General Role-Playing Game Thread

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[quote name='DarkNessBear']You have a suggestion for a JRPG with a good plot?

Or is that a contradicting statement?[/QUOTE]

Sadly it's come to that. With the exclusion of the last few Persona games it's been a while since I truly enjoyed the story of a JRPG. And even then I cared more about the characters than the actual plot of Persona. I've come to the point where a story simply has to be good enough for me to tolerate it.
 
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Oh god, I have this issue. Maybe this is why I didn't like FFIV that much.

So I finished Blue Dragon yesterday. Not a bad game at all, but I really wish JRPG makers would learn to stop
telegraphing plot twists 30 hours in advance. At the end of the game,
Zola reveals she was working for the bad guy. When you first meet her and ask her how she got her powers, she's like "ummmmm, uhhhhh, I, uhhhhhh, got them just like you did..... yeeeeeah, that's it!"
:roll:
 
[quote name='DarkNessBear']You have a suggestion for a JRPG with a good plot?

Or is that a contradicting statement?[/QUOTE]

As far as recent memory goes, I enjoyed Lost Odyssey's, though they have become increasingly few and far between. I was more commenting on the fact that SO games have always been filled with absurd levels of melodrama and that their only real draw is the real time battle engine coupled with the expansive postgame and side stuff.
 
I have been playing FF7 Crisis Core on my PSP and am loving it. I have never played FF7, so I am definitely hitting that up when I am finished. I am also playing FF9 for the third time. After those, I plan to play FF8, then some other PSP RPG's, like crimson, FFT, etc.
 
[quote name='Krymner']I've started playing Nocturne again. I'm only about 25 hours in tho, but a lot of that time has been spent grinding. My problem is that instead of just getting new stronger demons, I spend too much time grinding up the ones I have until all their skills are learned, then fusing them. I've created some pretty strong demons, but it takes too long this way.[/QUOTE]

Go to the Cathedral of Shadows when Kagatsuchi (sp?) is Full. You'll be able to use a sacrificial demon to boost your demon even more. This becomes really huge after you get the Pisaca from the Shady Broker in the Second Kalpa. He has Watchful, which lets you gain EXP without being in the active party. I use him as the sacrifice and most of my higher level demons now have Watchful. Grinding has become a breeze.

Also, when you fuse a demon like that, they'll have at least 7 spells/abilities and then when you level them up the first time, they learn ALL the spells they would have learned in up to then because of the sacrifice.

I just pulled this fusion off yesterday:

Lv 59 Queen Mab x Lv 39 Arahabaki = Lv 67 Kali

OR

During Full Kagatsuchi

Lv 59 Queen Mab x Lv 39 Arahabaki x Lv 39 Pisaca (sacrifice) = Lv 72 Kali

When I level Kali up to 73, it'll learn all the spells and abilities that it would've learned as if I grinded my way from 67 to 73.

Back to the gameplay, I gave up against the Trumpeter. He holds the last Candleabrum I need to finish the Kalpas. He's got a some wicked magic attacks and then uses Evil or Holy Melody to either insta-kill one of your party or completely heal all 11000 HP/6000 MP. It's a ridiculous fight that I wasn't completely prepared for even with some bad ass demons at my disposal.

I might go back to finish him off and finish the Kalpas but I'm nearing a point of no-return where I have to decide to screw it or deal with the super frustration.

I'm also finding more and more typos in the Double Jump guide. They started off pretty innocently with simple typos in the 2nd Kalpa but they're getting worse as I get farther in the game. One level of Munafishiro was reversed and the names for the bosses at the end of the level were all screwed up. I was pretty pissed when I wasted my first turn attacking the seraph that was supposed to be the healer.
 
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[quote name='Rodimus']Sadly it's come to that. With the exclusion of the last few Persona games it's been a while since I truly enjoyed the story of a JRPG. And even then I cared more about the characters than the actual plot of Persona. I've come to the point where a story simply has to be good enough for me to tolerate it.[/QUOTE]
Could White Knight Story have the potential to have a good story? Or is that just high hopes?

And has anyone expressed interest in the FFXIII storyline? Is there any precursor to the game?
 
[quote name='DarkNessBear']Could White Knight Story have the potential to have a good story? Or is that just high hopes?

And has anyone expressed interest in the FFXIII storyline? Is there any precursor to the game?[/QUOTE]

I usually don't go into RPGs knowing much about the story. I didn't know anything about FFX, XII, Nocturne (other than the world ending in the first five minutes), or Persona 2 and I really like all of them.

I think a great battle system can trump bad story telling. Eternal Sonata is a great example. As the story was going to hell, the battle system got better and better. I could slog my way through the last couple hours because I was pulling off humongous chains even though they tried to use moving command as a bad way to up the difficulty.

It's hard to say the opposite is true though. I never got into FFVII's ATB system and stopped trying to like the game a couple hours into it. Yeah, it might've been one of the greatest stories ever told but that battle system was atrocious to me.
 
:hot:[quote name='Sparta Omni']I have been playing FF7 Crisis Core on my PSP and am loving it. I have never played FF7, so I am definitely hitting that up when I am finished.[/QUOTE]
oh man.
i would play ff7 first.

it makes the ending of ff7 crisis core have a bigger emotional impact
 
Thanks for the Nocturne hints, depascal. I'm not following the Double Jump guide, really not following anything yet. If I get stumped I'll look something up, otherwise I'm just flying solo. Which will probably be a problem later on, I'm sure.
 
Still playing FF7: CC. I am loving it, and now can't wait to play 7 for the first time. (Yeah, I know).
I have a question.

I just beat Genesis. How long do I have left?
 
Hahaha, you fight Genesis so many times that saying you "beat Genesis" doesn't make any sense.

EDIT: Also, I highly recommend playing 7 first.
 
[quote name='depascal22']I think a great battle system can trump bad story telling.[/QUOTE]

Most of the time I would agree, but sometimes stories are just way to bad. Case in point Grandia III. I did beat it, but I would not recomend it unless you like the extremly cliched.
 
[quote name='Moxio']Hahaha, you fight Genesis so many times that saying you "beat Genesis" doesn't make any sense.

EDIT: Also, I highly recommend playing 7 first.[/QUOTE]
Well, the first time.. I'm not sure what happens after that. I just beat him the first time, and now I'm in a snowy place.

I'm probably too far in to start 7. I'd forget what happened in Crisis Core if I were to do that. ;P
 
I think it's better that way. You're not far enough into the story for there to be any significance, really. CC does an excellent job at being an effective prequel; 7 is meant to be played first, then CC is used to fill in some gaps and provide background for Zack, Sephiroth, and cloud.
 
I agree that Crisis Core is an awesome prequel. It really fits all the pieces together. What makes it even better is that it would be an awesome game even if it wasn't a Final Fantasy.
 
[quote name='depascal22']
Back to the gameplay, I gave up against the Trumpeter. He holds the last Candleabrum I need to finish the Kalpas. He's got a some wicked magic attacks and then uses Evil or Holy Melody to either insta-kill one of your party or completely heal all 11000 HP/6000 MP. It's a ridiculous fight that I wasn't completely prepared for even with some bad ass demons at my disposal.

I might go back to finish him off and finish the Kalpas but I'm nearing a point of no-return where I have to decide to screw it or deal with the super frustration.[/QUOTE]
The Trumpeter absolutely would've made me put down the game forever if I didn't own the strategy guide. Really, the most obnoxious boss I've fought in any game. I didn't realize you could avoid fighting him?
 
Flak, a lot of people gave FFTA2 a lot of heat but I really liked it a lot too. Only downside is there's a lot of management to do for your clan but I didn't really mind it, and in the end had a great time.
 
haha so far I'm not seeing much management, I still have my 6 starting members. Supposedly I've unlocked the ability to recruit, there's been notices and rumors posted, but I haven't seen anything on the map.

I can't remember if there was an option to actually play dispatch missions, but I've been doing them in FFTA2 and it's more fun than sending someone away. I'll probably just dispatch for repeatables.
 
Hm. Well I'll say that I like 2 more than 1. If you end up not liking it, you could always sell it on eBay surely for more than $15.
 
Man I got so close to getting Veterans in the General I trial twice, so I figured my group has gotta be a shoe-in for rank 4, but I got destroyed so bad because the sprites started going crazy as soon as my monk missed a swing and broke the law. I think I'll just beat the game for now, not gonna go OCD and get everything.
 
[quote name='pete5883']The Trumpeter absolutely would've made me put down the game forever if I didn't own the strategy guide. Really, the most obnoxious boss I've fought in any game. I didn't realize you could avoid fighting him?[/QUOTE]

Even with the strategy guide, I couldn't beat him. I did exactly what it told me to do and kept one demon at 25% health but he would randomly heal one of my characters and then heal himself with the next melody. After an hour or so of back and forth, I just turned the damn thing off, restarted, and picked no when it asked if I wanted to stay there. I really want to beat him and finish the Kalpas so I can get Dante in my party but it's not really worth it at this point.
 
Is the Nocturne guide worth the money or am I better off using GameFAQs/Google?

FFTA2 is pretty fun, I think I like it better than A1. Both stories pale in comparison to the first, but neither are terrible. Is it possible to collect titles from clan trials? Or does the game just stick you with the most recent one?
 
[quote name='Flak']Is the Nocturne guide worth the money or am I better off using GameFAQs/Google?

FFTA2 is pretty fun, I think I like it better than A1. Both stories pale in comparison to the first, but neither are terrible. Is it possible to collect titles from clan trials? Or does the game just stick you with the most recent one?[/QUOTE]

The GameFAQs guides aren't even complete.

The Nocturne guide is definately worth it as long as you don't mind a couple typos. I've noticed a couple but they didn't cause me to lose a boss fight or to be come hopelessly lost yet.
 
[quote name='Flak']Wow, just took a peek on Amazon and it starts at $80.[/QUOTE]

Luckily, I got mine for a copy of Marvel vs SF (Saturn) and $20. It's not in mint condition but none of the pages are ripped so it's all good.
 
The guide is great and a must if you want to complete Nocturne at 100%. But that price tag makes it difficult to recomend. Honestly I wouldn't fork over more than $40 for it.
 
It's alright, definitely the better of the next gen rpg's, but they all feel so lacking...

Just beat FF7:CC...inevitable ending but damn... :(

Going to start on FF7 for the first time.

I watched Advent Children when it came out, (Friend was into it) before I even really got into any RPG (other than Grandia II and FF9), so I knew the backstory, and knew that Zack and Aeris Would die (since they were at the end as ghosts), but the ending still was sad as fuck. What a great game.
 
On the topic of the Nocturne Guide, personally I don't really think you need it I got the True Demon ending using mainly GameFAQs only borrowing the real guide from my roommate who had it once or twice.

The only thing I found the physical guide really useful for was the maps, especially because some of the dungeons (namely the later Kalpas and the final one) are really confusing and have weird stuff like invisible walls and invisible warp points. With that said though it wouldn't be that hard to map it out yourself assuming you catch on to what is happening in each area.

Everything else I either used a combination of GameFAQs to help me or figured out on my own.
 
I thought the Nocturne guide was very very worth it since it was my first SMT game and the game doesn't tell you what any of the skills do before you learn them and erase other skills forever. So the explanation helped. And yes, the maps.
 
Damn, now that's advertisiment. I'd like to see something like that but for some obscure game like Katamari or BlazBlue. So people can drive by thinking "WTF?"
 
I can't figure out how to cancel quests in FFTA2, and the manual doesn't give me any ideas. What'll happen if I let a quest run out before I get to it? I've got one loaded up but I pretty much can't beat it without a gun class.
 
Yeah there's a quest I have where I need to protect this guy who drank up all his potions, and the enemy team has a moogle fusilier and he makes it pretty much impossible. I can't get to him before he kills the potion guy.
 
I hated Chrono Trigger.

I hated the characters, gameplay, plot... everything.

Could somebody please tell me why it's supposedly a timeless classic that everybody will love?
 
[quote name='DarkSageRK']I hated Chrono Trigger.

I hated the characters, gameplay, plot... everything.

Could somebody please tell me why it's supposedly a timeless classic that everybody will love?[/QUOTE]

Please at LEAST don't tell me you hated the soundtrack too...:whistle2:#

Chrono Trigger is definetely one of my favorite traditional RPGs. I could play it over and over again and never really get tired of it.
 
Music was good, sure. I'll give it that, I guess. I'm not a music guy though, so as long as a game's music doesn't get on my nerves, I'll consider it good.
 
[quote name='DarkSageRK']I hated Chrono Trigger.

I hated the characters, gameplay, plot... everything.

Could somebody please tell me why it's supposedly a timeless classic that everybody will love?[/QUOTE]

I have to question whether you like RPG/JRPGs in general if you didn't like the gameplay in Chrono Trigger, I mean the game is just basic RPG combat with the addition of team attacks.

As far as why it is so loved I think it is because it has a fairly original plot, for the time as well as today. Has basic but solid combat. And doesn't require any real grinding at all because the game is really well balanced.
 
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