Call of Duty Black OPS

[quote name='Afflicted']you know what I noticed about hardline pro... whenever I wanted people to grab care packages to get hardline pro... noone would...

once I would finally get pro everyone tried to take them.[/QUOTE]

Same here, I did it in domination though and put a Tactical Insertion near by and watched the point to make sure no enemies took over the point or my crate.
 
[quote name='AlphaPanda']Even if they didn't address Ghost, I'd rather play this over MW2 anyday.[/QUOTE]
Amen Brother.

Also if you're playing against me guaranteed you wont see me running Ghost unless the entire opposing team is using it. I run either scavenger or hardline most of the time.
 
I like the update so far. I've had considerably less douchebags jump through 15 bullets to knife me. Thank god they fixed the care package problem. It was fucked up that you could get a 4 - 5 - 6 killstreak and end up with dogs, gunship, etc.
 
[quote name='moojuice']Yeah, stopping power was a key perk in previous games for that reason. Now, there really isn't a disadvantage for being "undetectable." Suppressor + Ghost+ Pro Hacker Pro has nearly as much stopping power as any other class (less range being the only real disadvantage, versus Suppressor + Cold Blooded Pro + Ninja Pro came at the cost of less damage, less range, and less knife range/vulnerable to claymores/etc.

IMO, the only worthwhile Perk 1's at the moment are Hardline and Ghost, but once Hardline gets nerfed, Ghost will be the only useful Perk 1 perk.

-Lightweight: Move faster, no fall damage- Whoopty fucking doo, I move faster, and on the off chance I feel suicidal and jump off a cliff, I don't die. Only useful when combined with Marathon, but then you lose out on good Perk 3 choices.

-Scavenger: Now that you can pick up ammo from the same gun on the ground without needing the same attachments, there's no need for scavenger anymore unless you use a very uncommon weapon. Guns seem more balanced now anyways, so you are better off picking a gun up off the ground than wasting a perk on this.

-Flak Jacket: You usually have enough time to run from frags/semtex. Useful against RC Cars, but if your team doesn't suck, the other team shouldn't be getting them anyways. Fire damage doesn't occur nearly enough to make Pro worthwhile.

-Ghost: Undetectable to Recon Plane, all aircraft later on with pro. It's annoyance factor is almost on par with Painkiller, as it will stop your killstreak at the most inopportune time.

-Hardline: Not as useful as the other perks in it's standard form, but amazing in it's pro form. Re-roll Sam Turrets, Care Packages, and Sentries? Yes please.[/QUOTE]

Quoting myself from earlier. There's nothing wrong with Ghost itself, it's just far, far better than every perk in the same category. Just play a few more days and watch as more and more people get Ghost pro, more killstreaks become useless.
 
Everyone is "freaking out" about the ghost perk because there is really no other perk to use in that category. Hardline is alright, but it isn't anything special now that you are down to one thing you can re-roll for using the pro version. Dual mags help replace scavenger as well as sleight of hand, so no need for at least the 1 perk and then the other perks in that tier are pathetic in comparison to those 3. That means there are going to be a ton more ghost users making most kill streaks worthless.
 
[quote name='Trakan']Ghost is super overpowered. In COD4, the UAV couldn't be shot down. UAV Jammer was a viable perk, and I didn't have a problem with it. You also had to get rid of stopping power to use it. In MW2, IW made it so the UAV could be shot down. This alone should have warranted the elimination of the UAV Jammer/Cold Blooded perk. I'd still let it slide in that game because of the fact that Stopping Power dominated and you had to get rid of it to use Cold Blooded. In Black Ops, Stopping Power is gone. There's no reason to have Ghost as a perk anymore. Honestly, what is the counter for it? There isn't one. Getting killed by a guy camping in a corner prone while wearing Ghost is extremely frustrating. It's akin to Commando/Tubes to me personally. [/QUOTE]

The reason why Ghost is broken.

Knife is still bullshit.

http://www.youtube.com/watch?v=VsybMMaGFls

http://www.youtube.com/watch?v=78dp_Z0XAUY

http://www.youtube.com/watch?v=K44rLD_N9Xw
 
Two things that were not fixed by the time I logged out tonight were that they took the damn mute button out of the main menu just under the report a player. I also didnt like how when you hit the back button on the player screen it took you to the friends screen as though you hit the Y button. They need to fix that. There is very little time between matches and I dont want to hear those ass hat rappers, music players, screaming kids, ect. Also they should just turn off the sound while the loading map screen is going. If you miss muting someone they can be idiots then and you can see who did it to mute them.
 
[quote name='BREVITY']Two things that were not fixed by the time I logged out tonight were that they took the damn mute button out of the main menu just under the report a player. I also didnt like how when you hit the back button on the player screen it took you to the friends screen as though you hit the Y button. They need to fix that. There is very little time between matches and I dont want to hear those ass hat rappers, music players, screaming kids, ect. Also they should just turn off the sound while the loading map screen is going. If you miss muting someone they can be idiots then and you can see who did it to mute them.[/QUOTE]

In the big scheme of things, fixing mute isn't really the top priority, no?
 
[quote name='AlphaPanda']In the big scheme of things, fixing mute isn't really the top priority, no?[/QUOTE]

Should be, if you hate listening to racist/homophobic/idiot ass lickers.
 
You know I never understood why they didnt add a legit offensive anti air perk. In fact that should make it harder to shoot down air craft now, take out sam turrets and add a anti air perk to the Teir 1.

Would I give up ghost to take out a chopper gunner? Hell yes especially since I already am that lone guy who spend 6 lives trying to shoot down a attack chopper while everyone just puts on ghost and hopes it doesnt see them.

The whole kill streak system is retarded now, smells a little like throwing shit at all wall and hoping it sticks. Who the hell requested dogs to come back? That was the worst streak ever in WaW and everyone hated it.
 
If they took out the red diamonds from when an enemy spawns, they should have placed green diamonds on teammates.

Was the G11 altered in any way? My performances have dipped.
 
I love coming in here and reading the constant bitching from people. Seriously, if you don't like Ghost then use it yourself. Last night was the first time ever I used Ghost and it was only because I needed to do it for the 80 kills with Ghost Contract that was up. Yes, Ghost is a pain when it is used by people who sit in corners, but as long as your team talks, that is only happening a couple times and that person is done for.

Give me Hardline over Ghost any day. I would say that there isn't a match that goes by when my team doesn't have at least one Blackbird up. I swear last night it was hilarious because we had a match that from the time we hit 3000 we had a Blackbird constantly up in the air.

As for dogs being hated... Who hates dogs? The only people I can think of are the people that either A) Suck at the game, B) Like to sit in corners, or C) Run around with Ghost.

Although I do agree that sometimes the knifing is bullshit.. But I think a lot of that has to do with connections.
 
Blanket statements ahoy huh.

Camping isnt really the complaint about ghost, the complaint is that most of people on the game use it thus rendering most of rest of the game moot. Its a balance issue not a ghost issue.

Blackbirds is a great perk but to reference it has a solution to the ghost issue its a band aid.

Everyone hated dogs and continues to do so, leave your internet "u dun suk at da game" statements at home man. We have all played the game for hours and hours from the first COD. I hate when people do that.

In reference to my post, I wasnt bitching (you people really need to stop reading 1 word of a post and then put on a bitching label and going on a rant about it) I simply said I would like a anti air perk to be put in and would gladly have it in the first tier. I dont like dying 10 times in a row because I am the only one actively trying to take out a chopper gunner. I would like a perk that helps the people who actually want to take out the anti air kill streaks and with so many air kill streaks you would think there would be a active counter. (I dont like SAM because because they are set and forget much like claymores.)
 
[quote name='Soodmeg']Blanket statements ahoy huh.

Camping isnt really the complaint about ghost, the complaint is that most of people on the game use it thus rendering most of rest of the game moot. Its a balance issue not a ghost issue.

Blackbirds is a great perk but to reference it has a solution to the ghost issue its a band aid.

Everyone hated dogs and continues to do so, leave your internet "u dun suk at da game" statements at home man. We have all played the game for hours and hours from the first COD. I hate when people do that.

In reference to my post, I wasnt bitching (you people really need to stop reading 1 word of a post and then put on a bitching label and going on a rant about it) I simply said I would like a anti air perk to be put in and would gladly have it in the first tier. I dont like dying 10 times in a row because I am the only one actively trying to take out a chopper gunner. I would like a perk that helps the people who actually want to take out the anti air kill streaks and with so many air kill streaks you would think there would be a active counter. (I dont like SAM because because they are set and forget much like claymores.)[/QUOTE]

Defensive much? The only comment that was even remotely directed towards you was about the dogs statement. Which I think was the most broad statement in the whole post.

But hey since you want to start getting defensive... What exactly would you suggest as an anti-aircraft perk? And how would that work and not be overpowerd?

Also... Most people in the game use Ghost? Really? I hardly see that.

I think you need to quit getting so defensive and stop bitching about shit when you make some of the most broad statements possible.

Things I've learned from your posts:

Everyone hates dogs.
Most people use Ghost
You are the only person shooting aircraft down
I make up "you people"

Good to know...
 
Anyone have their NAT change on them after the patch? In the lobby it says I have moderate settings, but when I do a connection test Im open. Might be a glitch.
 
[quote name='mvp828']Defensive much? The only comment that was even remotely directed towards you was about the dogs statement. Which I think was the most broad statement in the whole post.

But hey since you want to start getting defensive... What exactly would you suggest as an anti-aircraft perk? And how would that work and not be overpowerd?

Also... Most people in the game use Ghost? Really? I hardly see that.

I think you need to quit getting so defensive and stop bitching about shit when you make some of the most broad statements possible.

Things I've learned from your posts:

Everyone hates dogs.
Most people use Ghost
You are the only person shooting aircraft down
I make up "you people"

Good to know...[/QUOTE]

Maybe I read into your post the wrong way, seems that you were saying complaining about people bitching about ghost, the last post that mentioned ghost was mine so it seemed like you were talking to me.

If not, I apologize for the accusations.

I dont know what would be the actual perk havent thought about it but I see no reason why it would be any more overpowered than the many other questionable things that are already included in the game.

While WaW was out everyone in game and out constantly bitched about Dogs. Most people actually do use ghost that is pretty much the consensus of the game. You cant go anywhere without people talking about the amount of ghost users.

Whenever I play, I very much am the only one shooting down CG and the like. I have never played a match where there was more than 2 people with air kill streak downs. That statement is very much true.
 
[quote name='seanr1221']Anyone have their NAT change on them after the patch? In the lobby it says I have moderate settings, but when I do a connection test Im open. Might be a glitch.[/QUOTE]

reboot your router. that seemed to work for me & most of my friends.
 
i used ghost since day 1 and think its the only good blue perk to use. I have played many COD games and rarely encountered people using ghost. Ive seen hardline and lightweight and scavenger mostly being used. But then again, i do not know what game types you all play the most. i just play Dom and TDM so.

this is really no different than cold blooded from Modern Warfare II. Just you never saw people using it because of stopping power. Black Ops is finally showing the power of Cold Blooded.

but if your good enough just use the blackbird. cant be shot down and everyone shows up on screen.
 
mvp, I would definitely say most people use Ghost. I'd rather deal with OMA tubers than Ghost, myself. At least I know where those fuckers are.

Ghost is broken right now. It's overpowered especially with the hardline nerf. There are things they can do to fix it, such as making it so that you're invisible to a blackbird instead of a UAV or re-tiering the perks.

Stopping power is gone, juggernaut is gone, ghost should be gone. You can shoot down a UAV with bullets, launchers, and a new killstreak. More than enough.
 
[quote name='Soodmeg']Maybe I read into your post the wrong way, seems that you were saying complaining about people bitching about ghost, the last post that mentioned ghost was mine so it seemed like you were talking to me.

If not, I apologize for the accusations.

I dont know what would be the actual perk havent thought about it but I see no reason why it would be any more overpowered than the many other questionable things that are already included in the game.

While WaW was out everyone in game and out constantly bitched about Dogs. Most people actually do use ghost that is pretty much the consensus of the game. You cant go anywhere without people talking about the amount of ghost users.

Whenever I play, I very much am the only one shooting down CG and the like. I have never played a match where there was more than 2 people with air kill streak downs. That statement is very much true.[/QUOTE]

No worries... The Ghost comment was meant towards everyone that was complaining about it.

I think people bitched about dogs because of their effectiveness. Now with it taking a true 10 or 11 kills to get them I see no reason why they shouldn't be as effective.

As for the Ghost and being the only person shooting stuff down... I guess that is just a bad luck thing for you. I would say that I see maybe 1 or 2 Ghost users per match. The only time there is more is if you get a party of 6 that all use it as a tactic or you have non stop UAVs up in the air and then they start to switch.

To be honest, I think really the best counter for Ghost is a Counter-UAV. If you can't see them, screw it... Make it so they can't see you either. When I get a party that uses Ghost and/or likes to camp, that next match I am using UAV/Counter-UAV/Blackbird.

Sood, at the end of the day, I think you just need to start playing with a group of people (I am assuming you are by yourself or just one or two other people).

[quote name='integralsmatic']i used ghost since day 1 and think its the only good blue perk to use. I have played many COD games and rarely encountered people using ghost. Ive seen hardline and lightweight and scavenger mostly being used. But then again, i do not know what game types you all play the most. i just play Dom and TDM so.

this is really no different than cold blooded from Modern Warfare II. Just you never saw people using it because of stopping power. Black Ops is finally showing the power of Cold Blooded.

but if your good enough just use the blackbird. cant be shot down and everyone shows up on screen.[/QUOTE]

Agreed... 100%. I think it is funny because towards the end of MW2, I didn't use Cold Blooded or Stopping Power, I pretty much went strictly with Hardline.

[quote name='Trakan']mvp, I would definitely say most people use Ghost. I'd rather deal with OMA tubers than Ghost, myself. At least I know where those fuckers are.

Ghost is broken right now. It's overpowered especially with the hardline nerf. There are things they can do to fix it, such as making it so that you're invisible to a blackbird instead of a UAV or re-tiering the perks.

Stopping power is gone, juggernaut is gone, ghost should be gone. You can shoot down a UAV with bullets, launchers, and a new killstreak. More than enough.[/QUOTE]

Again I rarely see Ghost. You play mostly Domination right Trak? Maybe there is more people in that using it, because I know that TDM doesn't have nearly as many.

At the end of the day, I believe Ghost is fine. Yea it is frustrating to get killed a kill away from a good killstreak... But shit it's just a game, and I know I'm still going to win.
 
Just to clarify I think the complaints are not actually with the Ghost perk itself but where its at on the perk list. Although Trak keeps calling it broken I dont know if he means the perk itself more than the system its not applied to. I myself dont think the perk is any different from any of the other COD games, I just dont like it in the Teir 1 spot.


Also, it is very true I only really play with 1 other person and we play mostly objective based modes. These are notorious for players treating them like extended TDM. I cant count the number of times my friend and I have 8 plants and 6 defuses and the rest of the team as 0. Most of my deaths come from being the only one (aside from my friend) who is actively planting, defusing, downing etc.

I would play more with you guys but you all seem to love your TDM (A mode I fucking loathe) and Dom (Which I like but more than any other objective mode suffers from the TDM mentality) so I try.
 
I honestly can't wait for Mosh Pit to come back. That Vahn guy has mentioned it, I just need it to happen already. I hate playing the same thing over and over. Domination is our bread and butter though, I guess you could say.

We're going to have to just disagree about Ghost. I mainly play TDM/Dom right now and it's horribly prevalent in both gametypes. I don't care if it's just half the team using it, it's overpowered. It wasn't in previous games because of the counters. Stopping Power, etc. They need to re-tier the perks.

Also, I think that dogs aren't good enough to be an 11 killstreak. I think there are only 4 out on the map at a time. Get killed way too easily. A lot of times my dogs won't even get a kill. They should be the 8 killstreak and the Blackbird should probably be 11. It really is the best killstreak in the game. If you get one, your whole team will be able to get one.

Treyarch is really just an amateur developer. I have no idea how they got the COD franchise. IW may have never been able to patch things but at least they got the basics like matchmaking and hit detection right. At least Commando was a perk and not built into the game as the regular knife. As for all the people who will say "But they fixed so much from MW2!" Yeah, anyone could have sat back and corrected those mistakes. Treyarch patched the game twice now, but it was a shitty alpha build at best when it launched and it's barely playable now.

Panda calls it "COD Lobby Ops" and he's 100% right.
 
[quote name='Trakan']Panda calls it "COD Lobby Ops" and he's 100% right.[/QUOTE]

I never really played much CoD until Black Ops, so I'm pretty bad (k/d ratio 0.8!). The one thing I've gotten pretty good at is leaving a slowly dying lobby and joining a new one. I play mostly ground war and when the lobby goes from above the minimum threshold (12) to below it, there is no point in sticking around for more than 10 seconds or so. It'll never add people again.
 
[quote name='Soodmeg']Just to clarify I think the complaints are not actually with the Ghost perk itself but where its at on the perk list. Although Trak keeps calling it broken I dont know if he means the perk itself more than the system its not applied to. I myself dont think the perk is any different from any of the other COD games, I just dont like it in the Teir 1 spot.


Also, it is very true I only really play with 1 other person and we play mostly objective based modes. These are notorious for players treating them like extended TDM. I cant count the number of times my friend and I have 8 plants and 6 defuses and the rest of the team as 0. Most of my deaths come from being the only one (aside from my friend) who is actively planting, defusing, downing etc.

I would play more with you guys but you all seem to love your TDM (A mode I fucking loathe) and Dom (Which I like but more than any other objective mode suffers from the TDM mentality) so I try.[/QUOTE]

[quote name='Trakan']I honestly can't wait for Mosh Pit to come back. That Vahn guy has mentioned it, I just need it to happen already. I hate playing the same thing over and over. Domination is our bread and butter though, I guess you could say.

We're going to have to just disagree about Ghost. I mainly play TDM/Dom right now and it's horribly prevalent in both gametypes. I don't care if it's just half the team using it, it's overpowered. It wasn't in previous games because of the counters. Stopping Power, etc. They need to re-tier the perks.

Also, I think that dogs aren't good enough to be an 11 killstreak. I think there are only 4 out on the map at a time. Get killed way too easily. A lot of times my dogs won't even get a kill. They should be the 8 killstreak and the Blackbird should probably be 11. It really is the best killstreak in the game. If you get one, your whole team will be able to get one.

Treyarch is really just an amateur developer. I have no idea how they got the COD franchise. IW may have never been able to patch things but at least they got the basics like matchmaking and hit detection right. At least Commando was a perk and not built into the game as the regular knife. As for all the people who will say "But they fixed so much from MW2!" Yeah, anyone could have sat back and corrected those mistakes. Treyarch patched the game twice now, but it was a shitty alpha build at best when it launched and it's barely playable now.

Panda calls it "COD Lobby Ops" and he's 100% right.[/QUOTE]

Alright I can definitely understand (while maybe not feel the same way)that it is in the wrong tier... But then what tier do you put it in?

I also can't wait for the return of Mosh Pit. It was by far my favorite mode in MW2 until they removed it.

Trak... You seem to be forgetting that IW had problems with getting into lobbies at MW2's launch as well. Also, it really isn't that hard if you have a good host. The only problem is that when it is bad it's bad. But otherwise I could probably count on one hand how many problems I have had when hosting since the first patch (and that is with a full party of 6).

I still stand by my original thoughts of this whole thread... People just continue to complain about insignificant stuff (exclude knife lunge from that).
 
[quote name='Trakan']I honestly can't wait for Mosh Pit to come back. That Vahn guy has mentioned it, I just need it to happen already. I hate playing the same thing over and over. Domination is our bread and butter though, I guess you could say.

We're going to have to just disagree about Ghost. I mainly play TDM/Dom right now and it's horribly prevalent in both gametypes. I don't care if it's just half the team using it, it's overpowered. It wasn't in previous games because of the counters. Stopping Power, etc. They need to re-tier the perks.

Also, I think that dogs aren't good enough to be an 11 killstreak. I think there are only 4 out on the map at a time. Get killed way too easily. A lot of times my dogs won't even get a kill. They should be the 8 killstreak and the Blackbird should probably be 11. It really is the best killstreak in the game. If you get one, your whole team will be able to get one.

Treyarch is really just an amateur developer. I have no idea how they got the COD franchise. IW may have never been able to patch things but at least they got the basics like matchmaking and hit detection right. At least Commando was a perk and not built into the game as the regular knife. As for all the people who will say "But they fixed so much from MW2!" Yeah, anyone could have sat back and corrected those mistakes. Treyarch patched the game twice now, but it was a shitty alpha build at best when it launched and it's barely playable now.

Panda calls it "COD Lobby Ops" and he's 100% right.[/QUOTE]

I see Ghost WAY more in TDM than Domination since kills matter a lot more in TDM, and having an opponent be completely blind to your presence certainly helps you get more kills while dying less. I can't remember how the 3 Perk tiers are broken up, but there HAS to be another Perk in the 2 or 3 category that can swap places with Ghost to make it a harder decision to use. Right now, Perk 1, people are either using Hardline or Ghost, but with how Hardline Pro has been nerfed/fixed, more people will probably opt for Ghost.

I still think you're completely off-base on the Dogs being an 8 killstreak. That'd be completely out of control. I think whenever I do get dogs, it's at LEAST 10 kills. And everyone we play with agrees that Dogs > Chopper Gunner.

Also, Arikado coined it "Call of Waiting: Lobby Ops"
 
personally I don't encounter a lot of ghost users...

think dogs are great... only died twice to 'em and one of those is from getting killed though a wall. they're also about the only killstreak I change my playstyle for when they're out.

one thing I don't like about the game besides the hitbox/latency/matchmaking problems...

I wish you could change killstreaks during a match... or at least have them attached to custom classes so you could make packages with different ones.
 
[quote name='Trakan']I honestly can't wait for Mosh Pit to come back. That Vahn guy has mentioned it, I just need it to happen already. I hate playing the same thing over and over. Domination is our bread and butter though, I guess you could say.

We're going to have to just disagree about Ghost. I mainly play TDM/Dom right now and it's horribly prevalent in both gametypes. I don't care if it's just half the team using it, it's overpowered. It wasn't in previous games because of the counters. Stopping Power, etc. They need to re-tier the perks.

Also, I think that dogs aren't good enough to be an 11 killstreak. I think there are only 4 out on the map at a time. Get killed way too easily. A lot of times my dogs won't even get a kill. They should be the 8 killstreak and the Blackbird should probably be 11. It really is the best killstreak in the game. If you get one, your whole team will be able to get one.

Treyarch is really just an amateur developer. I have no idea how they got the COD franchise. IW may have never been able to patch things but at least they got the basics like matchmaking and hit detection right. At least Commando was a perk and not built into the game as the regular knife. As for all the people who will say "But they fixed so much from MW2!" Yeah, anyone could have sat back and corrected those mistakes. Treyarch patched the game twice now, but it was a shitty alpha build at best when it launched and it's barely playable now.

Panda calls it "COD Lobby Ops" and he's 100% right.[/QUOTE]
Treyarch may be an amateur developer to you, but a blind man using his left foot could have coded a better game then those monkeys at IW. Modern Warfare 2 should have been scrapped from the get go, I mean what it took like 8 patches to finally get it to a some what playable state.

I would take a Black Ops shitty pre alpha build anyday over that junkfest that was MW2.
 
[quote name='seanr1221']Anyone have their NAT change on them after the patch? In the lobby it says I have moderate settings, but when I do a connection test Im open. Might be a glitch.[/QUOTE]

To double check I would insert Gears of War 2 ( IF YOU HAVE IT !! ). and then at the menu lobby thing it will tell you what your NAT is and it doesnt lie ;)
 
People are stating all these things that should change...but those changes are huge changes. They can't just revamp all the tiers/killstreaks, especially when the game has only been out for a month.

I personally love Black Ops, their netcode is rough but I'd play this over MW2 any day of the week. I think Treyarch did a good job with the game, their networking is just ridonkadonk right now. It's almost irritating to read some of the replies on here. Obviously this is a discussion board and I love reading what people have to say about stuff, but you guys can get very, very opinionated. Opinionated to the point of "This is what they should do, screw you I'm right you're wrong". Black Ops has its quirks that it needs to work out, but if it had the same problems MW2 had we'd all be in for some deep shit.

Here's hoping to no $15 map packs.
 
I've been playing CoD since number 4 and every one of them had lobby issues before the first patch or two. And ghost doesn't make people invisible, so I'd hardly say it's broken. I think the only perks that have been broken are juggernaut and OMA. Both of them could have been fixed but never were.
 
[quote name='AlphaPanda']Here's hoping to no $15 map packs.[/QUOTE]

activision_logo_e3.jpg
 
[quote name='Ziv']I've been playing CoD since number 4 and every one of them had lobby issues before the first patch or two. And ghost doesn't make people invisible, so I'd hardly say it's broken. I think the only perks that have been broken are juggernaut and OMA. Both of them could have been fixed but never were.[/QUOTE]

The issue is that there were always a few different perks to choose from in each tier to balance it. There is really not too many drawbacks other than having to wait one extra kill for a killstreak. Hardline is seriously the only other perk I would use in that tier which before used to be I think cold-blooded (uav jammer, whatever), stopping power, and sleight of hand. I would constantly switch up between those 3, but now I can just run ghost, sleight of hand, and ninja or ghost, warlord (dual mag and silencer), and ninja with no downsides at all.
 
I think the game is pretty solid but I did like MW2 better. I dislike how they did certain things but its a COD game, they are pretty much clones of each other.

I just really wish they would have made a new core objective based game mode. Wagers matches are fun but I am going to spend a lot of time in them like I would Dom, Demo, Sabo, etc etc.


Anyway, I am trying to run a new SMG class that doesnt involve the AK74u and I cant seem to find it. I have tried pretty much every SMG but the drop off from the AK makes them seem like a retarded uncle. I kinda love the Scorpion (heh I just realized they spell it with a K) but like the shotgun you almost have to be within knife range to benefit from its damage. (I seriously once shot a guy from 10ish in game feet away and got 12 hit markers before killing him!)

I can never figure out if the poor preform of a certain gun is due to lag. I am already bored of every Assault rifle in the game and refuse to use them anymore, I am running a Spas class now that is just hilarious sometimes.
 
[quote name='AlphaPanda']
Here's hoping to no $15 map packs.[/QUOTE]

Haha... I have a feeling we are going to see something a little bit worse/more extreme.

http://www.joystiq.com/2010/11/11/call-of-duty-dlc-to-be-activisions-largest-digital-offering-ev/

To state what someone that I play regularly with speculated... Don't be too surprised if they pull some shit saying that for a subscription you can play on dedicated servers and get DLC included, or you can pay some inflated rate for the same DLC and keep playing P2P.

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Sood... Have you used the Mac 11 yet? I really liked that gun early on when paired with extended mags. Although now I tend to stick more with the assault rifles since they suit my style of play better.

Also, I agree that they should have made some new objective based game modes. I really miss War from W@W.
 
[quote name='JohnBoy1280']Treyarch may be an amateur developer to you, but a blind man using his left foot could have coded a better game then those monkeys at IW. Modern Warfare 2 should have been scrapped from the get go, I mean what it took like 8 patches to finally get it to a some what playable state.

I would take a Black Ops shitty pre alpha build anyday over that junkfest that was MW2.[/QUOTE]

If I remember correctly, MW2 had maybe 3 patches. I remember the Javelin patch, the care package patch, and the 1887 patch. Black Ops is already up to 2, only 8 weeks in. IW also had 60% of their employees leave.

That being said, I'd still rather deal with those issues and actually be able to play the game. In Black Ops I'm in the lobby for 10 min, then I find a match and make the other team quit leaving 1 or 2 guys and the lobby never repopulates. The hit detection is also godawful in this game. I can't believe how big of a disadvantage a 3-bar connection is in this game, which I get 90% of the time. In every other COD, I'd get a 4-bar. I can't count the number of times I've been shot around a corner in this game, or the host absolutely dominates me.

[quote name='mvp828']Alright I can definitely understand (while maybe not feel the same way)that it is in the wrong tier... But then what tier do you put it in?

I also can't wait for the return of Mosh Pit. It was by far my favorite mode in MW2 until they removed it.

Trak... You seem to be forgetting that IW had problems with getting into lobbies at MW2's launch as well. Also, it really isn't that hard if you have a good host. The only problem is that when it is bad it's bad. But otherwise I could probably count on one hand how many problems I have had when hosting since the first patch (and that is with a full party of 6).

I still stand by my original thoughts of this whole thread... People just continue to complain about insignificant stuff (exclude knife lunge from that).[/QUOTE]

Switch Scout and Ghost and I think it would at least help. Having to get rid of Warlord or Sleight of Hand may stop so many people from using it.

I'll take your word for MW2's lobby problems. I know I never experienced problems like these though, and never for this long after launch.

There's going to be complaints as long as there are things that are broken. Take out Ghost and the knife and fix the connections/matchmaking/hit detection and you'll have a good game.
 
They'd never actually remove perks from the game, let alone the knife, you know? I see what you're saying, though, about Ghost. In my personal opinion, however, I think there needs to be a melee option for those close-quarters situations. The knife shouldn't be the way it is now with the lunge (Why is there even a lunge at all, anyway?), but the knife itself fits.

Anyone else barely ever play Sharpshooter? It was fun for a few times in the beginning, but I have no interest in playing it at all now. Just not as creative as the other modes. Also, shouldn't One In The Chamber be split into 3 rounds? You spend twice as much time waiting (if you have a bad round) than you do playing. Killed 3 times...wait until they finish...results screen...lobby...waiting for players since everyone else quit out of the match (which makes sense, who wants to wait all that time?)...Map Locked...then back to play. Bleh.
 
Cracks me up to hear people say that BO is better than MW2. MW2 was a GOTY game and no way BO is. MW2 def had its problems but IW did make a great game. After being disappointed with WAW, I wasn't happy to hear treyarch was making BO but I do enjoy BO, a lot more than WAW.
 
IMO, make Ghost users show up every other UAV sweep, make Ghost Pro invisible to air support, possibly every third or fourth UAV sweep.
 
[quote name='Dr.Zoidberg']Cracks me up to hear people say that BO is better than MW2. MW2 was a GOTY game and no way BO is. MW2 def had its problems but IW did make a great game. After being disappointed with WAW, I wasn't happy to hear treyarch was making BO but I do enjoy BO, a lot more than WAW.[/QUOTE]
I enjoyed WaW a heck of a lot more then MW2. But BO is miles ahead of what MW2 was, if MW2 was more like COD4 then we'd be talking.

Btw IW made a great game and its called COD4, looks like lightening doesn't strike twice in the same place for them though.
 
If you enjoyed WaW over MW2, you're in a very small minority.

MW2 was close to perfect. Fix OMA/Commando and it would have been damn close. It was also the most balanced as far as guns go, too. Every gun was a viable choice. (The F2000 being the only exception.)
 
[quote name='moojuice']IMO, make Ghost users show up every other UAV sweep, make Ghost Pro invisible to air support, possibly every third or fourth UAV sweep.[/QUOTE]

That'd actually be a pretty good fix.
 
[quote name='Trakan']If you enjoyed WaW over MW2, you're in a very small minority.

MW2 was close to perfect. Fix OMA/Commando and it would have been damn close. It was also the most balanced as far as guns go, too. Every gun was a viable choice. (The F2000 being the only exception.)[/QUOTE]
It probably might have something to do with the fact that I was rolling with a full party in WaW and in MW2 was just maybe 2 or 3 people. You might be right about the guns being more balanced then WaW and BO, but I mostly saw people using the Famas, Scar, Ump, and ACR.

I probably am in the minority but heh I dont mind I really did enjoy WaW, I definitely got my moneys worth out of it and in the end thats what counts.:)

I think the main problem in any COD is perk over use, like in MW2 everyone had to have stopping power otherwise you wouldn't have a chance 1v1. Now in BO you have to have Ghost on otherwise you will loose the edge to someone who does.
 
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