[quote name='asianxcore']Agreed. To stretch what Jim and said, this is a fighting game renaissance. Let's hope all these kids getting sticks, learning stick building, getting to FG games, as Rolento said get good enough to be solid competition.
Not to burst anyone's bubble or sound like an FG elitist (and I randomly do), but there is a big difference between getting good enough/showing off to beat scrub friends and actually playing good competition. I would love to see a new generation get good enough to start competing at their local scenes/tourneys/ranbats and giving FG vets a run for their money. Would love to see future EVO's and Regionals pop up some new names this year.
One of our fellow FG alum, a close friend of mine Kristianator held a big get together a while ago. He gathered mostly a bunch of guys he worked with who played fighting games, loved them but were at a beginner/average level. He asked myself and another one of my friends to come hang out and it gave the three of us an opportunity to answer questions and guide as we played. Some were open to learn others I could see were a little discouraged by high level play (one even mocked it).
I just have seen too many people who genuinely want to learn FG competitively but either are fine with beating up on their scrub friends, never want to take the time/practice to learn more or get extremely discouraged when playing players better than them/top players.[/quote]
I think with online gaming slowly becoming viable, competitive fighters will change forever. I'd actually be really happy if fighting games started to follow a regular patch schedule, to iron out bugs in gameplay/balance.