[quote name='utopianmachine']You're way, way good, mephitical. It was crazy to see you beat me when you had your game set a good 10+ levels against myself.
And yeah, I guess it doesn't affect our point totals, battling like that. I've never really understood the balls dropping. How is it determined when you'll drop stuff on the other player?
And yeah, I was just sitting at the invite screen when you came online.
Oh, how is it that you can see who is who? When I go online, I can see names if the folks have added me to their Friend list, but I have no way of knowing who belongs to which Friend Code. Is there a way to look this up, or are you just more organized or something?[/quote]
Thanks for the praise! I have been playing this game since it came out - it used to be a family ritual when I was younger. Sometimes we would play so late that I would fall asleep playing. When I play too much, I dream Dr. Mario and when people are talking boring things at me at work I am actually mapping out Dr. Mario strategies superimposed on their faces.
You drop two pill halves on the other player if you clear two separate sequences of four pill halves. For each additional sequence you clear on the same drop (through chain reaction), you drop an additional half on the other player. So when you see me building what looks like an idiot tower up the side of my screen, it generall means I am about to drop 3+ halves on you.
I still wish the online was more like Mario Kart where you can see if your friends are online playing and then when their match ended they would get the normal "Continue" and "Quit" options, but also a notification that a friend was on. I was glad to see at least some indicator when you were inviting.
I don't think there's a way to look up by friend code; I've just sort of mentally tracked what people say their name is in posts on CAG and gone from there. Even still, I only know who probably half of my total list is for sure.