General Fighting Game Thread #48 Turbo - !quote 16 ^_^

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oh yeah its official.
oh yeah photoshop is done by me, so if u want any custom artwork for your joysticks just pm me cause i know its so sick./sarcasm
forget about evo LOL
 
[quote name='Rodimus']KOF 98' UM in a few days. Anyone else getting it?[/QUOTE]

I'll probably get it if and only if it's confirmed to be a flawless port of the JPN version.

If not, I'll hold out for the JPN version price drop and import.
 
[quote name='asianxcore']I'll probably get it if and only if it's confirmed to be a flawless port of the JPN version.[/quote]

You don't think they could honestly screw that up ... could they? :pray:
 
[quote name='Rodimus']Oh god, I didn't think about that. I'm still shocked at how badly they screwed up on SNK vs Capcom Cardfighters on the DS.[/QUOTE]

I bought that new for $3. I regret it and still have it somewhere unopened.
 
[quote name='Rodimus']Oh god, I didn't think about that. I'm still shocked at how badly they screwed up on SNK vs Capcom Cardfighters on the DS.[/QUOTE]

Don't forget all of the slow-down apparent in the port of NGBC.
 
[quote name='asianxcore']Don't forget all of the slow-down apparent in the port of NGBC.[/QUOTE]

Yeah, that was a joke. Shame, too, because the game is pretty fun.
 
[quote name='Rodimus']Oh god, I didn't think about that. I'm still shocked at how badly they screwed up on SNK vs Capcom Cardfighters on the DS.[/quote]

Yes, that was utterly amazing.:cry:
 
You guys know any good resources for SFIV? I think I understand all the basics but I want a crash course to make sure I have everything right. Then I need to get some of the more advanced techniques down. Videos would be great. Any ideas?
 
GG's to JEKKI. Thanks for giving me more practice against Blanka with Abel. Good to finally get some SFIV games in with you.

Sorry I had to jet, I have homework that needs to get done and the connection was starting to get sorta whack.
 
[quote name='Jest']You guys know any good resources for SFIV? I think I understand all the basics but I want a crash course to make sure I have everything right. Then I need to get some of the more advanced techniques down. Videos would be great. Any ideas?[/QUOTE]

#1 in the FGT? Pssh.

www.shoryuken.com
www.eventhubs.com
Us
 
[quote name='asianxcore']GG's to JEKKI. Thanks for giving me more practice against Blanka with Abel. Good to finally get some SFIV games in with you.

Sorry I had to jet, I have homework that needs to get done and the connection was starting to get sorta whack.[/QUOTE]GGs! and no worries, I was about to leave anyways.

gotta shower and read up on pricing stock options via binomial trees knawmean?!?!

btw that EX rekka with Abel is freakin hella dumb. EX armor ftl!!! seriously wtf?!?!

not as dumb as Blanka's wakeup ultra tho, lol

-EDIT-

word.

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[quote name='Jest']You guys know any good resources for SFIV? I think I understand all the basics but I want a crash course to make sure I have everything right. Then I need to get some of the more advanced techniques down. Videos would be great. Any ideas?[/QUOTE]


http://mycheats.1up.com/view/superg...ter_4/xbox_360/?cmpid=bnr_1up_sf4guide_021909
basics, continually updated with combo vids specific to each character

http://www.iplaywinner.com/street-fighter-4-character-log/
basics plus combos from the sf4 arcade master guide & character matchups

http://www.youtube.com/user/kalelulen4
challenge mode combos so you can see what they look like if you are having trouble doing them

http://www.youtube.com/watch?v=fhrvsfGp0Rg
focus attack tutorial (in japanese though)

http://forums.shoryuken.com/forumdisplay.php?f=241
specific character discussion from players all over
 
[quote name='JEKKI']
btw that EX rekka with Abel is freakin hella dumb. EX armor ftl!!! seriously wtf?!?!
[/QUOTE]

No way! SmallWind was right when he said I'd pretty much have a ball when I figured out EX Armor. EX Rekka through Blanka Elec? SURE!

Actually played a good Rog tonight, amongst the 20,000 Ken's and Ryu's. Though Akuma seems to be a popular choice nowadays because of that ridiculous Ultra/Raging Demon on opponent Wake-Up.
 
oh shit! KEKKAISHI characters? This shit is already bought by me!

I figured out yesterday that blankas up ball thingy doesn't break focus attacks, much fun has been had fiddling with that since.
 
I'm trying to convince my friend and his girlfriend to take a trip to Vegas in July for EVO. They went there for her 21st birthday, and they had a blast. She wants to go back, he loves playing poker, I love fighters. I think we can all agree on this trip. :)
 
[quote name='hankmecrankme']I'm trying to convince my friend and his girlfriend to take a trip to Vegas in July for EVO. They went there for her 21st birthday, and they had a blast. She wants to go back, he loves playing poker, I love fighters. I think we can all agree on this trip. :)[/quote]
Sounds like a win-win-win situation to me. You might still want to have some eye-drops handy, just in case they say no.:cry:....:lol:


@JEKKI::applause::applause::applause: &
 
[quote name='BlueSwim']Sounds like a win-win-win situation to me. You might still want to have some eye-drops handy, just in case they say no.:cry:....:lol:
[/QUOTE]
I think it'll happen. Dude loves gambling, and LOVES poker. And they were planning on going back this summer, they just didn't know when. If they don't go, I'll figure something out. :)
 
[quote name='Jest']GGs Shin. I figured I'd fare a little better since you were handicapped.[/quote]
GGs Jest. I think I'll use Cammy/Fei Long when I only have my dual shock, they're hella fast! For some reason I always forget the input for their ultras/supers whenever I play online #-o
 
I was on a slight roll with Zangief last night, but I got shut down by this Akuma who did nothing but air fireballs and sweeps the whole time. What's a good counter strategy for that?? I kept trying to close in by lariating through the fireballs, but he'd just time a sweep and then go back to air fireballing. And it's hard to rely on the Green Hand since it is very awkward to time against the angled hadokens.

Anyway, when I'm not fighting Akuma, I'm LOVING the EX powerbomb. I don't think people have really caught onto its properties yet, so it catches them off guard. It's awesome to just no-sell a hadoken and get right in the guy's face.
 
[quote name='BustaUppa']I was on a slight roll with Zangief last night, but I got shut down by this Akuma who did nothing but air fireballs and sweeps the whole time. What's a good counter strategy for that?? I kept trying to close in by lariating through the fireballs, but he'd just time a sweep and then go back to air fireballing. And it's hard to rely on the Green Hand since it is very awkward to time against the angled hadokens.

Anyway, when I'm not fighting Akuma, I'm LOVING the EX powerbomb. I don't think people have really caught onto its properties yet, so it catches them off guard. It's awesome to just no-sell a hadoken and get right in the guy's face.[/quote]

5 points for using wrestling terminology. :D
 
i rage too much when i lose.

i went 8-2 against my brother with my secondary, viper and i was pissed off.

i don't think i'll be playing this game that much anymore. i kinda wanna work on a guide though.
 
[quote name='Jimbo Slice']Glad to see I'm dealing with a mature individual[/quote]
That's unfair...I mean, it's that time of year...the playoff push. :cry: Seriously though, I'd love to play...and learn!

Edited to add - not sure what happened to my post from last night, but dammit if I can't unlock Gouken. I tried 3 times last night, and only got Akuma to appear all 3 times. Dammit! There seems to be 5 different opinions on the requirements to do so - has there been anything official from Capcom?

And who is picking up the SamSho Anthology next week? I am definitely grabbing it.
 
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i can do wednesday if i do my HW today :)


edit:

if u havent joined the SF4 Monthly tourney yet do so now to avoid playing a preliminary match, the earlier u are the less likely your chances of having to play one to even get into the real bracket.
 
[quote name='Ronin317']That's unfair...I mean, it's that time of year...the playoff push. :cry: Seriously though, I'd love to play...and learn!

Edited to add - not sure what happened to my post from last night, but dammit if I can't unlock Gouken. I tried 3 times last night, and only got Akuma to appear all 3 times. Dammit! There seems to be 5 different opinions on the requirements to do so - has there been anything official from Capcom?

And who is picking up the SamSho Anthology next week? I am definitely grabbing it.[/quote]


Official from Capcom:

"There's been a ton of confusion circling about exactly how to unlock Akuma and Gouken (post updated--I failed to paste in the most obvious part for Akuma that everyone already knows--this is tricky yo!)


While figuring this out can be a bit of a drag, part of me actually likes it--it's a lot like the old arcade days when we were first trying to figure out how to get Akuma in SSF2T, or even Reptile in MK ("I heard from this dude that you have to throw the rock on Chun Li's stage at Ryu", etc.)


Judging by all the Akuma's I've been battling online, plenty of people are getting there without our help, and lots of credible, well-meaning sites have it partially correct (or have posted overly-difficult methods) but the time for confusion is over, so here are the full details on how to unlock them:





To unlock Akuma as a playable character:


1. Unlock Cammy, Fei Long, Dan, Sakura, Rose, and Gen.


2. Pick a character you have already used to beat Arcade Mode.


3. Win all your matches without continuing and without losing any rounds before fighting with Seth.


4. You need to get at least one "perfect" win in a round, and more than one depending on how many rounds per match you are playing.


- 1 round match: 1 perfect round or more

- 3 round match: 2 perfect rounds or more

- 5 round match: 3 perfect rounds or more

- 7 round match: 4 perfect rounds or more


(including the last battle against Seth)


5. If you meet these conditions, Akuma will appear. Defeat him to unlock Akuma as a selectable character.


To unlock Gouken as a playable character:

1. Complete Arcade Mode playing as Akuma and watch (not necessary to watch everything) an ending.

2. Then, unlock Gouken as an opponent, and defeat him.

Necessary conditions to unlock Gouken as an opponent:

- Play with any characters with which you watched the ending once (so play using a character you have already beaten the game with)

- Do not continue at all.

- Do not lose at all. Not even one round (easier if you only play 1-round matches)

- Achieve certain number (or more) of "Perfect" rounds. The number of Perfect Win you need to achieve are:

If you play on

- 1 round match: 1 time or more

- 3 round match: 2 times or more

- 5 round match: 3 times or more

- 7 round match: 4 times or more


- Achieve a certain number (or more) of Super Combo -OR- Ultra Combo Finishes. Super and Ultra finishes both count toward this number. The number of super/ultra finishes you need to achieve are:


If you play on

- 1 round match: 3 times or more

- 3 round match: 5 times or more

- 5 round match: 7 times or more

- 7 round match: 9 times or more


- Achieve certain number (or more) of First Attack (this means you must score the first strike in a match--the screen gives you the "First Attack" message, and you can mostly do this without even noticing):

The number of First Attack you need to achieve are:

If you play on

- 1 round match: 5 times or more

- 3 round match: 10 times or more

- 5 round match: 15 times or more

- 7 round match: 20 times or more


- Then Gouken will appear. Kick his butt to unlock him!"

http://www.capcom-unity.com/s-kill/..._real_story_on_how_to_unlock_akuma_and_gouken
 
Ahh...so the one guide on Gamefaqs was wrong! Dammit. thank you...

And to think I was one ultra away from doing it. I'll unlock him and Seth tonight...
 
Might as well point out that King of Fighters 98: Ultimate Match is indeed releasing this week:
http://www.gametrailers.com/player/45507.html

For those who don't know what it contains, here's a blurb from HG101:
All of the King of Fighters games from 1995 to 2001 were re-released through the Orochi and NESTS package, with one conspicuous omissions - none of them featured KoF 98. SNK realized that this was a fan favorite, and went the extra mile to create an "ultimate" version of the game. This is King of Fighters 98 Ultimate Match, which was released in the arcades in 2008 for the Taito Type-X board, and shortly ported to the Playstation 2.

The sprites are the same as the Neo Geo release - unfortunately SNK did not redraw any high resolution sprites like they did for KoF 94 Rebout. Still, they've been smoothed out and look better than the previous ports. There is a choice between the original 2D backgrounds and 3D backgrounds, which are better looking versions of the stages from the Dreamcast port. There are plenty of new stages too, and some from previous games. The interface has been redone and looks quite a bit fancier, plus it loads faster and plays nicer than the DC port too. There's an option for both the original and arrange soundtracks, with a small handful of new songs, such as a remixed version of the opening song to accompany the new intro (which is done in the style of the arcade games and is not an animated movie like in KoF 98 or KoF 94 Rebout.)

SNK went the extra mile to include every single character from every KoF game prior to 98, adding previously excluded characters like Eiji, Kasumi, Geese, Mr. Big, Wolfgang, Goenitz and Orochi. All of the other characters have additional moves, including alternate versions of the most popular characters. In addition to the standard "Extra" and "Advanced" modes, there's also an "Ultimate" mode, which lets you pick and choose various skills from either mode. There's also a brand new Challenge mode. Overall, it does feel a little bit thing that SNK issued this as a standlone release when they also published anthologies filled with three games for the same price. Still, it's hard to argue that it's most polished version of KoF 98 out there, and is a must have for old school KoF fans.
 
[quote name='Inf^Shini']huh...I didn't know you could cancel Dan's super taunt into his ultra...[/quote]
you probably should've done his trial

speaking of which, i have 3 combos left on hard. and seth.

el fuerte's 4th (a link from his overhead, into a light --> medium link and a reasonably tough cancel), dunno what his 5th is.

and abel's 5th (dash-cancel into link into cancel into FADC into dash-cancel into link. all with different timings).


ughhh i just want this to be over with.
 
Concerning KOF98UM's U.S Release....

[quote name='asianxcore']I'll probably get it if and only if it's confirmed to be a flawless port of the JPN version.

If not, I'll hold out for the JPN version price drop and import.[/QUOTE]

SNKP is 0/4 so far with their releases. Just a warning for everyone. I'm going to wait to see what the word out on the street is with this release before picking it up. Mainly from those who owned the JPN version and played it to death.

If you are curious about the 0/4 SNKP....

-SNK/Capcom Card Fighters Glitch (Recall)
-Neo Geo Battle Coliseum (Massive Slowdown during gameplay)
-Neo Geo Battle Coliseum (Progressive Scan removed from US port. JPN version supports 480p)
-King of Fighters XI (Progressive Scan removed from US port. JPN version supports 480p)
 
[quote name='kainzero']you probably should've done his trial

speaking of which, i have 3 combos left on hard. and seth.

el fuerte's 4th (a link from his overhead, into a light --> medium link and a reasonably tough cancel), dunno what his 5th is.

and abel's 5th (dash-cancel into link into cancel into FADC into dash-cancel into link. all with different timings).


ughhh i just want this to be over with.[/quote]
Yea, I didn't really spend much time in trials with Dan

Fuerte's 5th is three hard punches in a row
 
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