[quote name='ActionKazimer']Dude on Craigslist is selling a 32gb deluxe bundle with Nintendoland for $250. I think it's mostly the number that's tempting me at this point.[/QUOTE]
NO.
[quote name='whoknows']It also helped that there was no horrible boss fight at the end of 3.
When I think of worst boss fights ever the end of Uncharted 2 always comes to mind.[/QUOTE]
It was bad. It was really bad on hard. It was

ing infuriating (and I had to do it twice) on crushing.
Ugh.

HIM.
[quote name='dmaul1114']So far I'm liking the 2nd one a good bit more than the first. No stupid jet ski section, haven't had any random super hard fights I got stuck at for a long time yet etc. Maybe that will come though as I'm just past the first time you have to fight some of the natives in Shamballah (however it's spelled) and that was pretty tough.
[/QUOTE]
(1) I'm pretty sure Uncharted 2 was catered to gamers with similar tastes as you usually express, so of course you like it better than the first, which means you'll not like Uncharted 3 as much (or you'll hate it entirely).
(2) Not sure what difficulty you're playing on, but those fights with the

ing gorillas and Liquid Drake's men in Shambala? Some of the hardest shit ever in an Uncharted game if you play on anything above normal. Even on normal, those fights are annoying.
[quote name='hankmecrankme']Waste of $250.[/QUOTE]
Exactly.
[quote name='eldergamer']Yup. Oh, so it's only near the end of the game that everyone gets a sniper rifle in order to stop Drake? (Okay, one guy with a laser sight couldn't stop him. Now EVERYONE gets laser sights! Ha ha!)
The boss fight at the end of 2 isn't even a fight, really. You never attack him directly.
Yup. Drake is an Indy Jones expy. (Thanks TV Tropes!). The supernatural bad guys fit in fine with the first one, and even the plot that someone wanted to re-create them to use as an army.
I even forget what the deal with Yeti's were in 2 anyway. Explorers corrupted by Shambalah? Something like that. They looked like Yetis. Oh wait, there were Yetis and the Shambala citizens which were like tall purplish gorillas or something too, right?[/QUOTE]
Correct.
And while it's a played out pattern, games tend to find ways to ramp up the difficulty at the end to remain challenging once a player has learned and mastered the game's mechanics... this is why suddenly everyone's a laser sighted sniper, as stupid as it is.
And just because a boss fight doesn't involve direct attacks doesn't make it not a boss fight.
[quote name='Jimbo Slice']Watch me learn Darkstalkers on the fly (video 1 of a couple I'll be posting)
http://www.youtube.com/watch?v=MqgecjMMQCs
I have yet to lose in Ranked or Quick match (7-0 in Ranked and about 15-0 in Quick) but I don't think I'm good at the game.[/QUOTE]
I'm 2-0 in ranked... You have years of fighter training and probably a good amount of some version of SF2 as a basis. Combine that with things from other fighters I know you like (chains from UMvC3) and I'm pretty sure you'd be good even if you're playing it wrong.
[quote name='CaptainJoel']Your mistake was picking Jedah. You should see the matches where Frosty and I tried him. We both didn't do too well and I think he was the first character we both picked off the bat.[/QUOTE]
Jedah is not the best entry character for a beginner, no matter how good he is. He's

ing complex and has a bunch of quirks that just taking him and trying to win is going to be a challenge. Even when Hank took Jedah, he got trounced. As cool as he is, to get good with him requires work (and probably checking out how to play him from people who have mastered him).
[quote name='CaptainJoel']Seriously, bro.
Just, no.
[/QUOTE]
Joel is exactly right. When it comes to that $250 WiiU on CL...
NO NO NO.