[quote name='seanr1221']Also, someone was saying earlier they were upset you didnt know how far a mission was. On the map screen just select the mission and push X

[/quote]
Oh shit, I'm going to try that. I'd feel stupid if it was that easy though.

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[quote name='Brak'] The telephone calls are
telephone calls -- not text messages. The calls should be audio, so you can be concerned with dodging zombies, instead of glaring at the fast moving text (which I can't read on standard definition).[/quote]
Technically they are radio calls, but I know what you mean. The fact that most conversations in this game are just text is annoying as shit. I guess they figure that since you can't do anything while listening to Otis, they might as well make it text. That's another thing that gets me. On the mission where you run into Kent, the other photographer, Otis kept calling me about something and whenever Kent would say something about how to take such and such kind of pictures, the game would act like I cut Otis off and he'd call back and then Kent would cut him off. Shit went on like that for a good 5 minutes until I just ran the

away from Kent. That shit is stupid.
Not to mention every survivor wants to tell you their life story before finally coming to the

ing security room. I don't give a shit if you want to die in an antique store or if your little girl got eaten by zombies, shut the

up and let's go already.
After playing Dead Rising extensively, I would say that an 8.4 is a little generous. The game itself is good, the presentation and all that is pretty great, but it's the little things that make the basis for a good game, the mechanics, that are really kind of iffy.
Also thank Christ, I finally got rid of those stupid raincoat pricks.

you and your stupid cult!