Crackdown - Gen. Discussion & Info

[quote name='SteveMcQ']Is there a good way/tactic to upping your driving skills short of completing all the driving missions? I always run over pedestrians.

I know you get orbs as well when you run over gang members, but I'm onto the Shai-Gen right now and them wielding rocket launchers across the map just blasts me too damn much to get any worthwhile advancement.

That last map works well for upping your firearms and explosives since there's so many thugs to draw out, but my driving is the worst of all the stats.[/quote]

Take the SUV to the beach and jump it off of the 'ramps' on the sides of the beach houses and try to do flips or rolls. It's a good, easy way to earn skill points.
 
[quote name='Spybreak8']Cool glad I got this game, I was a little turned off being the game to get for the beta of halo 3 but yea it is loads of fun. How do you drive up bulidings?! That and you think your SUV could go up stairs but I just stop dead when I hit them. Oh and why does the announcer say wow your high up when your on the ground level, this happens all the time when I'm getting a car at my HQ?![/quote]

u have to increase ur driving skill.
 
Yea I hate that the waypoints for all the racing is in crowded areas or alley ways where people don't get out of the way. If someone is blarring down at you and honks the horn do you just close your eyes and hope they don't get you, no! Half the time I wonder if even doing certain races increases my stats lol.
 
[quote name='pimpinc333']I'm glad I will be playing the Halo 3 beta next month.....[/quote]

Im glad i got in for free.

Yea, bitch.

;)
 
[quote name='Spybreak8']Yea I hate that the waypoints for all the racing is in crowded areas or alley ways where people don't get out of the way. If someone is blarring down at you and honks the horn do you just close your eyes and hope they don't get you, no! Half the time I wonder if even doing certain races increases my stats lol.[/QUOTE]

I didn't do any races until I had my driving stat full. Made the races easier and I didn't have to worry about running over peds lowering my skill.
 
[quote name='Spybreak8']hmm if you didn't do any races, how did you max your driving?[/quote]

Stunts/ running over gang members... I've only completed 2 races and I got max driving
 
Yea I just discovered that the Truck Cab can boost your driving skill a lot! I always thought running over cars was bad so I never used it but once I did and I took out civilan cars and gang member's cars I got my four stars. Even if you do manage to kill a bystander the skill meter goes down to nothing but will not decrease your skill number and when you hit the gang member and blow him up your number increases one or two points! I have taken out the Volk and now I'm working on the last island.
 
[quote name='Spybreak8']hmm if you didn't do any races, how did you max your driving?[/QUOTE]

I used the suv and just ran over gangsters.
 
So, I spent more time looking for the last elusive Agility Orb. Am I basically screwed, looking for a needle in a haystack, or is there some tried-and-true strategy I can use?
 
[quote name='ViolentLee']So, I spent more time looking for the last elusive Agility Orb. Am I basically screwed, looking for a needle in a haystack, or is there some tried-and-true strategy I can use?[/QUOTE]

I ended up finding my last agility orb in a rooftop of a Shai-Gen building. A place where I could've sworn that I had been to many times before so I would say double check every location. Other than that, always look under bridges and the outer rock areas.
 
Yea that's all I can advise is look on top of Shai-Gen buildings, they're the tallest right so expect the last one to be there or double check but yea it has to be hard to find just 1.
 
[quote name='Spybreak8']Yea that's all I can advise is look on top of Shai-Gen buildings, they're the tallest right so expect the last one to be there or double check but yea it has to be hard to find just 1.[/QUOTE]

I actually spent a lot of time doing that. The last four I found ended up being near street-level at Los Muertos -- not counting the one on the top of the big Shai Gen globe.
 
CHEATS!!!

  • Build a pile of 100 explosive drums at the top of the Agency Tower – then let it rip!
  • Spawn a ramp truck anywhere, and it’ll stay there
  • Create an agency vehicle or one of the new Peacekeeper vehicles any time, any place
  • Players can set character skills however they want them, or just activate the accelerated skill leveling feature (“Crackdown” demo anyone?)
  • Check out “Super Agent Agility” to jump ridiculous distances, swim faster than a torpedo and sprint faster than a speeding bullet (almost)
  • Try the “Super Agent Strength” to toss a truck with deadly accuracy further than ever dreamt. Boot enemies into the stratosphere!
  • Get the most out of the exciting selection of new weaponry by activating infinite ammo. Max out the selection at each supply point too!
  • Do all of this without skipping a beat of the action – the pop-up cheat menu is always available during play without pausing the game
FREAKIN SWEET!

Vehicle impounding!

THREE new vehicles!

Street racing with people over XBL!

New equipment including a cloaking device!

and more

Wow.. now THAT is some download content!
 
[quote name='Scorch']
Street racing with people over XBL!
[/quote]

Street racing with person.

Race against up to 11 other “do or die” opponents, including another player over XBL

Sounds like 1 person and 10 bots.

Anyway, new content sounds great! I'm in.
 
Info on Massive DLC coming soon:

Free For All Pack:

Keys to the City: The ultimate Cheat Mode! Enter this mirror of the main Campaign for a clean-slate game that can be fully exploited and customized for a single play session.

(Note: Achievements and leaderboards will be disabled in this mode)

  • Build a pile of 100 explosive drums at the top of the Agency Tower – then let it rip!
  • Spawn a ramp truck anywhere, and it’ll stay there
  • Create an agency vehicle or one of the new Peacekeeper vehicles any time, any place
  • Players can set character skills however they want them, or just activate the accelerated skill leveling feature (“Crackdown” demo anyone?)
  • Check out “Super Agent Agility” to jump ridiculous distances, swim faster than a torpedo and sprint faster than a speeding bullet (almost)
  • Try the “Super Agent Strength” to toss a truck with deadly accuracy further than ever dreamt. Boot enemies into the stratosphere!
  • Get the most out of the exciting selection of new weaponry by activating infinite ammo. Max out the selection at each supply point too!
  • Do all of this without skipping a beat of the action – the pop-up cheat menu is always available during play without pausing the game

Vehicle Impounding:
The Agency Garage has been given an overhaul; this was partly to accommodate the brand new Peacekeeper Vehicles, but also to allow Agents to impound their favorites so that they’re always available…in their preferred color.

  • Impounding is simple: commandeer the vehicle and return it to the garage
  • Vehicles that aren’t yet impounded are displayed as feint images, so players can see at a glance what’s missing from their collection
  • The “Confiscator” achievement awaits those who simply had to catch ‘em all
Co-op Trophy sequences: A trophy emblazoned with my gamertag that is displayed for me and my opponent every time I win at the existing game types!? Yes please! Psychotic Mission Trials

  • A record is now kept of Time Trials completed at “Psychotic” difficulty
  • Scoring the maximum 21/21 isn’t just the ultimate challenge that every true Agent of Justice should have the stones to take on, but it’s also the only way to unlock the highly coveted “Psych Out” Achievement
Getting Busy Bonus Pack

“Getting’ Busy Bonus Pack” Premium Downloadable Content:

New Vehicles:

Agency Patrol Buggy:

  • Double wishbone suspension absorbs the bumps in spectacular fashion
  • Rides over anything – even when scaling near vertical surfaces
  • Insane air control
  • Roof mounted, independently aiming mini-gun activated with either “B” or “Left Bumper”


Agency Pursuit Vehicle:

  • Ridiculously powerful mono-cockpit race car
  • Acceleration that blows away everything else in the city
  • Incredible grip and top speed
  • Those road race leaderboard times are set to tumble!


Agency Armored Vehicle:

  • Like the Agency Truck, the AAV can smash through barricades with ease
  • Tank-like in design, occupants are completely protected from assault
  • Surprisingly fast and agile for its size
  • Rockets fired from independently aiming main turret with either “B” or “Left Bumper”
Street Racing: Pacific City is finally free from crime. Agency activity is once again concealed behind closed doors. The remaining peacekeepers, having very little to do, quickly grew restless. To satisfy their lingering lust for danger, high risk Street Racing tournaments have been established across the city.

  • Compete in six different on and off road races across the city
  • 6 radically different vehicle options per circuit
  • Race against up to 11 other “do or die” opponents, including another player over XBL
  • Compare fastest race times as well as race wins for that session with your co-op “buddy”
  • Players can post their fastest time per circuit to the online leaderboards
  • Take advantage of the world of “Crackdown” to win by any means necessary: create road blocks, hit gas tanks, or simply slam opponents into submission


New Equipment

MSK Lobber

  • Mini rockets are thrown out from the rotating muzzle section before their boosters ignite and swarm towards their target.
  • The homing mini-rockets are incredibly agile making this the ultimate fire-and-forget weapon
EX1 “Proximity Charge”

  • Similar to the standard issue “Limpet Charge,” these can be attached to any surface.
  • A visible local field is generated when the charge is set. Enemy penetration of this field will result in detonation
  • In a bid to reduce the extensive civilian casualties lying in the wake of any crime fighting Agent, intelligent threat-sensing technology prevents the charge from detonating when a firearm is not detected
  • Unfortunately the technology isn’t quite intelligent enough to prevent detonation due to field penetration by another Agent


HRX “Harpoon”

  • A powerful gas powered mechanism capable of launching a deadly, razor-sharp spear over large distances with incredible accuracy
  • Can be used to ensure enemies “stick around” when players need them to, or to attach perps to their vehicle if they need to take them downtown…or around town


MZ360 “Mini-Gun”

  • The ultimate fast-firing projectile weapon
  • “Spin-up” to full fire rate takes some time, but the devastation is incredible
  • Comes with a bountiful supply of high-caliber ammunition


VS1 “Cloaking Device”

  • The perfect device for the Agent that likes his action served psychotic, or for anyone that just needs to get under the radar from time to time
  • Renders the player barely visible and off radar
  • The VS1 is fuelled by Agency suit armor; when depleted an Agent can find themselves distressingly vulnerable
New GameTypes

Max-Agility Rooftop Races

  • Compete solo or with two players in races across the city rooftops
  • Nine new races in total, each with its own solo & co-op leaderboards
  • Four are with Los Muertos, three with The Volk, and The Shai-Gen play host to the remaining two
  • And no, gamers won’t need to complete these too for the existing “Over Our Heads” Achievement!

Stockpile

  • Each district (including Agency Island) hosts a Stockpile game – clearly identified with its unique beacon
  • Stockpile can be played solo or in co-op
  • The aim is to collect all the game specific orbs (also marked on the tracker) in the fastest time
  • Best times are uploaded to the online leaderboards
  • Two players can work co-operatively to find all the orbs in the fastest possible time, or simply compete for the highest score when the time runs out
  • In the case of competitive play, it doesn’t always pay to do the grunt work of collection; when an Agent is killed he drops a third of his spoils

Checkpoint Chase

  • A highly addictive two-player competitive game that makes the very most of the world of “Crackdown”
  • The game can only be initiated in one place – the Agency Garage
  • A random target destination is identified somewhere on the city, but is only marked on the tracker (not the map)
  • The first person to reach the destination gains a point and activates the next checkpoint
  • The winner is the first to 10 points
  • Other than that, Checkpoint Chase has no rules!
Rocket Tag

  •  The ultimate competitive combat event!  Each of the 21 gang boss lairs now also plays host to a game of Rocket Tag  When the game is activated the players are randomly assigned as “hunter” and “hunted”  The hunter has a straight-shootin’ “Hotshot” rocket launcher…and more ammo than he could ever need!  The hunted has…a pistol  To win, the hunted player must avoid being caught in the blast of the rocket launcher for 60 seconds. Simple!

NOTE: Gamers can essentially “try before you buy” by partnering cooperatively with another player that has purchased the “Getting’ Busy Bonus Pack”. This will give both players full access to pack’s goodies, for that session. Trust us when we say that once you sample the fun of this pack, you’ll want to “Get Busy” every time!


Achievements:

The new content brings with it seven new achievements (taking the overall total to a nice round 50). Let’s get one thing straight, nobody’s paying for the 100 points that were missing from the original game – and in fact we’re repaying that debt with some serious interest! In total the download pack unlocks a whopping 350 gamerscore!

Confiscator *

  • Impound all the chosen vehicles and store them in the Agency Garage
  • 40 Gamerscore

Psych Out *

  • Complete all Time Trial missions at the Psychotic Difficulty level
  • 100 Gamerscore

Stockpile Supreme **

  • Complete any Stockpile mini-game in less than 2 minutes and 30 seconds.
  • 10 Gamerscore

Flippin' Crazy **

  • Complete three flips of any type in a single jump in any vehicle
  • 20 Gamerscore

Body Armor **

  • Use the Harpoon gun to attach five corpses to a single vehicle
  • 10 Gamerscore

Street Racer ***

  • Win all Street Races using any vehicle
  • 20 Gamerscore

Street Racer Elite ***

  • Win all Street Races using all available vehicles
  • 150 Gamerscore
Title Update Items:

Reset Gangs: In place of the current option to reset the city’s crime (unlocked by defeating all 21 bosses), the gangs can now be completely reset in the main campaign.

Easier Orb Hunting: Imagine how great it would be if when searching for the last remaining hidden agility orbs the audio range on each of them got wider as fewer remained; well imagine no longer. Audio ”ping” range is now gradually increased when searching for the last 50 percent of hidden orbs, and 20 percent of agility orbs.

Ground Strike: Available to a four star strength agent only, it is now possible to slam downwards while airborne by holding the attack button. The resulting strike is deadly to anything it hits, with an additional shockwave stunning nearby enemies.

Improved firing over low walls: Agents can now fire downwards at a greater angle while taking partial cover behind a low wall.

Targeting enhancements: Improved target lock prioritization of enemies behind vehicles as well as live enemies over corpses.

Those damn fire hydrants!: The fire hydrants were near indestructible but were also hard to spot. Now, though still best avoided, they can be smashed over for a far less unreasonable penalty.

Stunt Ring Visibility: Stunt Rings are now much easier to locate.

No “Lefty Flip” on vehicle control: Removal of the lefty flip on vehicle control so that left-handed players can aim with the left stick, but still steer with the right stick.

Persisting Charges & Mines: Limpet Charges (and the new Proximity Mines) will persist at all times within the game world and not just when within a certain range of the player.

Distant Explosions: No matter where the explosion(s), players will be able to see them provided they have a line of sight… it’s always a clear day in Pacific City!

Ramp Truck Issues: Some vehicles didn’t seem to get on well with the ramp truck, but we never intended this to be a SUV-only toy. Now none of them can get enough of it!

Camera Enhancements: Better camera for performing vehicle stunts or driving on near vertical surfaces (particularly with Top Level Agency SUV or new Peacekeeper Buggy). Also vertigo-inducing tweaks for those long leaps of faith.

Player to player precision shots: We’ve dropped the PvP lock-on but now another agent can be hit with a head or leg shot using normal targeting.

http://previews.teamxbox.com/xbox-360/1603/Crackdown/p1/

No word on when yet...but my guess is after the Halo 3 beta ends.
 
Whoa! Great news. I need something else to revive my love for Crackdown. I'm really loving this DLC. I make me play my game much much longer.
 
[quote name='LinkinPrime']No word on when yet...but my guess is after the Halo 3 beta ends.[/quote]In other words, right when I pick it up since everyone will be dumping them to EB/GS around then, resulting in an overabundance and price drop.
 
[quote name='LinkinPrime']
NOTE: Gamers can essentially “try before you buy” by partnering cooperatively with another player that has purchased the “Getting’ Busy Bonus Pack”. This will give both players full access to pack’s goodies, for that session. Trust us when we say that once you sample the fun of this pack, you’ll want to “Get Busy” every time![/quote]

Wait so to get the achievements I have to buy the "Getting Busy Pack"?
 
So no word on what the remaining 100 points will be?

Other than that, it looks great. So did I read correctly, there will be two DLC? One free, and the other you have to pay? I hope you don't have to buy all the cars/gun individually..LOL But I just woke up, so pardon my confusion.
 
From my understanding you have to pay for the rest of the achievement points? Wtf?! I thought games were supposed to come with the complete 1000 achievements points?
 
[quote name='lilboo']Oooh so this is going to be another 1250 game? Nice![/QUOTE]

Yep any game that has DLC is allowed to use 250 extra Achievment Points.
 
Guys, just got the press release..this comes out today!

REDMOND, Wash. — May 10, 2007 — Thought Pacific City was well on its way to becoming a wholesome, law-abiding community? Think again, Agent.

Microsoft Game Studios and Realtime Worlds today announced that there is still more crime to be purged and new ways to purge it with the release of both free and premium downloadable content for the critically acclaimed Xbox 360™ open-world action title “Crackdown™.” The content will be available for download from Xbox LIVE® Marketplace today.

With more than 900,000 units of “Crackdown” sold-through in only two months, Microsoft Game Studios and Realtime Worlds are extending the game’s unparalleled experience, offering gamers several exciting new features, including vehicles, weapons, game modes and seven highly explosive, new Achievements.

In addition, Agents will have free access to improved mission time trials, an option to repopulate gangs and kingpins after they have beaten the game, a vehicle impound garage, and the long-awaited Keys to the City — a comprehensive cheat mode including new “super agent” abilities and the option to create ramps, vehicles and explosives anywhere in Pacific City, at any point in the game.

For 800 Microsoft® Points, Agents can also access the full “Crackdown” armory, which includes three unique vehicles, four new devastating weapons, co-op game types, an Agent “cloaking device” and an added dynamic street-racing mode.

The new and improved street-racing mode brings several white-knuckle races to the streets … and everywhere in between. Agents can win by any means necessary — via speed or sabotage.

Vehicle selection is imperative to an Agent’s success, and the premium vehicle additions will help gamers dominate their foes

The Agency Buggy, fitted with a turret for the new, ultimate fast-firing projectile chain gun, is the vehicle of choice in rough and tumble off-road races.

The low-profile battering ram of the Agency Armored Vehicle is strong enough to knock vehicles out of the way and protect Agents from an onslaught of gunfire, and is fitted with an independently aiming rocket turret.
The Agency Racecar is the high-speed car of choice on the long stretches of city pavement.

In addition to a flocking rocket launcher (the MSK Lobber) and the all-powerful MZ360 Mini-Gun, the premium content will feature both proximity mines and the HRX Harpoon gun capable of stopping crime in its path by nailing criminals to nearby cars and walls.

In addition, if a player who has yet to purchase the PDLC content enters into a co-op game with a partner who has, that player will be able to preview the new content for the duration of that game.

For gamers interested in dashboard content, one new “Crackdown” theme will be available for 150 Microsoft Points, as well as four exciting new picture packs at varying prices. And finally, on May 16, owners of the specially marked packages of “Crackdown” will be able to access the long-awaited “Halo® 3” multiplayer beta from the in-game menu.

So whether it’s through the free or premium content, “Crackdown” gamers on Xbox LIVE are bracing themselves to hit the streets of Pacific City once again. Now, get out there, Agent, and kick crime where it hurts.
 
Actually, its 140 points free with the content (100 points for Psych Out and 40 points for Confiscator). Only 210 with the paid, though only 170 requires you to actually purchase the content. The other 40 can gotten playing with someone who has it.
 
Gotta pick up some points at lunch.

EDIT: MajorDouchebagNelson states the following:

A lot of Crackdown content is going to hit the Marketplace over the next week. In addition to a Title Update there is a set of Free and Premium DLC that is going hit as well.
I’ll make another post when the update and DLC actually becomes available, but until then I thought you’d enjoy taking a look at what is coming up for the game and give you another reason to pop it back in your console other then the Halo 3 beta next week.

http://www.majornelson.com/archive/2007/05/10/crackdown-title-update-and-dlc.aspx

Would be dumb to release it the same time the Halo 3 beta hits. I'm pretty sure the update also has to happen before the Beta starts.
 
[quote name='LinkinPrime']Gotta pick up some points at lunch.

EDIT: MajorDouchebagNelson states the following:



http://www.majornelson.com/archive/2007/05/10/crackdown-title-update-and-dlc.aspx

Would be dumb to release it the same time the Halo 3 beta hits. I'm pretty sure the update also has to happen before the Beta starts.[/QUOTE]


No No Linkin, just do some offers ;) LOL

Wait, the title says Available Today, but that says sometime this week. ::confused again::
 
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