CAGFC (UFC 2009 League) - HW's Only! New Site! Details Inside!

[quote name='n8rockerasu']Yeah, really great fight. I think most of your fights go the distance because you just excel at not letting people beat you. I don't know. Maybe I should have been more aggressive, but I just felt like if I was, you were going to make me pay.

I really think my MW is garbage though. It practically does me no good to gain mount when my ground striking is like 70-75. When I created him, I thought I'd be KO'ing people with head kicks and getting submissions. What a dumb idea that was! haha. Anyway, good fight.

Jackie Chan | Nate Lisa | Unanimous Decision (29-28, 29-28, 29-28)[/QUOTE]

Man, I feel the same way about my middleweight, but I don't want to spend 10 hours redoing a career when I could be doing new careers.
 
[quote name='Matt Young']Man, I feel the same way about my middleweight, but I don't want to spend 10 hours redoing a career when I could be doing new careers.[/QUOTE]

Same here. I'm still trying to finish up my LW's career. Then, I've gotta do a LH and a WW if I want to get that achievement. I'd like to redo my Middleweight, but I don't know if I'll get around to it.
 
I have a new caf. Everything is the same it's just a 96 overall, instead of a 92.

Anyway, the guy I'm supposed to fight for the lightweight belt isn't responding to my messages on Xbox Live.
 
[quote name='ip0nder']I have a new caf. Everything is the same it's just a 96 overall, instead of a 92.

Anyway, the guy I'm supposed to fight for the lightweight belt isn't responding to my messages on Xbox Live.[/QUOTE]

You went through career with your LW again?

Also, try sending your opponent a PM on here. Some people have a 360, PS3, and a Wii and might not get on Xbox Live every day. But they probably still check CAG.
 
[quote name='n8rockerasu']Same here. I'm still trying to finish up my LW's career. Then, I've gotta do a LH and a WW if I want to get that achievement. I'd like to redo my Middleweight, but I don't know if I'll get around to it.[/QUOTE]

Well really, you only have to do 10 fights in each class to win the belts and you'll get the achievement.
 
Nick Sutera | Captain Caveman | Submission (Triangle Choke) | 2:13 of round 3

You're new Lightweight Champion, Nick Sutera.
 
Well chalk up another beat down for ol' capt caveman, just a born loser I guess.

Nick Sutera | Captain Caveman | Sub (kimura) | 2:13 of Rd 3

It was fairly back and forth, but sutera's crisp boxing was getting me and the endless sub attempts when we hit the ground finally caught up.
Good game, I'm not sure that I could've done much to stop that attack as bad as that sounds. Well played.
 
And I appreciate you wanting to get the game out of the way, but chill out man. It's only Monday. :)

But seriously, 115 sub offense is pretty jacked up along 110 on ground offense and 105 striking.
The subs are impossible to break once you get past the first couple of rounds because of stamina being run out. I guess that's why on ranked I only play UFC fighters.
 
[quote name='Tuffgong']And I appreciate you wanting to get the game out of the way, but chill out man. It's only Monday. :)

But seriously, 115 sub offense is pretty jacked up along 110 on ground offense and 105 striking.
The subs are impossible to break once you get past the first couple of rounds because of stamina being run out. I guess that's why on ranked I only play UFC fighters.[/QUOTE]

Sorry?
 
^This crap is the reason why we need somewhat reasonable limits; over 99 stats are borderline cheating...Makes the game involve little to no strategy; punch, kick, submission attempt, and repeat.
 
[quote name='seen']^This crap is the reason why we need somewhat reasonable limits; over 99 stats are borderline cheating...Makes the game involve little to no strategy; punch, kick, submission attempt, and repeat.[/QUOTE]

Sorry?
 
You don't need to be sorry, but this league has changed big time.

I just want a competitive fight, but I'm not going back through career mode to make a guy with 115 sub defense...
 
Gary Russell l Gail Pennyfeather l Tapout (kimura) l 3:22 of Round 1

This fight fucking sucked. I got taken down and beaten on once since someone interrupted me and I accidentally pressed start when I had the knock at my door, and then of course Gary used his shitty low-skill "slam the guy over and over and attempt repeated submissions until you get the guy's stamina down so he automatically taps" offense. I rarely ever get mad at games, but I just about punched a hole in my door after that one.
 
Alan can take down my guy who is 101 and make me submit when ever I pull a slam on him. Just gotta learn how they play the game. For me, I'm a slammer and Nate hates that

Gary Russell | Gail Pennyfeather | Tapout (NOT A KNEE BAR! LOL) 3:22 Round 1


[quote name='Matt Young']of course Gary used his shitty low-skill "slam the guy over and over and attempt repeated submissions until you get the guy's stamina down so he automatically taps" offense. [/QUOTE]

I hate to be a dick but, LEARN HOW TO REVERSE IT. Honestly, Alan can reverse any slam I throw at him now. But it pisses me off that It's my Shitty low skill Slam guy over. If you don't like it, take the fight to the ground and mount me. My WEAK POINT. Just pisses me off when people say shitty low-skill Keep slamming shit. What ever. Maybe I'll drop the belt this week considering my "slam the guy over and over and attempt repeated submissions until you get the guy's stamina down so he automatically taps" offense. Just so you know Matt, I tried ONE knee bar when your stamina was in the red, then finished it up with some kind of Arm Submission, So I don't wanna hear how I went for the fucking Knee bar over and over.
 
[quote name='Matt Young']of course Gary used his shitty low-skill "slam the guy over and over and attempt repeated submissions until you get the guy's stamina down so he automatically taps" offense. [/QUOTE]

I hate to be a dick but, LEARN HOW TO REVERSE IT. Honestly, Alan can reverse any slam I throw at him now. But it pisses me off that It's my Shitty low skill Slam guy over. If you don't like it, take the fight to the ground and mount me. My WEAK POINT. Just pisses me off when people say shitty low-skill Keep slamming shit. What ever. Maybe I'll drop the belt this week considering my "slam the guy over and over and attempt repeated submissions until you get the guy's stamina down so he automatically taps" offense. Just so you know Matt, I tried ONE knee bar when your stamina was in the red, then finished it up with some kind of Arm Submission, So I don't wanna hear how I went for the fucking Knee bar over and over.
 
Don't say I need to learn how to play the game. I know how to play the game, and I can block all standing slams (you used none of those). It's the ones where you're in my guard and pick me up that I can't do anything about.
 
[quote name='Matt Young']Don't say I need to learn how to play the game. I know how to play the game, and I can block all standing slams (you used none of those). It's the ones where you're in my guard and pick me up that I can't do anything about.[/QUOTE]

YET ONCE AGAIN, EASY TO REVERSE. We use to be cool Matt. But when you call my offense shitty cause I Slam you and you can't reverse it, I don't know. You just really lost my respect. Sure Nate hates it also so you know what, fuck it. I might as well just quit since no matter who I play I'm gonna get the same shit for my Shitty Offense
 
[quote name='Vulcan2422']YET ONCE AGAIN, EASY TO REVERSE. We use to be cool Matt. But when you call my offense shitty cause I Slam you and you can't reverse it, I don't know. You just really lost my respect. Sure Nate hates it also so you know what, fuck it. I might as well just quit since no matter who I play I'm gonna get the same shit for my Shitty Offense[/QUOTE]

LOL @ this comment. It sounds like you are really trying to protect your inflated stats to keep your advantage...
 
[quote name='seen']LOL @ this comment. It sounds like you are really trying to protect your inflated stats to keep your advantage...[/QUOTE]

Yup my Inflated Stats. yup, All 70's. Really inflated all right. Only thing that is above a 70 is my Submission offense and that's just at 90. So yah, Inflated Stats ALL the way there.
 
[quote name='Vulcan2422']YET ONCE AGAIN, EASY TO REVERSE. We use to be cool Matt. But when you call my offense shitty cause I Slam you and you can't reverse it, I don't know. You just really lost my respect. Sure Nate hates it also so you know what, fuck it. I might as well just quit since no matter who I play I'm gonna get the same shit for my Shitty Offense[/QUOTE]

Jeez, I didn't insult you personally. I have nothing against you as a person. No need to quit over it.
 
Whoa, whoa...damn. I'm just working on my LW's career and everything goes to hell in here, lol. Alan mentioned something to me a week or two ago, and it's gotten me thinking. Initially, the point of using career CAFs was so we could all progress through the game together, and grow with our fighters (remember at CAGFC1 when we had like 50 vs 48 match ups? good times!).

HOWEVER, the longer this game has been out, the more people have learned how to exploit it. The guys over at UOC were probably a bit ahead of us on this because they started with more rules (ie. having a 100 overall rating limit). But that restriction doesn't even seem to work because I've seen first hand that you can leave one stat category you'll never use at like a 20, and have over 100 in 5-6 other categories, and STILL be like a 95. I hate to call out the new guys, but clearly, you guys have mastered this technique. And as a result of these tactics, I think CAGFC has lost some of its innocence.

Anyway, what Alan and I talked about was the possibility of using only NON-career CAFs (without the glitch...which is supposed to be fixed anyway). This way, it just gives everybody an equal pool of points to set their stats from.

I don't know what everybody would think of this idea, or if it's even too late in the game to be making such a big change. But the last thing I want is people getting angry over flaws in the game (yes, being able to spam the sub button as a means for "tiring your opponent" is a flaw). The thing I told Alan is it still won't change HOW people play the game, but maybe it would even things up a bit. Thoughts?
 
The other thing I'll say is everybody is going to have their own idea of how the game should be played. Yes, there are certain things that are cheap, certain things that are a byproduct of the way the game is programmed, and certain things that you would NEVER see in a real MMA fight. But what do I tell people not to do without skewing the fight?

More than anything, my curiosity makes me wonder why Gary has no interest in advancing his position at all and going for an armbar or a rear naked choke. Is it just because he doesn't have to? I mean, if he can win that way, how do I say "Don't do that!"? Another example, why do people go for sub attempts the second the fight hits the ground, without using body punches and knees as a means to wear down their opponent? Because they don't have to? Again, how can I say "It's ok to do this....but you can't do this!"?

Sadly, there are unrealistic things in the game that are simply the quickest means to an end. People could still do these things with even stats. I mean, look at the Russell-Pennyfeather match up. Pretty even stats. But if you prepare yourself for one style of fight, and your opponent has no intention of fighting that way, it doesn't matter. The last thing I'm going to do is make up bullshit rules like "no submission attempts in the first round!" Above all else, this is a fight. The next thing you know, we'll be saying "Ok, so, no hitting faces. Is that cool?" Good grief!
 
One final note. Gary, definitely don't take it personal that people are giving you heat. Think about it. You're the Heavyweight Champion (of the illustrious CAGFC no less! I was in Wal-Mart this morning, and I overheard a little kid say to his mom, "Mommy, I want to be CAGFC champion some day." I looked at that kid and said "You're fucking right you do!"). And you've had that belt for 8 out of your 12 fights. You've only had 2 fights that weren't title fights. You're a huge fucking target (amazingly enough, not a fat joke, lol). There's no avoiding that.

But, you say that Alan can handle you. And since I'm so awesome at setting up cards, as fate would have it, Tony Hawk also won this week, and is set to challenge you for the belt next. If he can't get the job done, my Fedor Emelianenko CAF is definitely capable of giving you a run. The way I see it, somebody has to beat you at some point.
 
I'm guilty of putting one stat low myself but I'm not an exploiter by any means, but their are alot of people who do. My LW he's BJJ so his clinch grapple is minimal 'cuz really all you can do is pull guard so I use those point elsewhere. I think non-career CAF's would be a good idea but a vast majority would not. Or how bout capping Sub O & D at 100(with bonuses) That would keep an even playing field. I still think Non-career would work.No matter what happens this league is better than UOC or any one else, those sites are ran 14 yr. dickheads who are pissed off at mommy. Keep up the good work N8 & CAGLeague.
 
Stats can go above 100 legitimately? I thought that was only a glitch with CAFs.

Personally I don't really care what anyone does with their characters, but I would think about every stat should be over 30 or so to be realistic. That is what I went for, even though it probably drug me down in other areas.
 
I'd rather not use non-career CAFs, just for the record.

And Gary, I'm sorry if you took things personally. It's not worth throwing away any friendship over, so I hope you can get past this.
 
[quote name='Matt Young']I'd rather not use non-career CAFs, just for the record.[/QUOTE]

You have any specific reason for this, Matt? I just want to hear all opinions so I know where everybody stands on the issue.
 
It wouldn't really prevent exploitation, since people have complained about the patch not stopping overrated fighters. It would just give us lower overalls to work with.
 
I know I'm not the Matt you asked, but if you're wanting opinions on CAFs I guess I have one. I think they're fine to use, but I get why the commitment of the career mode is important. I'd think that maybe you have to enter the league with a career mode guy, but then your second fighter or future fighters could be CAFs. I'm for them because it's not like they have any strength advantages (if not exploiting some stats glitch) and they help keep things even if there are ways to make career fighters above 100 in certain stats, though I don't really know how much of an issue that is.
 
The slams from the guard position can be blocked and reversed...

I hate to sound like the troll here, but really, if a person is trying more sub attempts than you're comfortable with, don't go to the ground- even if you will end up in the dominant position, GTFoff the ground. There are ways to avoid going to the ground, and if you miss your chance to get back to the standing position, it's not the other player's fault. It's not neccessarily your fault either, but basically for every take down move, theres an action to prevent that take down. Even for people who can sub in the defensive position, there's still a way to get back to standing if they block your Left stick click stand up attempt (but that one I'm keeping secret).

As for NCCAF's, I could go either way, but I am leaning more towards the NCCAF. One one hand, we all worked to get out fighters they way they are, but there are some drastic imbalances between fighters. On the other hand, with NCCAF's, like Nate said, we would have an equal pool of points to distribute. If you want to bake a badass striker, your other skills will suffer. If you make a well rounded fighter, you get what you get.

One factor that makes me lean towards NCCAF's is my own experience with sparring. For BJJ guys, its easier to raise your stats because they easiest way to get points from sparring for any fighter to to submit your partner a lot. And what do BJJ's specialize in? Submissions. As a Muay Thai/Judo guy, I mostly need to rely on getting clinches to knock down/out my sparring partner. If I am doing my career "legit" (not purposely losing fights to fight lower ranked opponents), my sparring partner becomes a beast and WILL escape my clinch after 2-3 whips. I could tally some points with throws, but the A.I always sits their ass on the mat when I stand up. Because neither Judo nor Muay Thai "specialize" in subs, I don't want to waste my points raising my sub offense rating when that's not my fighting style. But, because the BJJ's have an easier time getting points, they can have several 100+ categories, and STILL have everything else in the 80's, whereas with my kind of characters, if I try to make anything over 100, several categories will suffer.

The previous example is not targeted at guys in this league, but as a general observation from what I have seen from ranked CAF fights. I always look at stats before every fight, and the only people I ever consistently struggle with in fights are people whos stats in every category are a minimum of 80, with 3 or 4 stats in the 100's. With a pool of stats, if you specialize in one thing, you will suffer in another area. If stats of our career fighters kept fluctuating, sure, then it wouldn't be too bad, but when a few people are just stacked, what's the point of fighting?
 
[quote name='Vulcan2422']Well, I went overboard. So I apologize and your right Matt.

Yah, Don't know what else to say really.[/QUOTE]

It's cool. Glad we're still friends. You're the sexiest man on CAG, by far. ;)

Moojuice, I disagree that BJJ is the easiest. I found it much easier to get points while sparring with my heavyweight, who is a wrestler, than my middleweight BJJ guy.
 
On paper, it basically it is. I don't remember the exact numbers, but I think a sub attempt nets 20, near sub nets 30, and a sub nets 50. And for some reason, a triangle choke nets more points as well.

As a BJJ guy, when you spar, get a takedown either by shooting or from the clinch (and you won't take much damage trying because the a.i isn't aggressive right away), and bam, instant sub attempt. If your sub offense is high enough, you most of the time will get a near sub attempt. And if you spend the whole sparring round subbing, your partner cant do shit but pick up points for sub escapes, and maybe a few weak strikes.
 
^moojuice for post of the day!

I like the idea of everyone having the same amount of points to add to their fighter, so skill comes into play not stat advantage.
 
But people will still have stat advantages in any given category, just not overall, and we didn't really have problems with overall ratings anyway.
 
Yes, there will be stat advantages, but like I said, with the NCCAF's, your other stats WILL be lower to make up for it (namely, weaknesses). With career fighters, you can still have above average stats in your "weak" categories.

But, like I said earlier, I understand both sides, and can go either way really. Mostly just playing devil's advocate here.
 
[quote name='Matt Young']It wouldn't really prevent exploitation, since people have complained about the patch not stopping overrated fighters. It would just give us lower overalls to work with.[/QUOTE]

Well, I haven't tried taking a glitched CAF into online play, so I don't know if that's actually accurate (it would seem weird if they just didn't fix that at all). But yeah, like I said, it wouldn't change the way people play. It would just give everyone an equal number of points to distribute. Whether that would make any kind of difference, I don't know. The other problem non-Career CAFs brings is that people could alter their stats for every fight, thus catering them to their opponents style.

[quote name='Ultimate Matt X']I know I'm not the Matt you asked, but if you're wanting opinions on CAFs I guess I have one. I think they're fine to use, but I get why the commitment of the career mode is important. I'd think that maybe you have to enter the league with a career mode guy, but then your second fighter or future fighters could be CAFs. I'm for them because it's not like they have any strength advantages (if not exploiting some stats glitch) and they help keep things even if there are ways to make career fighters above 100 in certain stats, though I don't really know how much of an issue that is.[/QUOTE]

Well, the problem is we couldn't have Career CAFs and non-Career CAFs in the league at the same time. It would have to be all or none. The idea was to use non-Career CAFs that are not glitched. Having any of that type square off against Career CAFs would be pointless as there would be a huge discrepency in ratings. Also, I have ZERO interest in allowing everybody to be a 119 CAF since all that does is remove all strategy from the game and makes it play more like Street Fighter IV than UFC.
 
I'm still going to leave this open for discussion, but more than likely, sticking with Career CAFs will just be the way to go. For better or worse, in the end, it still rewards the people who put the most time into the game (even if they're spending that time figuring out ways to exploit it). And that still just makes sense to me.

If anything, I could see doing something to spice things up a bit and make the divisions more interesting again...like another tournament or something. This is no slight to Gary or Eric Ortiz in any way, but I think people lose interest when it feels like the champion is an immovable force.

But I would like to ask people to not be cheap. I'm not going to go as far as saying certain submissions are cheap. But if you're wearing your opponent down by making him fight off a submission that you know you're not going to get, expect to be called an asshole.

The only reason to do this sort of thing is because you're not confident enough in your ground skills to wear him out with body punches or knees so that when you do slap that submission on, it's to end the fight. Challenge yourself as a fighter. When the fight ends, you should know that you beat the other player...not that you drained his stamina bar.

And on the flip side of the coin, it's everyone elses responsibility to use solid defense. I think one of the last things people learn when playing this game are the flick reversals. I really haven't had to use them in any of my careers, and I'm just now starting to get a grasp on when to attempt one (Alan can personally attest to how bad I suck at them). Due to lag, they can be a lot harder to do online, but this is all the more reason why everyone should be fighting fair.

As heated as the competition can get, remember, it's supposed to be FRIENDLY competition. I'd really like to hammer on that last point for the new guys. Some playful trash talking is fine, but let's be respectful to each other as well. As the saying goes "This isn't GameFAQs" :)

And I should have known such a hostile environment like Sweden would cause tempers to flare up, haha :cool:
 
Bill Brasky - Kyler Klein - Tapout(kimura) - 4:15 of 2nd - I think

Good match!! fighting panda is always fun. we are evenly matched so it's always who lands or in this case gets the sub. I have know idea how I escaped his Sub attempt only to put a kimura on him.
 
Edit: Never mind he just signed on. He mounted me and KO'd me at the end of round 1 because I suck. Have fun everyone!
 
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Yeah fowl, I always enjoy playing you. Was a great match. Hit me up whenever so we can get some random fights in.

I will be out of town next week so please sit me out this next card. (Kyler Klein, welterweight).
 
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