Lunch My Nuts
CAG Veteran
I literally groan everytime I see things in games that just smacks of laziness/lack of imagination.
There should be a BAN on the use of "giant" anything...rats, spiders, etc. as a creature you face on any level of any game. When I see one of these lame ass creatures, it's like the developer saying "F*ck You. We can't think of any better creature...so kill this giant (insert any lame creature here) and like it." A pretty game engine is no excuse for stupid ass creatures to kill.
Come on FPS creators...I'm sick of the bullshit USELESS weapons...STOP giving us fists, knives, and handguns that do absolutely jack shit in terms of damage and/or fun factor. Why not give us (god forbid) DIFFERENT f*cking weapons? ANYTHING...mix it up...hell...how about a handgun with a fisting knife attachment? I miss awesome weapons like the shark gun that shoots (you guessed it...a huge ass shark) that eats your opponents or the brain blade that sucks the brain outta your opponents.
CHANGE YOUR KILL ANIMATIONS once in awhile. Of course, it's impossible to make an unlimited number of kill animations...but if I'm gonna play your game for several hours you can at least give me the courtesy of changing up the kill animations every now and then to AT LEAST 5 different animations. I think this would encourage replayability. Imagine gears of war with at least 5 different curbstomps? Imagine the John Wu ripoff game with at least 5 different ways to shoot a character in the sack.
(A variation of the above) IF I LEVEL UP IN A GAME...LET ME SEE AND FEEL THE DIFFERENCE. In most games...there is absolutely NO difference between a level 1 animation for whatever...spell, weapon, etc. and it's top level counterpart. Cmon developers...give me incentive to level up.
These are just a few...what are yours?
/end rant
There should be a BAN on the use of "giant" anything...rats, spiders, etc. as a creature you face on any level of any game. When I see one of these lame ass creatures, it's like the developer saying "F*ck You. We can't think of any better creature...so kill this giant (insert any lame creature here) and like it." A pretty game engine is no excuse for stupid ass creatures to kill.
Come on FPS creators...I'm sick of the bullshit USELESS weapons...STOP giving us fists, knives, and handguns that do absolutely jack shit in terms of damage and/or fun factor. Why not give us (god forbid) DIFFERENT f*cking weapons? ANYTHING...mix it up...hell...how about a handgun with a fisting knife attachment? I miss awesome weapons like the shark gun that shoots (you guessed it...a huge ass shark) that eats your opponents or the brain blade that sucks the brain outta your opponents.
CHANGE YOUR KILL ANIMATIONS once in awhile. Of course, it's impossible to make an unlimited number of kill animations...but if I'm gonna play your game for several hours you can at least give me the courtesy of changing up the kill animations every now and then to AT LEAST 5 different animations. I think this would encourage replayability. Imagine gears of war with at least 5 different curbstomps? Imagine the John Wu ripoff game with at least 5 different ways to shoot a character in the sack.
(A variation of the above) IF I LEVEL UP IN A GAME...LET ME SEE AND FEEL THE DIFFERENCE. In most games...there is absolutely NO difference between a level 1 animation for whatever...spell, weapon, etc. and it's top level counterpart. Cmon developers...give me incentive to level up.
These are just a few...what are yours?
/end rant