shrike4242
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[quote name='mykevermin']It's cool, we've figured out the rules.
1) It's ok to talk about pirated games or comment on aspects of pirated games.
2) It's NOT ok to talk about the fact that they do, in fact, pirate games. I'd have a link here, but the thread was deleted by moderator LinkinPrime.[/QUOTE]Was this what you were missing?
[quote name='mykevermin']LinkinPrime is a pirate.
Go ask the OTT how many times they've been banned collectively. It's the most poorly disguised discussion of piracy I've ever seen. On a site that is so concerned about staving off piracy discussion, it's not a shock to see that some conversation happens, but in threads constantly viewed by two or more moderators, it's pretty sad.
It's
ing flagrant, man. It's like walking down the street and having some dude yell at you "yo man i got corn." you may not know the exact meaning of what they just said, but you're 100% sure they just tried to sell you drugs. In the OTT, it's a clumsy use of question marks and dollar signs to throw off searches, and "
" instead of saying "modded" or "pirated." And yet Trakan and LinkinPrime, at the least, whistle and look the other way, *every day*.
As for being banned early, there's something going on here that I don't think people realize: many of you are trying to act as if "playing early" (i.e. prior to street date) and "playing a legit copy early" are two different things. I'm not sure of this (since I'm not a pirate), but I'm pretty confident that there's not really any way that MS can tell if you're playing a genuine or pirated copy of a game - and they thus err on the side of not banning people, assuming a small % are sold early. There are a few cases where games have not shipped and still show up on gamer's recently played list, and that's about as solid a proxy for piracy they can use.
The most common banned consoles on XBL are, I believe, banned because MS can detect the actual modified console via XBL, instead of detecting that they player is using a pirated game. Modding a console violates ToS, blah blah blah, goodbye XBL.
Any fears of being banned for playing early are exaggerated. Mod your console to play pirated games at your own risk, however.[/QUOTE]
Seemed like the missing post in question.
1) It's ok to talk about pirated games or comment on aspects of pirated games.
2) It's NOT ok to talk about the fact that they do, in fact, pirate games. I'd have a link here, but the thread was deleted by moderator LinkinPrime.[/QUOTE]Was this what you were missing?
[quote name='mykevermin']LinkinPrime is a pirate.
Go ask the OTT how many times they've been banned collectively. It's the most poorly disguised discussion of piracy I've ever seen. On a site that is so concerned about staving off piracy discussion, it's not a shock to see that some conversation happens, but in threads constantly viewed by two or more moderators, it's pretty sad.
It's

As for being banned early, there's something going on here that I don't think people realize: many of you are trying to act as if "playing early" (i.e. prior to street date) and "playing a legit copy early" are two different things. I'm not sure of this (since I'm not a pirate), but I'm pretty confident that there's not really any way that MS can tell if you're playing a genuine or pirated copy of a game - and they thus err on the side of not banning people, assuming a small % are sold early. There are a few cases where games have not shipped and still show up on gamer's recently played list, and that's about as solid a proxy for piracy they can use.
The most common banned consoles on XBL are, I believe, banned because MS can detect the actual modified console via XBL, instead of detecting that they player is using a pirated game. Modding a console violates ToS, blah blah blah, goodbye XBL.
Any fears of being banned for playing early are exaggerated. Mod your console to play pirated games at your own risk, however.[/QUOTE]
Seemed like the missing post in question.