Call of Duty Black OPS

I really like this game maybe cause for me I decent and better then everyone i know in real life so its fun. I only play Headquarters cause it limits the "camping" I also use the lamest set up there is Silenced AR, Ghost Pro, Sleight of hand Pro, Hacker (almost pro)
 
That would be embarrassing if I didnt witness people getting stab while completely off screen so often.

I am very surprise it didnt just auto kill you.
 
I had a 16 kill streak thats the best i have ever gone in a game in 29 years...

I wan to play with you guys I probably not good enough but I do have a turtle beachhead set
 
I have only prestiged once so far just to get the extra custom slot. Was nice to have one just for Nuketown. I'm trying to get all the pro perks and have most of them but I think the hacker pro make take me the longest. I still enjoy it.
 
I played a bit of MW2 yesterday, and after that mini-session, I swear to god either the netcode in this game is horrible, or every other bullet in your gun is a ghost bullet. Even with a 3-bar connection, in MW2, I could easily kill 3-4 people with a single mag, because it seemed like bullets actually went where I aimed. In BO, despite sometimes having 4-bars, there are times my sights are center mass, and I'll even be firing single shots at a stationary target none the less, and the games calls me a liar and gives me no hit markers.
 
[quote name='moojuice']I played a bit of MW2 yesterday, and after that mini-session, I swear to god either the netcode in this game is horrible, or every other bullet in your gun is a ghost bullet. Even with a 3-bar connection, in MW2, I could easily kill 3-4 people with a single mag, because it seemed like bullets actually went where I aimed. In BO, despite sometimes having 4-bars, there are times my sights are center mass, and I'll even be firing single shots at a stationary target none the less, and the games calls me a liar and gives me no hit markers.[/QUOTE]

This times a thousand.

I have been saying that since the game came out. There should be no reason why I have to fire off 19 of my 30 rounds into one guy with only 3 or 4 hit markers to show for it.


Also, on a unrelated note, either have commando on or off. Either let all of us suction stab 10ft or no one. Sometimes I can teleport 5ft to stab a guy and sometimes I cant stab a guy who is 2ft away. Then there is the thrid option of being able to stab or be stab while not even being on screen. I have never seen a FPS that has screwed up the melee as much as COD.
 
By far, the biggest difference between me doing well and doing poorly is that 4th connection bar. Perks, guns and personal technique all pale in relative importance.

3 bars, I'll hear 4-5 hit markers and then get killed. I watch the killcam, they'll register 1-2 hits from me. It's almost like playing an action RPG where your accuracy and damage are determined by a dice roll (you get an extra dice roll for the 4th connection bar).
 
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4 bar means nothing. I don't even know if there's a difference between a 3 bar and a 4 bar in this game. I've been killed around so many corners it's ridiculous.

Go back and play MW2. Notice the hit detection, matchmaking, and connections in general. It'll make you gain a new respect for IW. And it will make you realize just how amateur of a developer Treyarch is.
 
[quote name='Trakan']4 bar means nothing. I don't even know if there's a difference between a 3 bar and a 4 bar in this game. I've been killed around so many corners it's ridiculous.

Go back and play MW2. Notice the hit detection, matchmaking, and connections in general. It'll make you gain a new respect for IW. And it will make you realize just how amateur of a developer Treyarch is.[/QUOTE]

You must be high. 3 bars is pretty consistently worse than 4 bars.
 
[quote name='A Happy Panda']You must be high. 3 bars is pretty consistently worse than 4 bars.[/QUOTE]

Nah. I get 4 bars about 10-15 percent of the time and I still get shot around corners, reloads are delayed, and enemies see me before I see them.

I agree that there is still an advantage if you have a good connection to the host though. Maybe I just never do.
 
[quote name='Trakan']Nah. I get 4 bars about 10-15 percent of the time and I still get shot around corners, reloads are delayed, and enemies see me before I see them.

I agree that there is still an advantage if you have a good connection to the host though. Maybe I just never do.[/QUOTE]

You must be super high. 10-15% of the time? That's more of my ratio. You get 4 bars all the damn time.
 
[quote name='A Happy Panda']You must be super high. 10-15% of the time? That's more of my ratio. You get 4 bars all the damn time.[/QUOTE]

Pay attention the next time we play. I'll admit I do get host a lot on host migrations when there are two people left on the enemy team.

You get 4 bars like, one percent of the time. It's crazy how often you have 3 bars.
 
I have to agree on the melee issue. I have been able to knife lunge probably less than 5 times yet every time someone tries to knife me from a whole flight of stairs away or half-way across a room they are able to do it 9 out of 10 times but to be honest it is typically those people with shitty connections. Since the game determines the host in the lobby I wish they would display people's pings/bars in the lobby before the match starts as every single time there is a 1 red dot person on the other team you know it's going to be a shitty match with them skipping 20 feet at a time. Granted this isn't necessarily a matter of winning but rather a matter of enjoying the game just as if someone were "glitching" since it gives the lagger an unfair advantage.

EDIT: To chime in on the bars discussion above, I often have 4 bars (more than 1/2 the time) but the problem is when the enemies have shitty connections and their "client" side is updating the host slower so those other people in the game see the past rather than the present (i.e. in real-time they barely popped into your view but in the kill-cam they were in the room staring at you like an idiot for a few seconds before they realized you were even there). In MW2 never did I experience a host migration due to a shitty host connection to a better host (it always picked the same host) but at least in Black Ops we've had most host migrations to a better host. I think the biggest problem is that this game has been more popular in sales vs previous COD games so all the shit connections have come out of the woodwork that didn't play in past COD games (I know specifically of a handful). At least Treyarch included the way to search via locale and we don't typically get matched up against foreigners that lag throughout a whole match.
 
im going to change up talk about something else. These complaints are what everyone is experiencing and at this point for me...its whatever. The players you are playing have the same issues too so at this point just play your best.

what are you guys favoring as of now in terms of guns not named AK74u and Famas. Ive been using the Spectre with grip and extended mags a la warlord and im loving it. the recoil is super manageable and for some reason i can get a a lot of long range shots if the situation permits. plus the iron sights are really forgiving. other two perks are Lightweight and marathon. I like to this for Dom but i am now using it for TDM. really fun gun.
 
[quote name='AlphaPanda']If you guys dislike the game so much, why bother playing it?[/QUOTE]

MW2 has been played to death and Halo Reach sucks dick.

EDIT: I also don't want to run out and buy BF:BC2 again for the Vietnam pack.
 
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Yeah COD BO is the best online shooter IMO. Ill be playing this till gears of war 3 comes out. I still keep my halo reach game, in case i get in the mood to play some halo. Right now im playing through the COD BO campaign... so far its okay... i honestly just want to finish it. I dont know why, but it just seems harder to aim and shoot at guys than it is when i play MP.
 
Out of curiosity, do you guys think it's "Unsportsmanlike Conduct" to use the knife only during Gun Game?

I've found it's a fun challenge, but I've been getting negative feedback from it. Is it just people with their panties up in a bunch or what?
 
[quote name='JasonTerminator']Out of curiosity, do you guys think it's "Unsportsmanlike Conduct" to use the knife only during Gun Game?

I've found it's a fun challenge, but I've been getting negative feedback from it. Is it just people with their panties up in a bunch or what?[/QUOTE]

nope i think Onlyusemeblade has done something like that......or may do something like that.
 
[quote name='integralsmatic']im going to change up talk about something else. These complaints are what everyone is experiencing and at this point for me...its whatever. The players you are playing have the same issues too so at this point just play your best.

what are you guys favoring as of now in terms of guns not named AK74u and Famas. Ive been using the Spectre with grip and extended mags a la warlord and im loving it. the recoil is super manageable and for some reason i can get a a lot of long range shots if the situation permits. plus the iron sights are really forgiving. other two perks are Lightweight and marathon. I like to this for Dom but i am now using it for TDM. really fun gun.[/QUOTE]

I know that my top 4 guns for kills in order are the Galil, M16, M60, and AK-74U. I also have been using the Enfield, Commando, FN FAL, MAC11, and the AK-47 quite a bit. I will usually start out a match with one of the guns I mentioned last, and if I am not doing really well, then I will pull out one of those first 4 (usually the M16 or M60.

As for perks, every class either has Hardline or Scavenger on it for the 1st tier, Sleight of Hand or Warlord for the 2nd tier, and Hacker or Tactical Mask for the 3rd tier.
 
[quote name='integralsmatic']nope i think Onlyusemeblade has done something like that......or may do something like that.[/QUOTE]

Yeah he did, it's where I got the idea.
 
  • They're nerfing the kick reduction that the grip gives the AK74u
  • They're considering giving kill credit to the guy who drops someone into second chance, and assist credit to the guy who finishes him off.
  • They're considering limiting second chance revives to one per life.
  • They're considering increasing the amount of time it takes to revive someone in second chance.
  • They're "investigating" how players are using primary weapons/knives while falling into second chance.
  • They're "evaluating" making changes to the damage, blast radius, and movement speed of the RC-XD. The kill requirement will not change.
  • No mention of network/lag/connectivity issues.
  • They're "happy" with the current state of the Knife/Snipers.
http://www.callofduty.com/board/viewtopic.php?f=70&t=387677

This is all great, but the connections are still the problem, and they refuse to even acknowledge it.
 
I mainly use M16, im pretty good with it, even hip fire kills. Then ill use the G11 once i get that unlocked. Those are the two main guns i use. I never use sniper, or shotguns. SMG sometimes, and LMG almost never.

I beat the single player campaign finally last night. Thought it was pretty boring to be honest. I did play on easy. Anyway i bought the game for the MP, so ill be going back to that. :D

[quote name='Trakan']
  • They're nerfing the kick reduction that the grip gives the AK74u
  • They're considering giving kill credit to the guy who drops someone into second chance, and assist credit to the guy who finishes him off.
  • They're considering limiting second chance revives to one per life.
  • They're considering increasing the amount of time it takes to revive someone in second chance.
  • They're "investigating" how players are using primary weapons/knives while falling into second chance.
  • They're "evaluating" making changes to the damage, blast radius, and movement speed of the RC-XD. The kill requirement will not change.
  • No mention of network/lag/connectivity issues.
  • They're "happy" with the current state of the Knife/Snipers.
http://www.callofduty.com/board/viewtopic.php?f=70&t=387677

This is all great, but the connections are still the problem, and they refuse to even acknowledge it.[/QUOTE]


How about just get rid of last stand, i hate it. This would solve a lot of BS.

As for the RC car, everytime i shoot one they never blow up and end up killing me anyway. They need to make it easier to kill.
 
[quote name='The 7th Number']
As for the RC car, everytime i shoot one they never blow up and end up killing me anyway. They need to make it easier to kill.[/QUOTE]

The RC car blows up after one bullet damages it. That being said, the netcode sucks and you have to shoot ahead of the car's path to compensate for the lag.
 
Not much to say, those tweaks are nice but are pretty standard practice by now. I dont think last stand would have ever been a big deal if they just fix how quickly a person can fire when going into it. Add an animation where he physically has to pull the pistol out.

That would solve all of the last stand complaints. People only complain when it feels like they are punished for killing a guy and that only happens when that guy has the advantage of dropping instantly to the floor and firing shots at you.

Sometimes the simplest answer is the best. How has that not been thought of for the last couple games.


If they are going to take out anything, take out the knife as its clear you have no idea how to fix it.
 
[quote name='Soodmeg']Not much to say, those tweaks are nice but are pretty standard practice by now. I dont think last stand would have ever been a big deal if they just fix how quickly a person can fire when going into it. Add an animation where he physically has to pull the pistol out.

That would solve all of the last stand complaints. People only complain when it feels like they are punished for killing a guy and that only happens when that guy has the advantage of dropping instantly to the floor and firing shots at you.
[/QUOTE]

That wouldn't solve all the problems at all. Me having to pump a full clip and hear 15,000 hit markers because some asshole has Last Stand happens waaaaaaaaaaaay more than people being able to kill me with their primary weapon because of the animation lag.
 
I dont fully understand what part you are talking about. Are you talking about when they are invincible while going down? The point I was getting at is the fact that you should have enough time to kill him before he pulls the weapon out even if they absorb bullets while falling.

They should be extremely vulnerable before having the ability to fire.

EDIT: Wait are you talking about them being able to fire off more shots before going into last stand? Like they get an extra couple shots before the last stand animation kicks in? If that is the case I dont think I have seen that too many times.
 
[quote name='Soodmeg']I dont fully understand what part you are talking about. Are you talking about when they are invincible while going down? The point I was getting at is the fact that you should have enough time to kill him before he pulls the weapon out even if they absorb bullets while falling.

They should be extremely vulnerable before having the ability to fire.

EDIT: Wait are you talking about them being able to fire off more shots before going into last stand? Like they get an extra couple shots before the last stand animation kicks in? If that is the case I dont think I have seen that too many times.[/QUOTE]

Yes, their invincibility frames need to go the hell away. Requiring MORE bullets to kill someone who has Last Stand purely because they have Last Stand is asinine. You shouldn't need more time OR bullets. 5 bullets that kill people without that perk should also work to kill people with Last Stand.
 
[quote name='A Happy Panda']Yes, their invincibility frames need to go the hell away. Requiring MORE bullets to kill someone who has Last Stand purely because they have Last Stand is asinine. You shouldn't need more time OR bullets. 5 bullets that kill people without that perk should also work to kill people with Last Stand.[/QUOTE]

He mentioned that. He said that if they took away the 0.5 seconds or whatever of invulnerability, there would be no "second chance." It's something they're not ready to get rid of.
 
Well after getting almost all of the perks in tier one to pro(except that blasted flack jacket) I have switched all of my classes strictly to ghost pro. I found that I play a whole lot better when I dont have to worry about UAV's and other then the occasional blackbird it really is the best choice to have it equipped all the time.

Its gonna be hard letting go of hardline and scavenger, but ghost really pulls its weight a lot more then those two.

Edit: Oh yeah and 3 of my 7 classes are equipped with strela's, so if you're playing against me expect your air support to be taken out very quickly.;)
 
[quote name='AlphaPanda']The knife may be bullshit, but man, I'd be pissed if they just straight up removed the knife completely.[/QUOTE]

That won't happen. The other games just had better knife code. Commando may have been bullshit, but at least it was consistent.

Fix this shit, Treyarch.
 
[quote name='JohnBoy1280']Edit: Oh yeah and 3 of my 7 classes are equipped with strela's, so if you're playing against me expect your air support to be taken out very quickly.;)[/QUOTE]

I have an anti-air class for when my team is getting hit by aircraft: Ghost Pro, Hardened Pro, Hacker Pro, Stoner, Strela, Decoy, Jammer. I'd add the anti-air killstreak if you could customize those. But yea, most of my classes have a Strela too. It's generally way more useful than the crossbow/ballistic knife.
 
[quote name='ArmyOfFun']I have an anti-air class for when my team is getting hit by aircraft: Ghost Pro, Hardened Pro, Hacker Pro, Stoner, Strela, Decoy, Jammer. I'd add the anti-air killstreak if you could customize those. But yea, most of my classes have a Strela too. It's generally way more useful than the crossbow/ballistic knife.[/QUOTE]
Yeah sometimes you run into stronger teams so then its a very good idea to run an anti-air class and keep the skies clear of chopper gunners, gunships, attack heli's, etc....

I actually have a similar class to yours: Ghost Pro, Sleight of Hand Pro, Hacker Pro, Galil, Strela(obviously:p), stuns, motion sensor.

As for anti-air killstreaks sometimes idk I used to run a SAM turret, but that was before I carried the Strela around. Nowadays I just make sure to always equip the BlackBird, which is the best killstreak ender around.

That reminds me yesterday I had a team raging at me, because apparently I knocked out their gunship too early. It was round 2 of CTF and their Gunship was just barely on the map, before I destroyed it. The rage that ensued later in the lobby was hilarious.
 
[quote name='icandy']http://www.youtube.com/watch?v=53Drm8c47So

Haha, just finished the edit on this tonight...what do you guys think?[/QUOTE]

That was fucking amazing lol.

I haven't played BO in a while due to all the BS that's been going down lately. When I first began playing the game in November, I thought it was balanced...well more balanced than MW2. I had friends who texted me that day and all of them said the same thing; You're going to love it because it finally feels balanced. Wrong again. I'm starting to feel that all of this nonsense may not be the developer's fault, but the players' fault. Not people like most of us who play the game type, don't camp or glitch, etc, but those few rotten apples who get a couple more kills by pulling this shit and then brag about it to their friends. There's got to be a better way to discourage that kind of behavior so it becomes less of an incentive to cheat and/or be assholes.
 
[quote name='Pck21']That was fucking amazing lol.

I haven't played BO in a while due to all the BS that's been going down lately. When I first began playing the game in November, I thought it was balanced...well more balanced than MW2. I had friends who texted me that day and all of them said the same thing; You're going to love it because it finally feels balanced. Wrong again. I'm starting to feel that all of this nonsense may not be the developer's fault, but the players' fault. Not people like most of us who play the game type, don't camp or glitch, etc, but those few rotten apples who get a couple more kills by pulling this shit and then brag about it to their friends. There's got to be a better way to discourage that kind of behavior so it becomes less of an incentive to cheat and/or be assholes.[/QUOTE]

Play on a team with friends, and then it really doesn't matter. If you have a team of 6 and play the objective game types, chances are you aren't going to lose.

I gotta ask, how many of the people bitching about the game are playing by themself?

(Note to Pck21 I'm not saying you are bitching, because I understand what you are saying... The bitching comment is just meant for the people that are in this thread non-stop complaining and whining)

Bottom line is that if you play with a group the game is going to be a lot more fun (seems obvious I know).

Of the 23 people I usually play with, I would say all but 4 or maybe 5 of them have a W/L below a 3.0... And that is because they play a lot of hours when there isn't a group of us on or they will jump into a game and play against us if we are full.
 
[quote name='mvp828']Play on a team with friends, and then it really doesn't matter. If you have a team of 6 and play the objective game types, chances are you aren't going to lose.

I gotta ask, how many of the people bitching about the game are playing by themself?

(Note to Pck21 I'm not saying you are bitching, because I understand what you are saying... The bitching comment is just meant for the people that are in this thread non-stop complaining and whining)

Bottom line is that if you play with a group the game is going to be a lot more fun (seems obvious I know).

Of the 23 people I usually play with, I would say all but 4 or maybe 5 of them have a W/L below a 3.0... And that is because they play a lot of hours when there isn't a group of us on or they will jump into a game and play against us if we are full.[/QUOTE]

While I agree playing with a team you'll have more fun, it doesn't magically make the game better. I know you think I'm one of the whiners in here and that I flip flop or whatever, but the game is just boring and not fun because of the way people play it and the unbalances.

mvp, I'm curious. Are your thoughts on BO the same? Have you been back to MW2 since playing BO? If not, go back to it for one night and tell me that the hit detection/netcode/matchmaking/re-populating games is as good in BO. Maybe you can see where my frustration comes from.

Black Ops has come down to playing it just for something to play. It's there. One of my friends won't even play Black Ops anymore.
 
Wow, never thought trak and I would agree on something. That is my exact thought, I think the game is average but I only play it because of the utter lack of any new FPS out. Although I still dont take it as seriously as most of you guys do.

Hell I am chomping at the bit for Breach for christ sake. Its a forgotten XBLA game that had fully destructible environment to the point that you could shoot individual bricks out of walls. Delayed about 10 times but suppose to come out this month.
 
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[quote name='Trakan']While I agree playing with a team you'll have more fun, it doesn't magically make the game better. I know you think I'm one of the whiners in here and that I flip flop or whatever, but the game is just boring and not fun because of the way people play it and the unbalances.

mvp, I'm curious. Are your thoughts on BO the same? Have you been back to MW2 since playing BO? If not, go back to it for one night and tell me that the hit detection/netcode/matchmaking/re-populating games is as good in BO. Maybe you can see where my frustration comes from.

Black Ops has come down to playing it just for something to play. It's there. One of my friends won't even play Black Ops anymore.[/QUOTE]

Hit detection is meh... The only time I have ever really had problems is when there is someone with a red dot connection in there. Even then, I only see maybe one of those every two nights I play (estimating about 2-3 hours a night). MW2 had a lot worse connections.

I think a lot of it also has to do with ISPs... I have played this game on 3 different ISPs (Charter, Comcast, AT&T) and each one has handled differently although all 3 'supposedly' had the same connection speed.

As for netcode/matchmaking, you have to remember that both of those were a problem in MW2 for quite awhile after launch. Of course if you go back to MW2 it is going to look better now, because everyone that creates the problems has switched as well.

Lastly, re-populating is sometimes a problem. I mean there are times when I have ended up playing against a group of only 2 people after the other people quit... But then again wasn't everyone bitching before about getting put into a match that was in progress and nearly over... Common sense says you are only going to get one or the other.

EDIT: Now, if you were referring to re-populating a lobby, is that really something to complain about? Seriously, is it that hard to push 'B', 'Up', 'A' and find then find a new lobby? Is it that much of an inconvenience? Nope... Because more times than not you will get thrown right back into a full lobby and start playing faster than if you wanted to wait for enough people to get put in to the lobby to actually start the match.

I'm not saying that Black Ops is better or worse than MW2. I would say they are pretty equal. I think people just have a tendancy to forget that the stuff they hate has been there all along in both games. But I mean there's no crazy glitches and stuff this time around, so you gotta have something to bitch about.
 
MW2 had worse connections? I'm sorry, but that's laughable to me. I'm telling you, go back for a night and you'll notice a world of difference. I don't see how everyone who caused the problem left MW2, as I never had the problems I have in BO in MW2.

I didn't have these netcode/matchmaking problems in MW2, especially not this far after launch.

I end up playing only 2 people in 9/10 games. Everyone quits. The game isn't repopulated, the lobby isn't repopulated afterwards either. I wouldn't have a problem with backing out and finding a new lobby, but it takes a good 10 tries to find a full lobby of people to play against, assuming they don't back out after seeing our prestige levels or checking the lobby leaderboards. Every other time we get put into a lobby with 1 person waiting.

They are not equal. I'm not just "finding" stuff to bitch about. These are legitimate issues. You also have to remember that while things work in theory, they don't always end up working when eventually put into place. Removing Stopping Power made sense, but now there's Ghost which is overpowered.
 
[quote name='Trakan']MW2 had worse connections? I'm sorry, but that's laughable to me. I'm telling you, go back for a night and you'll notice a world of difference. I don't see how everyone who caused the problem left MW2, as I never had the problems I have in BO in MW2.

I didn't have these netcode/matchmaking problems in MW2, especially not this far after launch.

I end up playing only 2 people in 9/10 games. Everyone quits. The game isn't repopulated, the lobby isn't repopulated afterwards either. I wouldn't have a problem with backing out and finding a new lobby, but it takes a good 10 tries to find a full lobby of people to play against, assuming they don't back out after seeing our prestige levels or checking the lobby leaderboards. Every other time we get put into a lobby with 1 person waiting.

They are not equal. I'm not just "finding" stuff to bitch about. These are legitimate issues. You also have to remember that while things work in theory, they don't always end up working when eventually put into place. Removing Stopping Power made sense, but now there's Ghost which is overpowered.[/QUOTE]

Maybe you personally didn't have problems... But they were still there. Hell, the patch that finally fixed the whole ice-skating bullshit in MW2 didn't come out until late January or early February.

As for re-population, it goes right back to my previous statement. Everyone complained in MW2 about getting put into matches that were in progress, now they complain because those spots aren't getting filled. Well, big deal... You can't get both things done now can you?

Again, with the lobbies not populating, than you obviously don't have a very good connection or you aren't trying to set the search options to be a little bit more friendly. Yea, I occasionally will hit a bump with getting into a full lobby... But it isn't the end of the world.

Then we go back to the whole Ghost "issue"... You complain about Black Ops being unbalanced, you complained about MW2 being unbalanced... I got it, maybe you guys should just go play UNO or have an Xbox Live Vision party with each other. I'd hate for you to flood the thread anymore with tears.

I swear, if I got half as irritated as you guys I'd probably want to kick my own ass for being such a whiney bitch.
 
[quote name='mvp828']Maybe you personally didn't have problems... But they were still there. Hell, the patch that finally fixed the whole ice-skating bullshit in MW2 didn't come out until late January or early February.

As for re-population, it goes right back to my previous statement. Everyone complained in MW2 about getting put into matches that were in progress, now they complain because those spots aren't getting filled. Well, big deal... You can't get both things done now can you?

Again, with the lobbies not populating, than you obviously don't have a very good connection or you aren't trying to set the search options to be a little bit more friendly. Yea, I occasionally will hit a bump with getting into a full lobby... But it isn't the end of the world.

Then we go back to the whole Ghost "issue"... You complain about Black Ops being unbalanced, you complained about MW2 being unbalanced... I got it, maybe you guys should just go play UNO or have an Xbox Live Vision party with each other. I'd hate for you to flood the thread anymore with tears.

I swear, if I got half as irritated as you guys I'd probably want to kick my own ass for being such a whiney bitch.[/QUOTE]


:rofl::rofl:
 
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