http://blog.wired.com/games/2008/10/liveblog-ninten.html
NoA's turn
9:11: I'm sure a couple of you have read the news from Tokyo last night, Kaigler says. Yes. She introduces Reggie Fils-Aime to talk to us about that.
9:12: While today's show is mostly about games, Fils-Aime says, Nintendo unveiled the DSi last night. He holds one up. He's talking about the new features: It has built-in flash memory, and you can save downloadable games to that flash drive. A new service called Nintendo DSi Shop. Among the first games available on the Nintendo DSi Shop service will be redesigned versions of the two Brain Age games. Users will be able to experience these games anywhere, anytime, moments a day, every day. Will sit alongside all the features on the DSi menu, no cartridges necessary.
9:14: There are plenty of other competitors in a "red ocean" trying to make the best portable cameras and music players. Nintendo is just trying to make the DS the most fun for the most people possible.
9:15: The Nintendo DSi has not one but two different cameras. How you use these two cameras creates the difference. One will face forward from the hardware, the other points back at the user. A different range of photo functionality. Combined with onboard, real-time imaging software. Combine pictures. Distort faces. Graffiti.
9:16: The DSi can also serve as your music player -- but again, with differences. The DSi will use the AAC format, so you can move songs from computer to SD card. The DSi has built in software that allows the user to control pitch, speed of AAC files. You can put in an audio filter -- "You may have a piece of music where you want to listen to only the vocals, not the instrumentals." You can fast-forward through a podcast. Play different features sped up or slowed down. Record your voice in the microphone and change the playback speed/pitch of that. All of these options are available on DSi right out of the box.
9:18: Wanted to manage the weight and durability of the system while making it smaller. Hence, no Game Boy Advance game slot. (Still kind of sad.) This new addition to the DS family, says Fils-Aime, should be looked at as retaining great features and adding new functionality to make it a whole lot better.
9:19: As far as 2008 is concerned, the DSi story is strictly Japan-related. We will not see the product in North America until "well into" 2009, because there's still "huge demand"
9:20: Reggie says that the DS sold more hardware in August than had ever been sold in that calendar month. You're welcome, Reggie!
9:21: Instead of dealing with the current hassles of Wii storage, you'll be able to download Wii software from the shopping channel to your SD card, and the process of transferring that software will become "dramatically easier."
9:22: Talking about holiday retail qualities for DS and Wii. "More Nintendo DS units into retail for Oct/Nov/Dec quarter than last year -- dramatically more." Also more Wii systems.
9:23: Will this be enough to meet demand? "Talk to me in January," Fils-Aime says. They are working hard to get to "the crossover" between supply and demand. They are in "uncharted territory" as far as how much hardware they're moving.
9:24: Cammie Dunaway takes the stage. "If I've learned anything in the past 11 months, it's that pleasing you guys takes showing you great games," she says while looking directly at me and Matt Cassamassina.
9:25: PUNCH OUT! CAMMIE SHOWS PUNCH-OUT. CAMMIE REDEEMED FOREVER. Available 1st half 2009 in the U.S. Punch out video reel. Oh my god, the music. The music. So awesome.
NoA's turn
9:11: I'm sure a couple of you have read the news from Tokyo last night, Kaigler says. Yes. She introduces Reggie Fils-Aime to talk to us about that.
9:12: While today's show is mostly about games, Fils-Aime says, Nintendo unveiled the DSi last night. He holds one up. He's talking about the new features: It has built-in flash memory, and you can save downloadable games to that flash drive. A new service called Nintendo DSi Shop. Among the first games available on the Nintendo DSi Shop service will be redesigned versions of the two Brain Age games. Users will be able to experience these games anywhere, anytime, moments a day, every day. Will sit alongside all the features on the DSi menu, no cartridges necessary.
9:14: There are plenty of other competitors in a "red ocean" trying to make the best portable cameras and music players. Nintendo is just trying to make the DS the most fun for the most people possible.
9:15: The Nintendo DSi has not one but two different cameras. How you use these two cameras creates the difference. One will face forward from the hardware, the other points back at the user. A different range of photo functionality. Combined with onboard, real-time imaging software. Combine pictures. Distort faces. Graffiti.
9:16: The DSi can also serve as your music player -- but again, with differences. The DSi will use the AAC format, so you can move songs from computer to SD card. The DSi has built in software that allows the user to control pitch, speed of AAC files. You can put in an audio filter -- "You may have a piece of music where you want to listen to only the vocals, not the instrumentals." You can fast-forward through a podcast. Play different features sped up or slowed down. Record your voice in the microphone and change the playback speed/pitch of that. All of these options are available on DSi right out of the box.
9:18: Wanted to manage the weight and durability of the system while making it smaller. Hence, no Game Boy Advance game slot. (Still kind of sad.) This new addition to the DS family, says Fils-Aime, should be looked at as retaining great features and adding new functionality to make it a whole lot better.
9:19: As far as 2008 is concerned, the DSi story is strictly Japan-related. We will not see the product in North America until "well into" 2009, because there's still "huge demand"
9:20: Reggie says that the DS sold more hardware in August than had ever been sold in that calendar month. You're welcome, Reggie!
9:21: Instead of dealing with the current hassles of Wii storage, you'll be able to download Wii software from the shopping channel to your SD card, and the process of transferring that software will become "dramatically easier."
9:22: Talking about holiday retail qualities for DS and Wii. "More Nintendo DS units into retail for Oct/Nov/Dec quarter than last year -- dramatically more." Also more Wii systems.
9:23: Will this be enough to meet demand? "Talk to me in January," Fils-Aime says. They are working hard to get to "the crossover" between supply and demand. They are in "uncharted territory" as far as how much hardware they're moving.
9:24: Cammie Dunaway takes the stage. "If I've learned anything in the past 11 months, it's that pleasing you guys takes showing you great games," she says while looking directly at me and Matt Cassamassina.
9:25: PUNCH OUT! CAMMIE SHOWS PUNCH-OUT. CAMMIE REDEEMED FOREVER. Available 1st half 2009 in the U.S. Punch out video reel. Oh my god, the music. The music. So awesome.