[quote name='distgfx']Excuse Me?[/QUOTE]It has a really awesome battle system to me, which counts as gameplay. I like how the materia system works, where I insert materia for various characters, which kind of counts as gameplay. I WILL admit the controls aren't as good now; however, it was very understandable at the time period because FFVII was released BEFORE the analog stick existed on PS1. Compared to many other games I played with D-pad controls (like the original Suikdoen, Wild Arms, Beyond The Beyond, etc.), it played fine IMO. I thought many of the mini-games played great. FFVII is one of the only games I played just about every single mini-game for. That's how I look at it.
I still have my 63+ hour status screen captured (captured it 6 years ago, since I was the one who captured images for RPGs).
I hope I get in the Fat Princess closed beta, but we'll see. I rarely win a contest, but I'll keep trying.
I gotta get back to studying, then hopefully I'll have time for RE5 later.
[quote name='The Crotch']Okay, I am genuinely curious, here. I'm not... y'know, I'm not going "LOL, TMK is so funny!" with this one. So I'd appreciate it if you got back to me on this one. With a detailed response. Alright? Alright.
So.
Advent Children had a good pile of FF7 characters in it. Aside from that, what was good? There wasn't really much of a story. The dialogue made all kinds of not-sense. The action was... well, shit, I've ranted enough about that for now. So what
was good?[/QUOTE]The CG is great, told me the rest of the story I wanted to hear. I find it emotional in ways. I disagree about the action not being good.
Short Circuit is still my favorite movie ever, but there's no denying FFVII: AC was one of my favorites. Can't wait for the Complete version.
