[quote name='BlueSwim']
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The "Chess" comparison is WAY off here. That comparison should really be used for Virtua Fighter when talking about 3-D fighting games. In VF, when you fight, you actually think like a fighter and not like a combo-programmed juggler. You need to know what move will work in the situation you're in.
"If a can bait him over towards the edge a little more and nail a 'rana, he'll get a ring-out."
Playing VF successfully without doing ultra-complicated, hours-of-practice-required combos is surprisingly manageable. Don't get me wrong, combos are a part of all fighting games, but Tekken is the only one where if you aren't juggling, you're playing the game wrong. I'm not sure what kind of board game Tekken is, really.:lol::lol::lol:[/QUOTE]
You kidding right? I would really like to know what martial art you have been training under to give you the " think like a fighter " idea. VF5 is very throw happy. Tons of the moves are all about tossing an opponent up in the air and doing some dumb shit, or pokes while they are on the ground.
( Because fighters like to just stand around so you can do your move right?

)
How are you going to make a ring out comparison as well, both have it both use it. Its part of a 3d fighter, and both Tekken and who ever bothers to play VF5 will use it. Knowing what move will work in any fighting game is valid, do you really think you can button mash in Tekken and get far?
I can understand wanting to sport a fighter you like, but you need much better points, especially when comparing the ranking 3d fighter to something that was meh at best.