Dead Space 2 -- Discussion

[quote name='drktrpr1']I guess that means we know that anyone with 1000/1000 (or 1250/1250) on the xbox is for real, then.[/QUOTE]
Not at all they get an additional freebie save too with the automatic save when you have to change discs at chapter 7 .. PS3 platinum holders are the real deal
 
making my first-run through DS2 with one-gun; just like with DS1. It was a nice surprise to find the refurb unit in my inventory as a bonus unlock. nice touch, Visceral.
 
Just a note for anyone else who might be pulling their hair out trying to figure out why they can't pop the Sampler Platter achievement: there are some enemy types that don't count. I finally unlocked it after killing a slasher with a Ripper blade, even though I had already killed pack (to get Lawnmower Man) and cysts with the Ripper.
 
Also, I started my Zealot run on New Game + (after playing Casual) and I am ripping through it with my fully upgraded Plasma Cutter. Enemies do a lot of damage if they can get close, but pretty much everything has gone down in 1-2 Plasma Cutter shots, even if I'm not too particular about where I aim. Is Zealot just not too tough with upgraded weapons from NG+, or does it get harder? I think I'm on Chapter 6 or 7 right now.
 
I remember a few difficult NG+ Zealot parts, but overall... no it is not harder with upgraded equipment. Watch out for Chapter 13 though. That can get you.
 
Hardcore is kicking my ass. I've made about 10 attempts, and can't seem to get past chapter 4. Really enjoyed the DLC, but MAN is Hardcore frustrating.
 
[quote name='faceturd']I remember a few difficult NG+ Zealot parts, but overall... no it is not harder with upgraded equipment. Watch out for Chapter 13 though. That can get you.[/QUOTE]
Yeah, I'm on Chapter 8 now and it's already getting a lot tougher than the first five chapters. My bank of heath packs, plasma energy, and line racks is starting to run low. :( I think I need to abuse Stasis more because I have like 60 Stasis packs in my bank and I rarely use them.

I won't even attempt Hardcore. I'm not so good at the game that I don't die a lot, and having each death potentially mean hours of lost progress is just more frustration than I need.

I did 1000/1000 the original Dead Space though, so I'll just have to be happy with that. :)
 
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[quote name='Ryuukishi']Yeah, I'm on Chapter 8 now and it's already getting a lot tougher than the first five chapters. My bank of heath packs, plasma energy, and line racks is starting to run low. :( I think I need to abuse Stasis more because I have like 60 Stasis packs in my bank and I rarely use them.

I won't even attempt Hardcore. I'm not so good at the game that I don't die a lot, and having each death potentially mean hours of lost progress is just more frustration than I need.

I did 1000/1000 the original Dead Space though, so I'll just have to be happy with that. :)[/QUOTE]

That 50 gamerscore in DS1 was well earned. Hardcore in DS1 was way tougher than in DS2, but the fact that you could save made it doable.

And abusing stasis will save your ass, as well as health packs and ammo.
 
[quote name='drktrpr1']That 50 gamerscore in DS1 was well earned. Hardcore in DS1 was way tougher than in DS2, but the fact that you could save made it doable.[/QUOTE]
I'm actually finding DS2 tougher. Not least because I am a big fat cheater and heavily relied on the free stasis refill code in DS1. ;) Dropping a couple of bucks on the DLC weapons pack helped a ton too, not because the weapons themselves were so great, but because you could get all of them right at the beginning of the game, and they were free at the store, which freed up all of my credits for power nodes.

But the style of the games are different too-- in DS1, as long as you proceeded slowly and methodically, you could handle anything. Except for a couple of places at the end of the game, they never threw very many necros at you at once and the only way to find yourself overrun was to charge into a room unprepared. DS2 is much more frenetic, and the quantity of enemies is much higher. The part in the transport hub where you get attacked by a brute, then pack, then slashers, leapers, and spitters, all in quick succession, was as demanding as anything in Chapter 12 of DS1, and that's just one of many similar parts in 2.
 
Holy smokes Hardcore breakthrough!

So you know what makes Hardcore SO MUCH easier? STASIS!

Stasis can save your ass if you're surrounded, and let you save ammo. If you know that you're only facing one necro, stasis it and melee it till it dies. You just saved 1-3 shots! That really, really adds up, allowing you to spend more $$ on nodes. I made it to chapter 8 last night without having to buy ammo or health once. WIN!
 
Quick question for those that install their 360 games. Does the 1st disk of DS2 offer the option to install? I was able to install the 2nd disk, but the 1st does not even give me the option.
 
[quote name='js1']Quick question for those that install their 360 games. Does the 1st disk of DS2 offer the option to install? I was able to install the 2nd disk, but the 1st does not even give me the option.[/QUOTE]

I'm 99.9% sure I did install the first disc.
 
WTF! I wonder what the deal is? Why can't I install? I'll have to try it again. Has anyone had this problem before?
EDIT:
Nevermind, I was able to install it..
 
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Check it, CAGs! 1250/1250! Finished Hardcore mode a few hours ago.

Fortunately, if you're conservative with your ammo even remotely, chapters 11-15 are extremely simple.

Time to dive back into Scott Pilgrim and Fallout: New Vegas!
 
[quote name='drktrpr1']Check it, CAGs! 1250/1250! Finished Hardcore mode a few hours ago.[/QUOTE]
Nice! Now that I'm finished with Dragon Age II I need to get back to my Zealot playthough. No Hardcore for me.

ETA: Damn. I may just be out of practice but Zealot is tough. I played Chapters 8 and 9 tonight and I am just getting battered. Luckily I have like 260,000 credits in the bank for when I need to start buying ammo and health, but I'm trying to put that off and just survive off what I can find for as long as possible. I'm sure I'm going to be burning through all that cash pretty quick in the last few chapters.

Does any of the DLC give you a worthwhile advantage? That's right, I'm not too proud. :lol:
 
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Just passed the elevator ride in Chapter 11 and it was the hardest bit yet. I went in with like 6 plasma cutter rounds, 3 line racks, 6 force bullets, 25 pulse rounds, and no health. After a few unsuccessful tries, I finally came out of it with exactly one bullet in each gun. From now on, I am just going to cowboy up at each store and buy a ton of ammo, forget saving money. :)
 
[quote name='Ryuukishi']Nice! Now that I'm finished with Dragon Age II I need to get back to my Zealot playthough. No Hardcore for me.

ETA: Damn. I may just be out of practice but Zealot is tough. I played Chapters 8 and 9 tonight and I am just getting battered. Luckily I have like 260,000 credits in the bank for when I need to start buying ammo and health, but I'm trying to put that off and just survive off what I can find for as long as possible. I'm sure I'm going to be burning through all that cash pretty quick in the last few chapters.

Does any of the DLC give you a worthwhile advantage? That's right, I'm not too proud. :lol:[/QUOTE]

The DLC gets you a Hacker Suit that you can buy (40,000 credits), takes you one less try to hack consoles (meh).

Also, it unlocks Conduit Rooms which are scattered throughout the Sprawl. These usually have spare power nodes, credits, semiconductors, ammo, and other goodies. Extremely helpful!

So yeah, the DLC goodies are definitely useful in the main campaign.

And about your lack of ammo, are you spending your money on power nodes? If you use only two weapons and you spend all of your money on power nodes up front, you're rolling in dough and fully upgraded by chapter 10 or 11.
 
I meant the DLC guns and suits... They're like $5 packs, seem like good stuff but all the damage/speed upgrades are like 5 and 10%, I'm not sure how much difference that would actually make in the game. Not like the Tank Suit in DS1 that made a huge tangible difference in survivabilty. But if anyone has experience with the packs I'd love to hear about it.

I haven't needed to buy any power nodes, I started with a New Game+ so my suit and stasis were already fully upgraded, and I have my four primary weapons (plasma cutter, line gun, force gun, and pulse rifle) just a couple of nodes away from being fully upgraded. I also started with a ton of plasma cutter and line gun ammo in the bank, but I've burned through all of that. Realistically, I probably have way more credits than I'll ever need, I'm just paranoid and trying to put off spending all my money on ammo and health for as long as possible.
 
beat the game a few days ago, ending was perfect. I pretty much just played thru using my zealot force gun, fully upgraded and kept it stacked with an endless amount of ammo, made me nearly unstoppable. gonna play thru again on easy to enjoy the story a little more (so im not running like a little girl the whole time, hiding in corners lol).

i found selling off all the ammo for the contact beam will put you in a good financial spot for buying more nodes and ammo for other guns and health packs, of course the contact beam is one of the better guns in the game, but it might be something to consider
 
[quote name='Ryuukishi']I meant the DLC guns and suits... They're like $5 packs, seem like good stuff but all the damage/speed upgrades are like 5 and 10%, I'm not sure how much difference that would actually make in the game. Not like the Tank Suit in DS1 that made a huge tangible difference in survivabilty. But if anyone has experience with the packs I'd love to hear about it.[/QUOTE]

Ohhhhh, that DLC! I bought the Forged DLC only for the suit, which gives you a 15% bonus when you use Medpacks. I found that it was key for Hardcore.
Also comes with:

  • Forged Plasma Cutter (increases damage 10%, reload speed 5%)
  • Forged Line Gun (increases firing speed 5%, alt-fire damage 10%)
  • Forged Ripper (primary fire lasts one second longer, increases alt-fire damage 10%)
 
Whew, Zealot done!

Only achievements left are Going for Distance, Vacuum Cleaner (at 19/20 after two full playthroughs), Zealot for Severed, and Hard Core.
 
I'm currently working on a Hard Core playthrough, and keep finding myself stuck in this place a lot during

Chapter 6, where you're in the courtyard with the fake Marker, I trigger the first preggo by running past the middle point of the room, kill it, then retreat to the previous hallway to kill the 2 leapers that come. My problem comes when the second preggo spawns behind you and FOUR leapers come in, I'm low on Plasma Cutter ammo and stasis by then so I usually get raped by those leapers. It's frustrating because I know that the store is right across from the courtyard, too.

EDIT: Finally got through that part, any other parts that I should be worried about?

I got past it by killing the first preggo and hauling ass to the store and buying all the Plasma Cutter ammo I needed and then just sat and spammed stasis and shot wildly to live, I didn't even get hit once. The solar array elevator wasn't that bad, thankfully I had enough health items and I only got hit once during the Transport Hub battle. I'm currently on Chapter 9 I believe, right after the zero-G sequence with all the spinning gears/traps.
 
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I'm trying to get through Severed on Zealot now. After several frustrating deaths in the first few rooms, I've found that giving up on the Pulse Rifle, and instead respec'ing all of my nodes into the Refurbished Plasma Cutter, has made me dramatically more effective.
 
I was having a really tough time in this game around chapter 10. I had close to no ammo and no health packs.

I then wised up, and started buying things at the store, instead of relying on pickups. Bought 70,000 credits worth of medium health packs and ammo :lol:
 
[quote name='seanr1221']I was having a really tough time in this game around chapter 10. I had close to no ammo and no health packs.

I then wised up, and started buying things at the store, instead of relying on pickups. Bought 70,000 credits worth of medium health packs and ammo :lol:[/QUOTE]
So many nodes...

For everyone: If you find yourself running out of ammo constantly, you probably either 1: aren't using stasis/TK effectively or 2: have too many weapons equipped. You can save lots of ammo by freezing enemies, and using those metal poles that are everywhere, or severed blade-limbs as projectiles; usually 1-hit kills if you impale the body, or instant severing if you hit a limb.

You also pick up way more ammo for equipped weapons than those which aren't; try keeping just 2 at most. Your ammo won't be spread across 4 weapons then.

And if you think things are bad in Chapter 10... just wait for the last one.
 
^ Listen to the man! Only two weapons, buy nodes first and upgrade your stasis and weapons first, then HP and TK Impale. Don't you dare spend nodes on your air supply.

Stasis will also save you ammo, as will TK impale.
 
[quote name='drktrpr1']^ Listen to the man! Only two weapons, buy nodes first and upgrade your stasis and weapons first, then HP and TK Impale.[/QUOTE]
What are the two weapons? One of the things I find interesting about Dead Space is that every player has a different weapon that they swear by. For me it's Plasma Cutter and Line Gun all day. Secondary choices are Pulse Rifle and Force Gun for specific situations, and I have almost no use for anything outside those four. On the other hand, I've seen YouTube videos where people do inhuman things with the Ripper and Contact Beam, among others.
 
Just beat it on Hard Core yesterday, with my last save on Chapter 9. Needless to say, I was tense as fuck near the end.

Overall, I didn't find any other parts too difficult except for the lift in the mines and the drill ride was made easy due to the Force Gun. At the last bench I had around 130 Plasma rounds and 110 Force energy and steamrolled everything. Started a Zealot playthrough immediately afterwards with the foam finger and new suits.

Going to turbo a Zealot playthrough and then attempt to get some of the achievements I missed, then the Severed DLC if I can spare any points.
 
Myself, I swear by the Force Gun. Oddly enough, though, for the final battle, all you need is the contact beam with the Alt-fire upgraded. I played through the entire game, bought a Contact Beam at the final store/bench area, upgraded it, and destroyed the last boss. Good times!
 
[quote name='drktrpr1']Myself, I swear by the Force Gun.[/QUOTE]
I've tried to use the Force Gun in different situations, and I've found that even fully upgraded, it can seem to take 5-6 shots to take down a black slasher for example. It just doesn't seem very effective unless you are right in the necro's face, or if there are 3-4 slashers crowding you in which case the knockback effect is very useful. But in general, as a killing weapon, it doesn't cut it for me. Am I missing something, or is using the Force Gun effectively about a style of play where you rush the necros and get all up close and personal with them?
 
[quote name='Ryuukishi']I've tried to use the Force Gun in different situations, and I've found that even fully upgraded, it can seem to take 5-6 shots to take down a black slasher for example. It just doesn't seem very effective unless you are right in the necro's face, or if there are 3-4 slashers crowding you in which case the knockback effect is very useful. But in general, as a killing weapon, it doesn't cut it for me. Am I missing something, or is using the Force Gun effectively about a style of play where you rush the necros and get all up close and personal with them?[/QUOTE]

Hmmmm... Let me try and explain it. The Force Gun is basically a shotgun. You're right, it's really only effective if the necros get really close. But how many times does a necro jump at you, or fall right in front of you, or spawn right besides you? It happens alot. The Force Gun deals lots of damage AND knocks back enemies. What other weapon does that? The plasma cutter works great as a ranged weapon, so if a necro spawns across the room, you have time to take it apart with the PC, but for emergencies and such, I use the Force Gun.

And even if you're playing on Hardcore, 3-4 shots MAX should take out a black necro if you're close enough. Aim for the arms/upper body since those are weaker than the legs... Stasis will help you get in really close.
 
Ok so I just saw you can respec nodes. So remember I said I pretty much dumped everything into the PC? Should I respec it, keep a good amount in there (it's my main weapon) and throw more into the rig/stasis?
 
[quote name='seanr1221']Ok so I just saw you can respec nodes. So remember I said I pretty much dumped everything into the PC? Should I respec it, keep a good amount in there (it's my main weapon) and throw more into the rig/stasis?[/QUOTE]

What's your second weapon/do you use a second weapon?
 
Well after reading a little of this thread, I only carry the PC, Ripper and Force Gun. Now I have a ton of ammo for each, was able to buy the advanced suit and have 6 health packs (I'm in chapter 13).
 
[quote name='drktrpr1']Since you're on chapter 13, all I'm gonna say is that you should probably max out your stasis :whistle2:#[/QUOTE]
Now this, chapters 13 and 14 on Zealot, was when I brought out the Force Gun.

Stasis + Force Gun + running away like a bitch = Profit!
 
[quote name='seanr1221']Ah I've heard to not be afraid to run towards the end. Am I getting to that point?[/QUOTE]

In a word, yes. No spoilers, though!
 
[quote name='seanr1221']Ah I've heard to not be afraid to run towards the end. Am I getting to that point?[/QUOTE]
The infamous "red room" in Chapter 13 (you'll know it when you get there) and the whole of Chapter 14 are places where you can run past the necros without fighting.
 
[quote name='Ryuukishi']The infamous "red room" in Chapter 13 (you'll know it when you get there) and the whole of Chapter 14 are places where you can run past the necros without fighting.[/QUOTE]
God that room sucked. And the smashed up store right before it... :censored:
 
Just started my first playthrough of Dead Space 2 a few days ago and I'm on chapter 8. This first run is on normal then I do plan to do Zealot. By reading some of the posts here it looks good that I've been saving my money.
 
[quote name='Spanky']Just started my first playthrough of Dead Space 2 a few days ago and I'm on chapter 8. This first run is on normal then I do plan to do Zealot. By reading some of the posts here it looks good that I've been saving my money.[/QUOTE]

Oddly enough, I didn't ever save money except for the 40,000 credits to buy the Vintage Suit in chapter 8 or the 36,000 to buy the Advance Suit in chapter 10. Other than that, anytime I had 10,000+ credits, I would buy as many nodes as I could and upgrade weapons. Upgrading weapons instantly saves you from having to buy more ammo.
 
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