[quote name='KasterDB']Wow. First player of the week in either league. Hell to the yeah :D[/QUOTE]

Yeah, I actually thought I had a shot at it in the other league this past week. I put up 253 yards rushing and 4 TDs with Jahvid Best. But only in the official league is that "peanuts" when Maurice Jones Drew rushes for 348 yards, with 69 yards receiving. Just looking at the standings in that league though, you can just see there's like 5-6 top guys, a decent size middle tier, then the "red headed stepchild" portion of the league who just take beating after beating. Personally, I wish something could be done to give the elitist of the elite a bigger challenge. Other than playing each other, those guys sleepwalk through everybody. Doesn't seem that they mind though, lol.


[quote name='pitfallharry219']I am in a massive losing funk with three teams across two leagues. It's almost enough to make me say see you guys next year. Almost.[/QUOTE]

It happens. Honestly, I think the best thing you can do is don't touch the game for a day or two (and since your secondary team has an open team this week, it might actually be possible). You know how to play the game. It's not like you need practice. I've been playing better since I stopped trying so hard to get better. Just the way it goes. I'd hate to see the defending champion bow out though. At least gotta defend that title until it's not yours anymore.
 
[quote name='N3XTLVL']So im getting booted for going on vacation, posting on the first day i was looking to get my game, and then i posted i needed a sub. Oh well if thats the case the fine please do, unbelievable.[/QUOTE]


How in the f*ck do people not know how this all works by now?

Hey DVO, it's f*cking game time buddy, Cowboys vs. Giants!
 
[quote name='Blade3D']I have been doing horrible this season with the Lions...however I am 5-1 in the main league with the Giants go figure...[/QUOTE]

Same. 2-7 here, but 4-2 in the main league. Just one of those things.
 
I think in the main league one's schedule is a HUGE factor. Some seasons you can face 13 or 14 tough opponents, espescially if you are in a stacked division.

Not to say it isn't a factor in here.
 
[quote name='LVPatriots']I think in the main league one's schedule is a HUGE factor. Some seasons you can face 13 or 14 tough opponents, espescially if you are in a stacked division.

Not to say it isn't a factor in here.[/QUOTE]

Like the NFC West. Represent bitches
 
Cowboys vs Giants is going down at 11:30 pm eastern.

Tried to think of a 2012 season opener joke, but I am too tired.
 
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Hey doom...can you use a play and charge kit to make your wireless controller work on a PC? I'm about to pick up ME1 and 2 on Amazon but don't want to play with a keyboard and mouse.

Lulz - wrong thread :p
 
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