[quote name='phear3d']saw metal slug anthology for wii at target for $28 then came down to $19 but didn't pick up. how is the game?[/QUOTE]
[quote name='IGN']
But what about control? There have been a ton of rumblings with this game, centered almost entirely around the different control schemes included and whether or not Metal Slug Anthology can work with the GameCube and classic controllers. Here's the verdict: Control could be better, but you'll most likely find one that works fine for you. In our opinion, throw away five of the control schemes right off the bat. There's no reason to use two controllers on this one (nunchuck to move and Wii-mote to attack/jump, motion control for throwing grenades), and there's certainly no reason to use the "nunchuk only" control scheme that makes the game one-handed and odd. What it comes down to for us is either the Wii-mote on its side (like the NES days), using the d-pad to move, the buttons to jump/shoot, and flicking the controller to throw grenades, or just caving in the use the GameCube controller.
It's a bit frustrating to see so many control schemes and not more than two of them that really make sense though. None of the control setups (aside from GameCube and an odd motion = moving one… blegh) allow for grenades to be mapped to a button press, and for some reason the GameCube controller also doesn't let you use the d-pad and not the analog stick. That means that with all the crazy "use your Wii controller upright as a virtual arcade stick" crap that was put in the game there isn't a single mode that lets you use a d-pad along with all button presses for the game's actions. Granted if you don't mind using the analog stick you're fine with the GameCube setup, and if you're anything like us you'll just end up tracking down a few arcade sticks to do things right anyhoo, but the control choices really are odd. *Please note: If you're going to go about the arcade stick method, you'll need to find sticks that take input from the analog signal rather than the d-pad.
As another final note on control, there's no support for the Wii Classic Controller at all. While we don't have a solid answer for you as to why this is the case, there have been more than a few rumblings about the reason, but mostly the consensus was that there was a discrepancy between SNK and Nintendo on whether or not the classic controller should be available to developers for full retail games just yet. Regardless of why classic control can't be used, we'll just state the facts; it can't be. It's a shame, it's moronic, but that's the way it is.
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