[quote name='misfit13b']Look at the front page of CAG. All of the prices there are in USD. The vendors we buy from and advertise here, they sell in USD. That's just the way things are.[/quote]Right now, CAG is just a site for US gamers because the vast majority of the content is specific to the US. With the introduction of CAG 2.0 and things like user reviews, official CAG reviews, trade lists and game collection management, there'll be a lot of content on the new site that will be relevant to all readers outside of the US.
[quote name='misfit13b']Final Fantasy fans aren't going to care whether CAG gave the game a score of "8" any more than they would if they gave it a target price of "$50".
Fans are going to buy games they're fans of regardless of review scores or the format those reviews are in.[/quote]
Exactly. Which is why using a valuation instead of a traditional score is ineffective, because a Final Fantasy fan is more likely to pay full price (the equivalent to a maximum score) in a situation where they may have been inclined to score a game lower using a traditional scale.
[quote name='misfit13b']You know you like the game, what do you care what anyone else says?[/quote]
It was more a hypothetical situation to highlight how the valuation system becomes problematic as a means for rating a game. If I looked at Mr. Driller Online with my reviewers' hat on I know I'd rate it as average or below. However, using the valulation system I'd be giving it full marks since that's what I was willing to pay. There's a big discrepancy between the two.
[quote name='misfit13b']Just list the MSRP with the score.[/quote]
That doesn't help when you want to see a list of the top games in a particular genre, sorting by valuation in descending order.
[quote name='misfit13b']This last part makes no sense to me. Who is gonna pay $60 for a game with an MSRP of $40? Sorry to be so crude, but this is Cheap Ass Gamer, not Dumb Ass Gamer.[/quote]
Read the original post I was responding to. I think it was Jackal888's suggestion (in this thread at least) that you'd forget that the MSRP existed, and value the game at what you think it's worth. (In which case it'd be possible to value it at higher than the MSRP.)
[quote name='misfit13b']Are people selling Halo 1 for $60? If you can get the game for lower than recommended, that's what we call a *good deal*. That's the point. Game prices will always go down.
We're trying to determine what is the *most* you should pay. Always try to get the lowest price regardless.[/quote]Here's an example that should make it easier to understand. Halo 3 comes out, and plenty of reviews are submitted giving the game an average valuation of $60. However, because most of the reviews were submitted shortly after the game's release, the average valuation doesn't decrease much over time. 5 years later, and the average valuation might be $55. Now, in your own words: "We're trying to determine what is the *most* you should pay.". Do you see how the data becomes less relevant over time, whereas a traditional score doesn't age?
[quote name='misfit13b']You don't have to play a game all the way through to get a feeling for how much it's worth. Hell, I can probably count the number of 360 games I've finished on one hand, but I know whether or not I'd recommend them to you, and how much I think you should pay should you be interested.[/quote]I agree, and I don't doubt that a lot of reviews will be submitted from people who haven't finished the game. But you can't deny that most reviews in the days immediately after a game's release will be from people who have bought the game, and are therefore more inclined to pay full price.
[quote name='misfit13b']Don't think I'm picking on you, or singling you out, you just made some interesting points to which I wanted to respond.[/quote]Don't be sorry, the whole point of this was to discuss options and figure out what'd be best for the new system. Keep the comments coming.
