GGT 94 Pirated Fallout 3, LBP, Far Cry 2, and Dead Space; But Paid For Castlevania.

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Persona 3 will have to be one of my favorite PS2 RPG's. It's the only way I can explain putting almost 100 hours into the game.
 
[quote name='pete5883']Why do you say that? This track alone makes it a good idea imo[/quote]
for me, the problem was that volume would be intermittent and be too quiet or too loud at certain parts. it's clear that there was no sound engineering done to optimize it for the game.

still, the soundtrack itself is excellent.
 
[quote name='JEKKI']dood Yggdra Union is sweeeeeet~~~

why arent u playing this game?!?!

it's dope coz u can only attack once per turn, but you can make setup formations so that your characters can attack in succession vs. a group of successive enemies

so what u do is figure out how the computer will act, and attack a character that is not who u believe will attack in the next round, but set your characters up in such a way that when you do get attacked you've prepared a counterattack against it so you're doing the most damage you can do.

so like it is pretty damn strategy style!! The last game I played with that much strategy was Rondo of Swords, except that game was really as simple as routine enemies into your attack radius and making sure you dont attack enemies who are impenetrable.

Rondo was all about baiting, Yggdra is all about formations[/QUOTE]

Dam, you must really love that game. The group succession is nice, but I didn't find much strategy in gba version. You can easily dominate most maps by leveling up your cards by quiting. Well, you can do that in Rondo of Swords as well, but in order to dominate you need to overwhelmingly level up your characters.

Rondo of Swords is by far the hardest sprg and more strategic. I thought Rondo of Swords is all about movement since your opposition does so much damage along with the Route Maneuver. One wrong move and your characters are dead. You have to move very cautiously and use "lighting rod"(use mages as magicial sheild) or your melee characters are as good as dead.
 
In ToV, do you need to equip the Fell Arms before fighting the last boss to unseal them? Will they be unseal in NewGame+ if I leave them in inventory?
 
fuck the Ivalice Alliance games. I have no idea how they managed to make these games fit together. Revenant Wings follows FFXII, FFTA fits in somewhere, FFTA2 is after FFTA and FFXII. FFTA2 must be before FFT though since Luso is in FFT but there are no other races in FFT. And somehow Vagrant Story fits in there somewhere. Thanks a lot SE. I really hope Fabula Nova Crystallis series isn't this convoluted.
 
Jest: The FFTA games have nothing to do with the FFT. Luso is just in FFT as a bonus character(Like Cloud and Balthier).
 
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FFXII, Tactics, and Tactics Advance are all separate (but equal!) series. Also, I think all the games in Fabula Nova Crysalis Metamorphosis Butterfly series will be separate (but equal!) games.
 
Actually Square has claimed that all of those games take place in the same Ivalice, with the exception of the first Tactics Advance (one of the Ultimania books actually had an Ivalice timeline showing when the various games take place). They just handwave the inconsistencies away by saying that thousands of years have passed between games so the geography and society have changed. The bonus characters are just for fun and aren't supposed to be continuity clues.

IIRC it goes something like:

FF12 -> Revenant Wings -> Tactics A2 -> loooong time gap -> FF Tactics -> another long gap -> Vagrant Story

There are still a lot of problems, like I think FF12 talks about St. Ajora as a historical figure even though the timeline would place her life after the events of that game. I don't think they're trying all that hard to make the games fit together.
 
Like you said, the timeline makes no sense whatsoever. Yes, they're all in Ivalice but that's about it for being related. For all intents and purposes, they're separate games.
 
[quote name='depascal22']Like you said, the timeline makes no sense whatsoever. Yes, they're all in Ivalice but that's about it for being related. For all intents and purposes, they're separate games.[/quote]
:)

The funny thing to me is that it wouldn't have been all that tough to make the games more connected. It's not like the geography in FF12 makes much sense anyway (tropical jungle a short stroll away from snowy mountain peak... oookay). If you're just going to take "desert level," "snow level," "jungle level," etc. and throw them at the dart board to make your map anyway, why not just reuse the geography of the game that this is supposedly a prequel to?
 
[quote name='pete5883']Where's all my Soul Blazer / Illusion of Gaia / Terranigma / 2D Zelda fanboys? Away Shuffle Dungeon needs your support.[/quote]
omg soul blazer

that was like one of the first games i got for the SNES, it's still good.

it took me forever to figure out how to get the Pass in the first city. i think i beat the game several times over before i figured that out.
 
Really hope Soul B / Gaia / Terranigma goes up on VC or gets remade. I was too young and dumb to appreciate Gaia when it came out.
 
It didn't do anything well. It didn't do much that was especially terrible, either, but it it was so aggressively average in every aspect of its construction that it was hard to justify playing past the 10 minute mark.
 
Soul Blazer was so good back in the day.

Fave PS2 RPGS? Shadow Hearts Convenant, FFX, DQVIII, Persona 3, and FFXII.

Yeah, I like FFXII. Sue me. :)

I still need to play Suikoden V. . .
 
[quote name='Chacrana']It didn't do anything well. It didn't do much that was especially terrible, either, but it it was so aggressively average in every aspect of its construction that it was hard to justify playing past the 10 minute mark.[/QUOTE]

I just bought it since I found it for $10 and figured it would be a good work out game. I figured even if people say its bad its worth $10...and so far ya im not impressed with it but its not bad by any means. Just didnt know if maybe as it went on something got really bad. Like I said im not impressed by any means, stuff like Poo snakes and snarky snakes are stupid enemies and the story is a little wonkey....but its not bad.
 
[quote name='kainzero']yeah, definitely SB over Gaia. i wanted to like terranigma but it didn't seem well written...[/QUOTE]
Do you read Japanese, or were expecting a fan translation to be well-written?
 
[quote name='pete5883']Do you read Japanese, or were expecting a fan translation to be well-written?[/QUOTE]

Terranigma was always in English AFAIK. It just wasn't released in North America.
 
[quote name='MSI Magus']Question for all you out there that disliked Blue Dragon. What did you guys dislike about it so much?[/QUOTE]
It was probably the most mediocre game I've ever played. Also the story and character designs sucked.
 
[quote name='MSI Magus']Question for all you out there that disliked Blue Dragon. What did you guys dislike about it so much?[/QUOTE]

The gameplay was good and at all, but the main problem is it's artistic direction. It was too kiddie with cutesy monsters and it's drawer, Akira Toriyama, kinda half-ass the drawings- drawing more of resemblance to Dragonball Z then trying to differentiate itself. Not to mention, it have an all star of really annoying characters.
 
Don't know about the game, but the Blue Dragon anime sure does suck. I tried watching an episode one Sat. morning on CN, and just couldn't bare it for long. Ugh.

Anyway, DQ IV is ten shades of awesome.

And Kingdom Hearts Re: Chain of Memories for PS2 on Dec. 2.... I probably won't pick it up until a price drop happens tho.

Wasn't it released in Japan packaged with KH2?
 
[quote name='Krymner']
And Kingdom Hearts Re: Chain of Memories for PS2 on Dec. 2.... I probably won't pick it up until a price drop happens tho.

Wasn't it released in Japan packaged with KH2?[/quote]

Yeah, it came with Kingdom Hearts 2: Final Mix.
 
dq4, wow


different difficulties...
i ran through chapter 1 mega fast, i beat it at level 7, i remeber NES i was usually at level 12.

chapter 2 though, i couldn't beat the cage boss because borya doesn't start with sap anymore.

these accents suck, though
and i'm definitely NOT a fan of their stupid english

"the enemy have been defeated"

it was in DQM, i talked to the QA why they didn't catch it and they said management in japan insisted on it. wtf.
 
[quote name='Krymner']"The enemy have been defeated" is correct grammer when considering "the enemy" is plural.[/QUOTE]
[quote name='dictionary.com']In American English, a collective noun naming an organization regarded as a unit is treated as singular: The corporation is holding its annual meeting. The team is having a winning season. The government has taken action.[/quote]
Still bad grammar.
 
The first RPG that I got addicted to was Xenogears. I played it twice. Now, I'm addicted to P3FES. Maybe I should start playing XBox 360 RPGs like Tales of Vesperia or something... Hmm...
 
[quote name='Rei no Otaku']Still bad grammar.[/quote]

Not exactly. When a group acts as a singular unit, you use a singular verb. When group members act individually, you use a plural verb. When referring to "the enemy" in the above example, the individuals within the group of "the enemy" have been defeated.

Another example that would be grammatically correct is: "The team have finished the battle." In that sentence, the underlying thought is of the individual members of the team working together to finish the battle. Their accomplishment is collective, and the emphasis is not on their individual identities, yet they are at the same time still discrete individuals, the word choice "team have" manages to convey both their collective and discrete identities simultaneously, just as the above example of "enemy have" conveys both their collective and individual identities of being defeated.

ALSO CONSIDER THIS

Chac could be right! Squeenix could just be using British translators, cause them crazy brits do use different grammar rules for collective nouns. ;)
 
Its really a moot point. It can actually go either way, but my opinion is that Squeenix wanted to identify the individual accomplishments of the enemy being defeated. Or at the same time, they could have considered "The Enemy" as a team pronoun, similar to the name of a sports team. Like, you would say "The Orlando Magic have been defeated".
 
[quote name='Chacrana']In Anglish English tho, you do say the enemy have been defeated.[/quote]
I believe this is the reason they cited.

Still stupid.
 
I'm in the home stretch with FFX-2. Its really an enjoyable game. I'm about halfway thru finishing off all the sidequests in Chapter 5 now, and then its on to the end. The story wasn't too bad, but it could have been better. I think it works as a pretty good sequel to FFX. It gives me a little more hope for FFXIII, since that is being done by the same director of FFX-2 with the battle director of FFX.

It does pose a question tho. Of all the Final Fantasy games, which one would you most like to see a direct sequel to?

After giving it a little thought myself, right now I would either love to see a FFX-3, or a sequel to FF IV. But that may be because X and IV are the last two Final Fantasies I've played most recently. I know some people may want more FFVII, but I think they've done more than enough with VII myself. A prequel to FFX would also be neat if it was set during that war 1000 years ago that lead up to the creation of Sin.
 
[quote name='Krymner']Not exactly. When a group acts as a singular unit, you use a singular verb. When group members act individually, you use a plural verb. When referring to "the enemy" in the above example, the individuals within the group of "the enemy" have been defeated.

Another example that would be grammatically correct is: "The team have finished the battle." In that sentence, the underlying thought is of the individual members of the team working together to finish the battle. Their accomplishment is collective, and the emphasis is not on their individual identities, yet they are at the same time still discrete individuals, the word choice "team have" manages to convey both their collective and discrete identities simultaneously, just as the above example of "enemy have" conveys both their collective and individual identities of being defeated.

ALSO CONSIDER THIS

Chac could be right! Squeenix could just be using British translators, cause them crazy brits do use different grammar rules for collective nouns. ;)[/QUOTE]
That only applies if you're using British English. In American English, collective nouns are always referred to as a singular entity.
 
[quote name='Krymner']It does pose a question tho. Of all the Final Fantasy games, which one would you most like to see a direct sequel to?

After giving it a little thought myself, right now I would either love to see a FFX-3, or a sequel to FF IV. But that may be because X and IV are the last two Final Fantasies I've played most recently. I know some people may want more FFVII, but I think they've done more than enough with VII myself. A prequel to FFX would also be neat if it was set during that war 1000 years ago that lead up to the creation of Sin.[/quote]

FF7 has been done to death with prequels / sequels at this point , but I would allow them one more to follow up Dirge of Cerberus and thats all. Get the shit together and finish off the damn story already. Of course a FF7 remake would be allowable too but that's not a sequel.

FF4 would be good but as mentioned it's already got one , as has 10. Although I do agree with the idea of a prequel for 10.

To me that only leaves 6 as being worth while enough to get a continuation , but in this cause I also believe that a prequel is more in line than a sequel.
 
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