Fall 2008 Nintendo Press Conference- MEGATONS DROPPED! DSi, Punch-out!!, Sin & Pun. 2

Yeah, I know in my heart that, being Nintendo, they wouldn't count your old registered games towards Club Nintendo Points.

Hell, being Nintendo, I'd imagine that with this stream of releases planned for the rest of the year into next, they figure that the "core gamer" will be happily buying so much crap (I know I will be) that we won't even need be worrying about something like that.

I think Nintendo looks at these conferences as their way of keeping us (the core gamers) off their backs for the time being. So they can get back to concentrating on the casual gamer market.

I also don't like that, after the announcements of their "storage solution", things are still up in the air as to how it actually works :whistle2:k
 
I reiterate, unless there's a HUGE speed issue running ANYTHING off the SD card, why do people keep asking for HDD support? A 2 gig SD card isn't expensive and has over 15000 blocks. Fifteen THOUSAND. If you're filling that up, then... wow. Just fucking wow.

... so, uh, is there a huge speed issue?
 
Even without the speed issue, I'm not sure if we can even play stuff off of the SD card or if they're just promising to help out with the fridge-cleaning.
 
[quote name='The Crotch']Even without the speed issue, I'm not sure if we can even play stuff off of the SD card or if they're just promising to help out with the fridge-cleaning.[/quote]

Correct, everything that I've read states that they will be enabling the usage of the SD card slot to transfer the games over. We can already do this, I've read nothing beyond speculation that we're going to be able to play games off of it as well.
 
Sorry, guys, but I think we will just be using the SD card as storage for all games (copied directly to SD card), but then "loading" them off the SD card to play a game. That's the way I parse what was said. I hope I am wrong, but if it is something more than that then I would imagine Nintendo would have just stated that very clearly.
 
That doesn't make sense.
Why would you download a game DIRECTLY to storage?
When people download something NEW, they wish to use them immediately.
 
I agree, any expanded SD storage features (from what they are now) have to allow for playing off the card or it makes no sense.

Then again, non-sensical things do happen in these game company decision-making processes...
 
I hope that it is playing off the SD card (and that would be the best and make the most sense), but I think they were careful to avoid saying that in both press conferences. Homebrew has apparently done it, so I am hopeful, but I just didn't hear that said directly--and if it were the case, I don't see the reason to avoid saying it loud, clear, and unambiguously.
 
Hmm...everyone else is chiming in on the whole storage thing, so I'll throw in my two cents (since I am a Wii owner who is really annoyed by the storage thing and mostly been ignoring my Wii lately).

As has been pointed out, Nintendo has been too vague about the SD card thing for it to be what we all hoped for (i.e. playing directly off the SD card which homebrew has shown is completely possible).

The way it was phrased at the US conference as things will be "much easier" and that we can download straight to the SD card (which is ultimately pointless) makes me think it will be possibly some sort of automatic transfer thing where the Wii will load up all your games onto your Channels page including those stored on your SD card. Then when you choose the game if it is on the SD card the Wii will automatically transfer the game from the SD card into the system's memory and transfer something else back onto the SD card if space is needed.

So sort of a compromise (and one I'd almost be willing to live with, but I'd still probably gripe about it). Nintendo gets to force us only to play games from local memory, and we get freed from the hassle of manually swapping/redownloading games.

Not quite the solution we want, but it would certainly make the process of transfering games less annoying (we would just have to wait in a "loading into system memory" page for however long it takes, hopefully transder speed will be improved).
 
[quote name='josh_animebum']Hmm...everyone else is chiming in on the whole storage thing, so I'll throw in my two cents (since I am a Wii owner who is really annoyed by the storage thing and mostly been ignoring my Wii lately).

As has been pointed out, Nintendo has been too vague about the SD card thing for it to be what we all hoped for (i.e. playing directly off the SD card which homebrew has shown is completely possible).

The way it was phrased at the US conference as things will be "much easier" and that we can download straight to the SD card (which is ultimately pointless) makes me think it will be possibly some sort of automatic transfer thing where the Wii will load up all your games onto your Channels page including those stored on your SD card. Then when you choose the game if it is on the SD card the Wii will automatically transfer the game from the SD card into the system's memory and transfer something else back onto the SD card if space is needed.

So sort of a compromise (and one I'd almost be willing to live with, but I'd still probably gripe about it). Nintendo gets to force us only to play games from local memory, and we get freed from the hassle of manually swapping/redownloading games.

Not quite the solution we want, but it would certainly make the process of transfering games less annoying (we would just have to wait in a "loading into system memory" page for however long it takes, hopefully transder speed will be improved).[/quote]

I'm pretty sure this is exactly how it will work. This is the way that Guitar Hero World Tour is going to work. You'll download the DLC that you purchase to an SD card and the game will seamlessly pull that data into the Wii's internal storage when you want to play it. Once you are done playing it, it erases it from the internal storage, freeing up the space again.

As stated above and elsewhere, speed is going to be the main issue here. Another issue that could arise is if you don't have enough free space on the Wii's internal storage to allow the copy to occur.

Either way, whether it is running the game from the SD card or pulling it into system memory to run it, it will be better than what we currently have.
 
From a Wired interview with Cammie Dunaway:

So on the new storage solution for Wii, let me see if I understand this correctly. You’re downloading games to an SD card.
Dunaway: So basically what we’re trying to do is make it easier for people. We know that there have been a lot of workarounds and a lot of steps to save to an SD card. So it’s a combination of making it an easier interface, not having to go through as many menus to do the saving and then enabling people to save a game that they want to buy from WiiWare directly to an SD card.
It's saving to the SD card only. Good job of understand the problem Nintendo! :dunce:
 
Wired.com: Tell me about Club Nintendo. You made a small announcement about this — can you share any more details?
Dunaway: No more details. We’re still working out what all the prizes are going to be. We’d love to hear ideas from the fanbase about what kind of things they’d like to see included in Club Nintendo. You will be able to take over some of the points that you have in your current My Nintendo account. It won’t necessarily be all titles, but some Wii and DS titles. We want people to be able to start off with some points.
Translation: fuck you, Io.

Wired.com:We’ve got Club Nintendo in Europe and Japan, but in Europe it’s about virtual prizes like wallpapers. In Japan it’s physical goods. Is that what we’re looking at for America, the prizes?
Dunaway: It’s going to be a blend of both. Over the first year you’ll see more physical prizes. We’d like to figure out ways to get interesting digital prizes as well, but that’s more for phase two. If you have good ideas, shoot 'em to me.

EDIT: Reading that interview, I have to wonder just what exactly it is that Dunaway does at NoA.
 
She's the new Kaplan, TC.

You know Kaplan. She's 8000 years old and saw the beginnings and ends of every war in mankind's history.
 
[quote name='The Crotch']
EDIT: Reading that interview, I have to wonder just what exactly it is that Dunaway does at NoA.[/quote]
She's like Sarah Palin, only not as attractive and she doesn't energize the base like Reggie or Miyamoto. ;)

Also I hope they dump phase 2 of Club Nintendo and stick with phase 1 only, unless the digital prizes are Wiiware and VC games.
 
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That interview is terrible, but Cammie is entertaining. In the way that Palin would be entertaining if she weren't actually that close to the presidency.
 
Here's what it sounds like to me.

Now:

1. Move (or delete) game from system to make space.
2. Download new game onto system.
3. Play game.

After Nintendo's Fix:

1. Download new game onto SD card.
2. Move (or delete) game from system to make space.
3. Move new game onto system.
4. Play game.

Nintendo: Hay guyz, we fixed ur problem!

:dunce:

Anyway, I liked how Chris pushed about the lack of ports from Japan. Off the top of my head, I can think of several titles not here in the US: Captain Rainbow (Europe), Soma Bringer, Disaster: Day of Crisis (Europe), Professor Layton 2, Fatal Frame IV... what's up? Hell if I'm going to even touch the whole Mother 3/EB on VC issue. Sometimes I wonder...

And right, exactly what does Dunaway do? She's supposed to be PR but hardly even knows their own product(s).
 
[quote name='The Crotch']Translation: fuck you, Io.
[/QUOTE]

D'oh! Though what she is saying is better than nothing (or only having titles released after the changes count). Looks like all those GC and GBA game registrations were for naught though... I mean, they could throw us some sort of bone - like a free VC title for those with 50 combined GC+GBA registrations. I'm just sayin'...
 
[quote name='Kaijufan']She's like Sarah Palin, only not as attractive and she doesn't energize the base like Reggie or Miyamoto. ;)

Also I hope they dump phase 2 of Club Nintendo and stick with phase 1 only, unless the digital prizes are Wiiware and VC games.[/quote]

Hit the nail on the head. With surgical precision. Especially with the Sarah Palin bit.

Wii points would be very smart prizes. Like I've said before, I've heard lots of very unexciting things about Europe's club Nintendo. The very idea of wallpapers as prizes still offends me. It takes a lot less work to do a google search and right click fanmade Nintendo wallpapers. Plus we get can get the option of whether or not they contain nudity.
 
I was just about to post that. Bummer, huh?

Oh well, I suppose Megaman 9 will suffice for the remainder of the Wii's lifespan. Seriously.
 
Ugh, I'm removing that part from the topic title. Though, I do hope that "significant revisions to the Wii system" means significantly improving transfer speeds, as per josh's scenario, to make this feature somewhat useful. Looking at what homebrew can do from the SD card, something tells me that the slow transfer speeds we have now is not a hardware issue.
 
Also, as a reminder, the press embargo lifts tomorrow, so we should start seeing some impressions on what was playable at the conference.
 
Sometimes, I'm wonder if Nintendo is just so clueless about standard technology, or they're scared shitless to do it because of piracy. I'll never understand....

Trying to get Nintendo to understand is like asking how many licks it takes to get to the center of a tootsie roll pop. The world may never know...
 
Well, you can view all of Gonintendo's impressions from the US conference here:
http://gonintendo.com/?cat=11

Nothing too major for the Wii though, just the Conduit, Cave Story, Boingz, World of Goo, etc. (With some eyes-on of Strong Bad 3 and Mad World).

Also, Nintendo posted a transcript and a fully dubbed web cast of Iwata's presentation in Tokyo:
http://www.nintendo.co.jp/n10/conference2008fall/presen/e/index.html

Webcast (IE suggested, as Firefox opens new tabs every time there's a new slide):
http://www.irwebcasting.com/081002/34/36e60ea959/main/d4c5000436_hi.htm
 
[quote name='Cao Cao']Well, you can view all of Gonintendo's impressions from the US conference here:
http://gonintendo.com/?cat=11[/quote]Good God, that's a fucking mess.

[quote name='Cao Cao'] Nothing too major for the Wii though, just the Conduit, Cave Story, Boingz, World of Goo, etc. (With some eyes-on of Strong Bad 3 and Mad World).[/quote]And Fire Emblem!

EDIT: Wow, the write-up on FE looks like it was made for retarded children.
 
[quote name='Strell']The storage solution is not a solution at all.

From a link on GoNintendo that cites an interview with Iwata himself, it is absolutely no solution. In fact, it's even more of a hassle now.

Unbelievable.

I guess the fallout had to happen sooner or later.[/quote]

It is a solution in Nintendo's eyes. It allows people to buy WiiWare or VC games when they have no space on their Wii. Something that was not possible before.

So basically they are allowing themselves to make money where in the past they may have lost sales due to people not wanting to go through the hassle of deleting shit just to play new shit.

So see, to Nintendo, this is a solution!

Seriously though, someone needs to call them on this shit. This might fly over in Japan, but NoA needs a nut-kicking wake up call. Stop letting NoJ call the shots when it comes to stuff they don't have the first fucking clue about.
 
[quote name='ArthurDigbySellers']It is a solution in Nintendo's eyes. It allows people to buy WiiWare or VC games when they have no space on their Wii. Something that was not possible before.

So basically they are allowing themselves to make money where in the past they may have lost sales due to people not wanting to go through the hassle of deleting shit just to play new shit.

So see, to Nintendo, this is a solution![/QUOTE]
This is true. It's a "solution" much in the same way that wrapping each VC ROM in its own emulator is a solution of how to put the ROM next to the emulator. Sure it works, but there's zero simplicity/elegance.

[quote name='ArthurDigbySellers']Seriously though, someone needs to call them on this shit. This might fly over in Japan, but NoA needs a nut-kicking wake up call. Stop letting NoJ call the shots when it comes to stuff they don't have the first fucking clue about.[/QUOTE]
I read comments about the NOA/NOJ divide all the time around here. Is the idea that Japanese gamers don't care about storage issues? I would think that VC/WW is just as big over there as it is here. Is that not true?
 
[quote name='The Crotch']I think they're too busy dodging tentacle monsters to notice, Hog.[/QUOTE]
Tentacle rape is serious business.
 
[quote name='Strell']Yeah. Just add in "Nintendo still stupid" to the title. :][/QUOTE]

"If I've lost Strell, I've lost America"...

This should be a wake-up call to Nintendo more than anything else :lol:.

Ah, what the hell am I saying - they are still raking in the cash, what do they care?
 
GoNintendo compiled the previews from various sites:
http://gonintendo.com/?p=58320

- 1up has a good article on Cave Story, and why you should get it for WiiWare.
- Surprisingly, Destructoid and MTV enjoyed playing through some of Wii Music's modes this time.
- Joystiq has an odd... video of Boingz in their preview. Just watch it, you'll see what I mean a few seconds in. Looks like it might be good Wiiware title, though.

[quote name='The Crotch']Good God, that's a fucking mess.[/quote]
I know, they didn't put anything in the "end of day" post, nor did they tag them all with a conference tag. Instead, they just used the generic updates tag.

[quote name='The Crotch']And Fire Emblem!

EDIT: Wow, the write-up on FE looks like it was made for retarded children.[/QUOTE]
Yeah, in the first part he's trying to make it sound like going through the tutorial is some huge feat (All of the other previewers went through it too). Then, suddenly, he goes into some pointless generic "description" paragraph that could be used to describe just about any Turn-based SRPG.
 
[quote name='Cao Cao']
Yeah, in the first part he's trying to make it sound like going through the tutorial is some huge feat (All of the other previewers went through it too). Then, suddenly, he goes into some pointless generic "description" paragraph that could be used to describe just about any Turn-based SRPG.[/quote]It's just plain bad. You don't start off with "I am not a fan of the Fire Emblem series, only because I don’t like strategy games. They just aren’t my idea of fun. It kind of sucks, too…because I see how much you guys love the series," then go on and act like you're explaining the game to someone who's never been in a horseless fucking carriage.
 
I'm not a numbers kinda guy, but did the second Wii Trauma Center even do all that well? I'm barely remember anyone talking about it, and when they did... well, it wasn't positive.

It's a shame, too, since it's one of the franchises that *should* have translated VERY well to the Wii, but both iterations had some major problems.
 
Okay, since NMH2 isn't coming to Japan, why didn't they announce it at the Press Event for North America instead of TGS?
 
[quote name='007']I'm not a numbers kinda guy, but did the second Wii Trauma Center even do all that well? I'm barely remember anyone talking about it, and when they did... well, it wasn't positive.

It's a shame, too, since it's one of the franchises that *should* have translated VERY well to the Wii, but both iterations had some major problems.[/QUOTE]

What problems? I played through the DS and the Wii games. The only problem I ever had was the difficulty :whistle2:(
 
I was talking about JUST the Wii games. First one, though good, was basically a DS rehash (when it could've been so much more) and the second Wii game was blazingly hard without an assisting surgeon (my opinion... it just felt like two player wasn't so much an option, but a requirement).

I've got no qualms with the DS ones.


Still curious about how well the second Wii one did, sales-wise... same with the second DS one.
 
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